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-rw-r--r--CMakeLists.txt77
1 files changed, 56 insertions, 21 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 5daf1d15..665b85e5 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -4,13 +4,16 @@ project(re3 C CXX)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
if(WIN32)
- set(RE3_AUDIOS "NULL" "OAL" "MSS")
+ set(RE3_AUDIOS "OAL" "MSS")
else()
- set(RE3_AUDIOS "NULL" "OAL")
+ set(RE3_AUDIOS "OAL")
endif()
set(RE3_AUDIO "OAL" CACHE STRING "Audio")
+option(RE3_WITH_OPUS "Build re3 with opus support" ON)
+option(RE3_WITH_LIBSNDFILE "Build re3 with libsndfile (instead of internal decoder)" OFF)
+
set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS})
message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})")
set("RE3_AUDIO_${RE3_AUDIO}" ON)
@@ -18,27 +21,59 @@ if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS)
message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}")
endif()
-if(RE3_INSTALL)
- include(GNUInstallDirs)
- set(RE3_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_INCLUDEDIR}/re3")
+option(RE3_VENDORED_LIBRW "Use vendored librw" ON)
+if(RE3_VENDORED_LIBRW)
+ add_subdirectory(vendor/librw)
+else()
+ find_package(librw REQUIRED)
endif()
-
-add_subdirectory("vendor/librw")
add_subdirectory(src)
if(RE3_INSTALL)
- include(CMakePackageConfigHelpers)
- configure_package_config_file(re3-config.cmake.in re3-config.cmake
- INSTALL_DESTINATION "${CMAKE_INSTALL_PREFIX}"
- )
- install(
- FILES "${CMAKE_CURRENT_BINARY_DIR}/re3-config.cmake"
- DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
- )
- install(
- EXPORT re3-targets
- DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
- )
-
- include(CMakeCPack.cmake)
+ install(DIRECTORY gamefiles/ DESTINATION ".")
+ if(LIBRW_PLATFORM_NULL)
+ set(platform "-null")
+ elseif(LIBRW_PLATFORM_PS2)
+ set(platform "-ps2")
+ elseif(LIBRW_PLATFORM_GL3)
+ if(LIBRW_GL3_GFXLIB STREQUAL "GLFW")
+ set(platform "-gl3-glfw")
+ else()
+ set(platform "-gl3-sdl2")
+ endif()
+ elseif(LIBRW_PLATFORM_D3D9)
+ set(platform "-d3d9")
+ endif()
+ if(RE3_AUDIO_OAL)
+ set(audio "-oal")
+ elseif(RE3_AUDIO_MSS)
+ set(audio "-mss")
+ endif()
+ if(RE3_WITH_OPUS)
+ set(audio "${audio}-opus")
+ endif()
+ if(NOT LIBRW_PLATFORM_PS2)
+ if(WIN32)
+ set(os "-win")
+ elseif(APPLE)
+ set(os "-apple")
+ elseif(UNIX)
+ set(os "-linux")
+ else()
+ set(compiler "-UNK")
+ message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
+ endif()
+ endif()
+
+ set(CPACK_PACKAGE_NAME "${PROJECT_NAME}${platform}${audio}${os}${compiler}")
+ set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GTA III reversed")
+ set(CPACK_PACKAGE_VENDOR "GTAModding")
+ # FIXME: missing license (https://github.com/GTAmodding/re3/issues/794)
+ # set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE")
+ # set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
+ set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
+ set(CPACK_SOURCE_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
+ set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
+ set(CPACK_GENERATOR "TXZ")
+ include(CPack)
endif()