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authorIlDucci <pajaroloco_2@hotmail.com>2020-12-08 11:45:55 +0100
committerSergeanur <s.anureev@yandex.ua>2020-12-12 11:41:24 +0200
commitc7ce05672816444f608ea9457e08936076d5b7f1 (patch)
tree7241e0b535a4cf1abda398ceb2c18886a1827c93 /gamefiles/TEXT
parent4197498e2dab59916c0a41843b430d8a26b485f9 (diff)
Spanish translation corrections and fixes
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure.
Diffstat (limited to 'gamefiles/TEXT')
-rw-r--r--gamefiles/TEXT/spanish.gxtbin468412 -> 454498 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/gamefiles/TEXT/spanish.gxt b/gamefiles/TEXT/spanish.gxt
index 6708333f..ccab7047 100644
--- a/gamefiles/TEXT/spanish.gxt
+++ b/gamefiles/TEXT/spanish.gxt
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