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-rw-r--r--src/audio/AudioSamples.h728
1 files changed, 477 insertions, 251 deletions
diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h
index 64c88f3b..703431a5 100644
--- a/src/audio/AudioSamples.h
+++ b/src/audio/AudioSamples.h
@@ -1,9 +1,8 @@
-#pragma once
+#pragma once
#include "common.h"
-enum eSfxSample : uint32
-{
+enum eSfxSample : uint32 {
SFX_CAR_HORN_JEEP = 0,
SFX_CAR_HORN_BMW328,
SFX_CAR_HORN_BUS,
@@ -13,13 +12,13 @@ enum eSfxSample : uint32
SFX_CAR_HORN_PORSCHE,
SFX_CAR_HORN_TRUCK,
- SFX_CAR_HELI_MAI, //8
- SFX_CAR_HELI_MAI2, //9
- SFX_CAR_HELI_REA, //10
- SFX_CAR_HELI_STA, //11
- SFX_CAR_HELI_ROT, //12
- SFX_CAR_HELI_FAR, //13
- SFX_CAR_HELI_ROL, //14
+ SFX_CAR_HELI_MAI, // 8
+ SFX_CAR_HELI_MAI2, // 9
+ SFX_CAR_HELI_REA, // 10
+ SFX_CAR_HELI_STA, // 11
+ SFX_CAR_HELI_ROT, // 12
+ SFX_CAR_HELI_FAR, // 13
+ SFX_CAR_HELI_ROL, // 14
SFX_OLD_CAR_DOOR_OPEN,
SFX_OLD_CAR_DOOR_CLOSE,
@@ -29,80 +28,80 @@ enum eSfxSample : uint32
SFX_TRUCK_DOOR_CLOSE,
SFX_REVERSE_GEAR,
SFX_REVERSE_GEAR_2,
- SFX_CAR_STARTER, //23
- SFX_ROAD_NOISE, //24
- SFX_SKID, //25
- SFX_GRAVEL_SKID, //26
+ SFX_CAR_STARTER, // 23
+ SFX_ROAD_NOISE, // 24
+ SFX_SKID, // 25
+ SFX_GRAVEL_SKID, // 26
SFX_POLICE_SIREN_SLOW,
- SFX_SIREN_FAST, //28
+ SFX_SIREN_FAST, // 28
SFX_AMBULANCE_SIREN_SLOW,
SFX_REVERSE_WARNING,
SFX_ICE_CREAM_TUNE,
- SFX_AIR_BRAKES, //32
- SFX_TYRE_BUMP, //33
- SFX_TYRE_BURST_B, //34
- SFX_TYRE_BURST, //35
- SFX_TYRE_BURST_L, //36
- SFX_PALM_TREE_LO, //37
- SFX_BULLET_PASS_1, //38
- SFX_BULLET_PASS_2, //39
- SFX_SKATE_1, //40
- SFX_SKATE_2, //41
+ SFX_AIR_BRAKES, // 32
+ SFX_TYRE_BUMP, // 33
+ SFX_TYRE_BURST_B, // 34
+ SFX_TYRE_BURST, // 35
+ SFX_TYRE_BURST_L, // 36
+ SFX_PALM_TREE_LO, // 37
+ SFX_BULLET_PASS_1, // 38
+ SFX_BULLET_PASS_2, // 39
+ SFX_SKATE_1, // 40
+ SFX_SKATE_2, // 41
SFX_FOOTSTEP_CONCRETE_1,
SFX_FOOTSTEP_CONCRETE_2,
SFX_FOOTSTEP_CONCRETE_3,
SFX_FOOTSTEP_CONCRETE_4,
SFX_FOOTSTEP_CONCRETE_5,
- SFX_EXPLOSION_1, //47
- SFX_EXPLOSION_2, //48
- SFX_EXPLOSION_3, //49
- SFX_COLT45_LEFT, //50
- SFX_COLT45_RIGHT, //51
- SFX_AK47_LEFT, //52
- SFX_AK47_RIGHT, //53
- SFX_UZI_LEFT, //54
- SFX_UZI_RIGHT, //55
- SFX_UZI_END_LEFT, //56
- SFX_SNIPER_LEFT, //57
- SFX_SNIPER_RIGHT, //58
- SFX_ROCKET_LEFT, //59
- SFX_ROCKET_RIGHT, //60
- SFX_ROCKET_FLY, //61
- SFX_FLAMETHROWER_LEFT, //62
- SFX_FLAMETHROWER_RIGHT, //63
- SFX_FLAMETHROWER_START_LEFT, //64
- SFX_FLAMETHROWER_START_RIGHT, //65
- SFX_SHOTGUN_LEFT, //66
- SFX_SHOTGUN_RIGH, //67
- SFX_M60_LEFT, //68
- SFX_M60_RIGHT, //69
- SFX_M60_TAIL_LEFT, //70
- SFX_TEC_LEFT, //71
- SFX_TEC_RIGHT, //72
- SFX_TEC_TAIL, //73
- SFX_RUGER_LEFT, //74
- SFX_RUGER_RIGHT, //75
- SFX_RUGER_TAIL, //76
- SFX_PISTOL_RELOAD, //77
- SFX_AK47_RELOAD, //78
- SFX_ROCKET_RELOAD, //79
- SFX_RIFLE_RELOAD, //80
- SFX_GOLF_CLUB_SWING, //81
- SFX_MINIGUN_FIRE_LEFT, //82
- SFX_MINIGUN_FIRE_RIGHT, //83
- SFX_MINIGUN_STOP, //84
- SFX_SPAS12_LEFT, //85
- SFX_SPAS12_RIGHT, //86
- SFX_SPAS12_TAIL_LEFT, //87
- SFX_PYTHON_LEFT, //88
- SFX_PYTHON_RIGHT, //89
- SFX_MP5_LEFT, //90
- SFX_MP5_RIGHT, //91
- SFX_COL_TARMAC_1, //92
- SFX_COL_TARMAC_2, //93
- SFX_COL_TARMAC_3, //94
- SFX_COL_TARMAC_4, //95
- SFX_COL_TARMAC_5, //96
+ SFX_EXPLOSION_1, // 47
+ SFX_EXPLOSION_2, // 48
+ SFX_EXPLOSION_3, // 49
+ SFX_COLT45_LEFT, // 50
+ SFX_COLT45_RIGHT, // 51
+ SFX_AK47_LEFT, // 52
+ SFX_AK47_RIGHT, // 53
+ SFX_UZI_LEFT, // 54
+ SFX_UZI_RIGHT, // 55
+ SFX_UZI_END_LEFT, // 56
+ SFX_SNIPER_LEFT, // 57
+ SFX_SNIPER_RIGHT, // 58
+ SFX_ROCKET_LEFT, // 59
+ SFX_ROCKET_RIGHT, // 60
+ SFX_ROCKET_FLY, // 61
+ SFX_FLAMETHROWER_LEFT, // 62
+ SFX_FLAMETHROWER_RIGHT, // 63
+ SFX_FLAMETHROWER_START_LEFT, // 64
+ SFX_FLAMETHROWER_START_RIGHT, // 65
+ SFX_SHOTGUN_LEFT, // 66
+ SFX_SHOTGUN_RIGH, // 67
+ SFX_M60_LEFT, // 68
+ SFX_M60_RIGHT, // 69
+ SFX_M60_TAIL_LEFT, // 70
+ SFX_TEC_LEFT, // 71
+ SFX_TEC_RIGHT, // 72
+ SFX_TEC_TAIL, // 73
+ SFX_RUGER_LEFT, // 74
+ SFX_RUGER_RIGHT, // 75
+ SFX_RUGER_TAIL, // 76
+ SFX_PISTOL_RELOAD, // 77
+ SFX_AK47_RELOAD, // 78
+ SFX_ROCKET_RELOAD, // 79
+ SFX_RIFLE_RELOAD, // 80
+ SFX_GOLF_CLUB_SWING, // 81
+ SFX_MINIGUN_FIRE_LEFT, // 82
+ SFX_MINIGUN_FIRE_RIGHT, // 83
+ SFX_MINIGUN_STOP, // 84
+ SFX_SPAS12_LEFT, // 85
+ SFX_SPAS12_RIGHT, // 86
+ SFX_SPAS12_TAIL_LEFT, // 87
+ SFX_PYTHON_LEFT, // 88
+ SFX_PYTHON_RIGHT, // 89
+ SFX_MP5_LEFT, // 90
+ SFX_MP5_RIGHT, // 91
+ SFX_COL_TARMAC_1, // 92
+ SFX_COL_TARMAC_2, // 93
+ SFX_COL_TARMAC_3, // 94
+ SFX_COL_TARMAC_4, // 95
+ SFX_COL_TARMAC_5, // 96
SFX_COL_GRASS_1,
SFX_COL_GRAVEL_1,
SFX_COL_MUD_1,
@@ -121,8 +120,8 @@ enum eSfxSample : uint32
SFX_COL_METAL_CHAIN_FENCE_2,
SFX_COL_METAL_CHAIN_FENCE_3,
SFX_COL_METAL_CHAIN_FENCE_4,
- SFX_COL_PED_1, //115
- SFX_COL_PED_2, //116
+ SFX_COL_PED_1, // 115
+ SFX_COL_PED_2, // 116
SFX_COL_SAND_1,
SFX_COL_WOOD_CRATES_1,
SFX_COL_WOOD_CRATES_2,
@@ -133,59 +132,59 @@ enum eSfxSample : uint32
SFX_COL_WOOD_BENCH_3,
SFX_COL_WOOD_BENCH_4,
SFX_COL_WOOD_SOLID_1,
- SFX_COL_VEG_1, //127
- SFX_COL_VEG_2, //128
- SFX_COL_VEG_3, //129
- SFX_COL_VEG_4, //130
- SFX_COL_VEG_5, //131
+ SFX_COL_VEG_1, // 127
+ SFX_COL_VEG_2, // 128
+ SFX_COL_VEG_3, // 129
+ SFX_COL_VEG_4, // 130
+ SFX_COL_VEG_5, // 131
SFX_COL_CONTAINER_1,
SFX_COL_NEWS_VENDOR_1,
SFX_COL_NEWS_VENDOR_2,
SFX_COL_NEWS_VENDOR_3,
- SFX_COL_CAR_1, //136
- SFX_COL_CAR_2, //137
- SFX_COL_CAR_3, //138
- SFX_COL_CAR_4, //139
- SFX_COL_CAR_5, //140
+ SFX_COL_CAR_1, // 136
+ SFX_COL_CAR_2, // 137
+ SFX_COL_CAR_3, // 138
+ SFX_COL_CAR_4, // 139
+ SFX_COL_CAR_5, // 140
SFX_COL_CARDBOARD_1,
SFX_COL_CARDBOARD_2,
- SFX_COL_GATE, //143
- SFX_SCRAPE_CAR_1, //144
+ SFX_COL_GATE, // 143
+ SFX_SCRAPE_CAR_1, // 144
SFX_CRATE_SMASH,
- SFX_GLASS_CRACK, //146
- SFX_GLASS_SMASH, //147
+ SFX_GLASS_CRACK, // 146
+ SFX_GLASS_SMASH, // 147
SFX_GLASS_SHARD_1,
SFX_GLASS_SHARD_2,
SFX_GLASS_SHARD_3,
SFX_GLASS_SHARD_4,
- SFX_PED_ON_FIRE, //152
- SFX_CAR_ON_FIRE, //153
- SFX_RAIN, //154
- SFX_HURRICANE_MA, //155
+ SFX_PED_ON_FIRE, // 152
+ SFX_CAR_ON_FIRE, // 153
+ SFX_RAIN, // 154
+ SFX_HURRICANE_MA, // 155
SFX_BULLET_SHELL_HIT_GROUND_1,
SFX_BULLET_SHELL_HIT_GROUND_2,
- SFX_BULLET_PED, //158
- SFX_BULLET_CAR_1, //159
- SFX_BULLET_CAR_2, //160
- SFX_BULLET_CAR_3, //161
- SFX_BULLET_WALL_1, //162
- SFX_BULLET_WALL_2, //163
- SFX_BULLET_WALL_3, //164
- SFX_BAT_HIT_LEFT, //165
- SFX_BAT_HIT_RIGH, //166
- SFX_FIGHT_1, //167
- SFX_FIGHT_2, //168
- SFX_FIGHT_4, //169
- SFX_FIGHT_5, //170
- SFX_KNIFE_SWING, //171
- SFX_KNIFE_SLASH, //172
- SFX_KNIFE_STAB, //173
- SFX_HAMMER_HIT_1, //174
- SFX_HAMMER_HIT_2, //175
- SFX_GARAGE_DOOR_LOOP, //176
- SFX_COUNTDOWN, //177
- SFX_ARM_BOMB, //178
- SFX_POLICE_RADIO_CRACKLE, //179
+ SFX_BULLET_PED, // 158
+ SFX_BULLET_CAR_1, // 159
+ SFX_BULLET_CAR_2, // 160
+ SFX_BULLET_CAR_3, // 161
+ SFX_BULLET_WALL_1, // 162
+ SFX_BULLET_WALL_2, // 163
+ SFX_BULLET_WALL_3, // 164
+ SFX_BAT_HIT_LEFT, // 165
+ SFX_BAT_HIT_RIGH, // 166
+ SFX_FIGHT_1, // 167
+ SFX_FIGHT_2, // 168
+ SFX_FIGHT_4, // 169
+ SFX_FIGHT_5, // 170
+ SFX_KNIFE_SWING, // 171
+ SFX_KNIFE_SLASH, // 172
+ SFX_KNIFE_STAB, // 173
+ SFX_HAMMER_HIT_1, // 174
+ SFX_HAMMER_HIT_2, // 175
+ SFX_GARAGE_DOOR_LOOP, // 176
+ SFX_COUNTDOWN, // 177
+ SFX_ARM_BOMB, // 178
+ SFX_POLICE_RADIO_CRACKLE, // 179
SFX_WEVE_GOT,
SFX_THERES,
@@ -275,89 +274,89 @@ enum eSfxSample : uint32
SFX_POLICE_RADIO_TAXI,
SFX_POLICE_RADIO_VAN,
- SFX_HELI_1, //198
- SFX_PHONE_RING, //199
- SFX_CAR_REV_1, //PONT
- SFX_CAR_REV_2, //PORSHE
- SFX_CAR_REV_3, //SPIDER
- SFX_CAR_REV_4, //MERC
- SFX_CAR_REV_5, //TRUC
- SFX_CAR_REV_6, //HOTROD
- SFX_CAR_REV_7, //COBRA
- SFX_CAR_REV_8, //PONT2
- SFX_CAR_REV_9, // CADI
- SFX_CAR_REV_10, //PATHFINDER
- SFX_CAR_REV_11, //PACARD
- SFX_CAR_REV_12, //GOLFCART
- SFX_CAR_REV_13, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_14, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_15, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_16, //SFX_CAR_IDLE_GOL
- SFX_CAR_REV_17, //VTWI
- SFX_MOPED_REV, // just moped
- SFX_CAR_REV_19, //HOND(A)
- SFX_CAR_REV_20, //SPOR(TCAR)
- SFX_CAR_IDLE_1, //PONT
- SFX_CAR_IDLE_2, //PORSHE
- SFX_CAR_IDLE_3, //SPIDER
- SFX_CAR_IDLE_4, //MERC
- SFX_CAR_IDLE_5, //TRUC
- SFX_CAR_IDLE_6, //HOTROD
- SFX_CAR_IDLE_7, //COBRA
- SFX_CAR_IDLE_8, //PONT2
- SFX_CAR_IDLE_9, //CADI
- SFX_CAR_IDLE_10, //PATHFINDER
- SFX_CAR_IDLE_11, //PACARD
- SFX_CAR_IDLE_12, //GOLFCART
- SFX_CAR_IDLE_13, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_14, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_15, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_16, //SFX_CAR_IDLE_GOL
- SFX_CAR_IDLE_17, //VTWI
- SFX_MOPED_IDLE, //237
- SFX_CAR_IDLE_19, //HOND(A)
- SFX_CAR_IDLE_20, //SPOR(TCAR)
+ SFX_HELI_1, // 198
+ SFX_PHONE_RING, // 199
+ SFX_CAR_REV_1, // PONT
+ SFX_CAR_REV_2, // PORSHE
+ SFX_CAR_REV_3, // SPIDER
+ SFX_CAR_REV_4, // MERC
+ SFX_CAR_REV_5, // TRUC
+ SFX_CAR_REV_6, // HOTROD
+ SFX_CAR_REV_7, // COBRA
+ SFX_CAR_REV_8, // PONT2
+ SFX_CAR_REV_9, // CADI
+ SFX_CAR_REV_10, // PATHFINDER
+ SFX_CAR_REV_11, // PACARD
+ SFX_CAR_REV_12, // GOLFCART
+ SFX_CAR_REV_13, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_14, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_15, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_16, // SFX_CAR_IDLE_GOL
+ SFX_CAR_REV_17, // VTWI
+ SFX_MOPED_REV, // just moped
+ SFX_CAR_REV_19, // HOND(A)
+ SFX_CAR_REV_20, // SPOR(TCAR)
+ SFX_CAR_IDLE_1, // PONT
+ SFX_CAR_IDLE_2, // PORSHE
+ SFX_CAR_IDLE_3, // SPIDER
+ SFX_CAR_IDLE_4, // MERC
+ SFX_CAR_IDLE_5, // TRUC
+ SFX_CAR_IDLE_6, // HOTROD
+ SFX_CAR_IDLE_7, // COBRA
+ SFX_CAR_IDLE_8, // PONT2
+ SFX_CAR_IDLE_9, // CADI
+ SFX_CAR_IDLE_10, // PATHFINDER
+ SFX_CAR_IDLE_11, // PACARD
+ SFX_CAR_IDLE_12, // GOLFCART
+ SFX_CAR_IDLE_13, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_14, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_15, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_16, // SFX_CAR_IDLE_GOL
+ SFX_CAR_IDLE_17, // VTWI
+ SFX_MOPED_IDLE, // 237
+ SFX_CAR_IDLE_19, // HOND(A)
+ SFX_CAR_IDLE_20, // SPOR(TCAR)
SFX_JUMBO_DIST_FLY,
- SFX_JUMBO_TAXI, //241
- SFX_JUMBO_WHINE, //242
- SFX_JUMBO_ENGINE, //243
- SFX_JUMBO_RUMBLE, //244
+ SFX_JUMBO_TAXI, // 241
+ SFX_JUMBO_WHINE, // 242
+ SFX_JUMBO_ENGINE, // 243
+ SFX_JUMBO_RUMBLE, // 244
SFX_JUMBO_LAND_WHEELS,
- SFX_BOAT_CRUISER_LOOP, //246
- SFX_BOAT_V12_LOOP, //247
+ SFX_BOAT_CRUISER_LOOP, // 246
+ SFX_BOAT_V12_LOOP, // 247
SFX_BOAT_WATER_LOOP,
SFX_BOAT_SPLASH_1,
SFX_BOAT_SPLASH_2,
SFX_FISHING_BOAT_IDLE,
- SFX_CAR_RAIN_1, //252
- SFX_CAR_RAIN_2, //253
- SFX_CAR_RAIN_3, //254
- SFX_CAR_RAIN_4, //255
- SFX_SPLASH_1, //256
- SFX_PED_CRUNCH_1, //257
- SFX_PED_CRUNCH_2, //258
+ SFX_CAR_RAIN_1, // 252
+ SFX_CAR_RAIN_2, // 253
+ SFX_CAR_RAIN_3, // 254
+ SFX_CAR_RAIN_4, // 255
+ SFX_SPLASH_1, // 256
+ SFX_PED_CRUNCH_1, // 257
+ SFX_PED_CRUNCH_2, // 258
SFX_WOODEN_BOX_SMASH,
SFX_CARDBOARD_BOX_SMASH,
SFX_ERROR_FIRE_ROCKET_LAUNCHER,
SFX_ERROR_FIRE_RIFLE,
- SFX_TANK_TURRET, //263
+ SFX_TANK_TURRET, // 263
SFX_BODY_LAND_AND_FALL,
- SFX_BODY_LAND, //265
- SFX_BOMB_BEEP, //266
- SFX_TIMER_BEEP, //267
+ SFX_BODY_LAND, // 265
+ SFX_BOMB_BEEP, // 266
+ SFX_TIMER_BEEP, // 267
SFX_SUSPENSION_FAST_MOVE,
SFX_SUSPENSION_SLOW_MOVE_LOOP,
SFX_SHAG_SUSPENSION,
- SFX_HIT_BALL, //271
- SFX_ARCADE, //272
- SFX_CESNA_IDLE, //273
- SFX_CESNA_REV, //274
- SFX_RADIO_CLICK, //275
- SFX_RADIO_DIAL_1, //276
- SFX_RADIO_DIAL_2, //277
- SFX_RADIO_DIAL_3, //278
-
- //pc only
+ SFX_HIT_BALL, // 271
+ SFX_ARCADE, // 272
+ SFX_CESNA_IDLE, // 273
+ SFX_CESNA_REV, // 274
+ SFX_RADIO_CLICK, // 275
+ SFX_RADIO_DIAL_1, // 276
+ SFX_RADIO_DIAL_2, // 277
+ SFX_RADIO_DIAL_3, // 278
+
+ // pc only
SFX_RADIO_DIAL_4,
SFX_RADIO_DIAL_5,
SFX_RADIO_DIAL_6,
@@ -368,31 +367,31 @@ enum eSfxSample : uint32
SFX_RADIO_DIAL_11,
SFX_RADIO_DIAL_12,
- SFX_INFO_LEFT, //279
- SFX_INFO_RIGHT, //280
- SFX_INFO_CENTRE, //281
- SFX_MONEY_LEFT, //282
- SFX_MONEY_RIGHT, //283
- SFX_WEAPON_LEFT, //284
- SFX_WEAPON_RIGHT, //285
- SFX_WEAPON_CENTRE, //286
- SFX_PART_MISSION_COMPLETE_LEFT, //287
- SFX_PART_MISSION_COMPLETE_RIGHT, //288
- SFX_PART_MISSION_COMPLETE_CENTRE, //289
- SFX_GO_LEFT, //290
- SFX_GO_RIGHT, //291
- SFX_GO_CENTRE, //292
- SFX_TIMER, //293
- SFX_EMPTY, //294
-
- SFX_FE_HIGHLIGHT_LEFT, //
+ SFX_INFO_LEFT, // 279
+ SFX_INFO_RIGHT, // 280
+ SFX_INFO_CENTRE, // 281
+ SFX_MONEY_LEFT, // 282
+ SFX_MONEY_RIGHT, // 283
+ SFX_WEAPON_LEFT, // 284
+ SFX_WEAPON_RIGHT, // 285
+ SFX_WEAPON_CENTRE, // 286
+ SFX_PART_MISSION_COMPLETE_LEFT, // 287
+ SFX_PART_MISSION_COMPLETE_RIGHT, // 288
+ SFX_PART_MISSION_COMPLETE_CENTRE, // 289
+ SFX_GO_LEFT, // 290
+ SFX_GO_RIGHT, // 291
+ SFX_GO_CENTRE, // 292
+ SFX_TIMER, // 293
+ SFX_EMPTY, // 294
+
+ SFX_FE_HIGHLIGHT_LEFT, //
SFX_FE_HIGHLIGHT_RIGHT, //
- SFX_FE_SELECT_LEFT, //
- SFX_FE_SELECT_RIGHT, //
- SFX_FE_BACK_LEFT, //
- SFX_FE_BACK_RIGHT, //
- SFX_FE_ERROR_LEFT, //
- SFX_FE_ERROR_RIGHT, //
+ SFX_FE_SELECT_LEFT, //
+ SFX_FE_SELECT_RIGHT, //
+ SFX_FE_BACK_LEFT, //
+ SFX_FE_BACK_RIGHT, //
+ SFX_FE_ERROR_LEFT, //
+ SFX_FE_ERROR_RIGHT, //
SFX_FE_NOISE_BURST_1,
SFX_FE_NOISE_BURST_2,
SFX_FE_NOISE_BURST_3,
@@ -446,23 +445,23 @@ enum eSfxSample : uint32
SFX_CAR_FINGER_OFF_ACCEL_12,
// some CHAINSAW STUFF
- //SFX_CAR_CHAINSAW, //10973
- //SFX_CAR_CHAINSAW, //10974
- //SFX_CAR_CHAINSAW, //10975
+ // SFX_CAR_CHAINSAW, //10973
+ // SFX_CAR_CHAINSAW, //10974
+ // SFX_CAR_CHAINSAW, //10975
SFX_CAR_ACCEL_13,
SFX_CAR_AFTER_ACCEL_13,
SFX_CAR_FINGER_OFF_ACCEL_13,
- SFX_RC_IDLE, //10976
- SFX_RC_REV, //10977
- SFX_RC_EMPTY, //10978
+ SFX_RC_IDLE, // 10976
+ SFX_RC_REV, // 10977
+ SFX_RC_EMPTY, // 10978
- SFX_CAR_RC_HELI, //10979
- SFX_CAR_AFTER_ACCEL_15, // empty
+ SFX_CAR_RC_HELI, // 10979
+ SFX_CAR_AFTER_ACCEL_15, // empty
SFX_CAR_FINGER_OFF_ACCEL_15, // empty
- SFX_CAR_ACCEL_16, // empty
- SFX_CAR_AFTER_ACCEL_16, // empty
+ SFX_CAR_ACCEL_16, // empty
+ SFX_CAR_AFTER_ACCEL_16, // empty
SFX_CAR_FINGER_OFF_ACCEL_16, // empty
// bike stuff apparently
@@ -505,12 +504,12 @@ enum eSfxSample : uint32
SFX_HELI_UNUSED_3,
SFX_HELI_UNUSED_4,
- SFX_SEAPLANE_PRO1, //11018
- SFX_SEAPLANE_PRO2, //11019
- SFX_SEAPLANE_PRO3, //11020
- SFX_SEAPLANE_PRO4, //11021
+ SFX_SEAPLANE_PRO1, // 11018
+ SFX_SEAPLANE_PRO2, // 11019
+ SFX_SEAPLANE_PRO3, // 11020
+ SFX_SEAPLANE_PRO4, // 11021
// low fuel
- SFX_SEAPLANE_LOW, //11022
+ SFX_SEAPLANE_LOW, // 11022
// something padded for more plane?
SFX_PLANE_UNUSED_1,
@@ -519,32 +518,32 @@ enum eSfxSample : uint32
SFX_PLANE_UNUSED_4,
// script objects
- SFX_BUILDINGS_BANK_ALARM, //11027
- SFX_BUILDING_SNORE, //11028
- SFX_BUILDING_BAR_1, //11029
- SFX_BUILDING_BAR_2, //11030
- SFX_BUILDING_BAR_3, //11031
- SFX_BUILDING_BAR_4, //11032
- SFX_BUILDING_MAL1, //11033
- SFX_BUILDING_MAL2, //11034
- SFX_BUILDING_MAL3, //11035
- SFX_BUILDING_STR1, //11036
- SFX_BUILDING_STR2, //11037
- SFX_BUILDING_STR3, //11038
- SFX_BUILDING_CHURCH, //11039
- SFX_BUILDING_FAN_1, //11040
- SFX_BUILDING_FAN_2, //11041
- SFX_BUILDING_FAN_3, //11042
- SFX_BUILDING_FAN_4, //11043
- SFX_BUILDING_INSECTS_1, //11044
- SFX_BUILDING_INSECTS_2, //11045
- SFX_BUILDING_INSECTS_3, //11046
- SFX_BUILDING_INSECTS_4, //11047
- SFX_BUILDING_INSECTS_5, //11048
- SFX_CLUB_1, //11049
- SFX_CLUB_2, //11050
- SFX_CLUB_3, //11051
- SFX_CLUB_4, //11052
+ SFX_BUILDINGS_BANK_ALARM, // 11027
+ SFX_BUILDING_SNORE, // 11028
+ SFX_BUILDING_BAR_1, // 11029
+ SFX_BUILDING_BAR_2, // 11030
+ SFX_BUILDING_BAR_3, // 11031
+ SFX_BUILDING_BAR_4, // 11032
+ SFX_BUILDING_MAL1, // 11033
+ SFX_BUILDING_MAL2, // 11034
+ SFX_BUILDING_MAL3, // 11035
+ SFX_BUILDING_STR1, // 11036
+ SFX_BUILDING_STR2, // 11037
+ SFX_BUILDING_STR3, // 11038
+ SFX_BUILDING_CHURCH, // 11039
+ SFX_BUILDING_FAN_1, // 11040
+ SFX_BUILDING_FAN_2, // 11041
+ SFX_BUILDING_FAN_3, // 11042
+ SFX_BUILDING_FAN_4, // 11043
+ SFX_BUILDING_INSECTS_1, // 11044
+ SFX_BUILDING_INSECTS_2, // 11045
+ SFX_BUILDING_INSECTS_3, // 11046
+ SFX_BUILDING_INSECTS_4, // 11047
+ SFX_BUILDING_INSECTS_5, // 11048
+ SFX_CLUB_1, // 11049
+ SFX_CLUB_2, // 11050
+ SFX_CLUB_3, // 11051
+ SFX_CLUB_4, // 11052
SFX_FOOTSTEP_GRASS_1,
SFX_FOOTSTEP_GRASS_2,
@@ -576,6 +575,233 @@ enum eSfxSample : uint32
SFX_FOOTSTEP_SAND_4,
// TODO: miami ped comments... THERE'S OVER 9000
+ SFX_POLICE_BOAT_1 = 714,
+ SFX_POLICE_BOAT_2,
+ SFX_POLICE_BOAT_3,
+ SFX_POLICE_BOAT_4,
+ SFX_POLICE_BOAT_5,
+ SFX_POLICE_BOAT_6,
+ SFX_POLICE_BOAT_7,
+ SFX_POLICE_BOAT_8,
+ SFX_POLICE_BOAT_9,
+ SFX_POLICE_BOAT_10,
+ SFX_POLICE_BOAT_11,
+ SFX_POLICE_BOAT_12,
+ SFX_POLICE_BOAT_13,
+ SFX_POLICE_BOAT_14,
+ SFX_POLICE_BOAT_15,
+ SFX_POLICE_BOAT_16,
+ SFX_POLICE_BOAT_17,
+ SFX_POLICE_BOAT_18,
+ SFX_POLICE_BOAT_19,
+ SFX_POLICE_BOAT_20,
+ SFX_POLICE_BOAT_21,
+ SFX_POLICE_BOAT_22,
+ SFX_POLICE_BOAT_23,
+
+ SFX_POLICE_HELI_1,
+ SFX_POLICE_HELI_2,
+ SFX_POLICE_HELI_3,
+ SFX_POLICE_HELI_4,
+ SFX_POLICE_HELI_5,
+ SFX_POLICE_HELI_6,
+ SFX_POLICE_HELI_7,
+ SFX_POLICE_HELI_8,
+ SFX_POLICE_HELI_9,
+ SFX_POLICE_HELI_10,
+ SFX_POLICE_HELI_11,
+ SFX_POLICE_HELI_12,
+ SFX_POLICE_HELI_13,
+ SFX_POLICE_HELI_14,
+ SFX_POLICE_HELI_15,
+ SFX_POLICE_HELI_16,
+ SFX_POLICE_HELI_17,
+ SFX_POLICE_HELI_18,
+ SFX_POLICE_HELI_19,
+ SFX_POLICE_HELI_20,
+
+ SFX_GENERIC_FEMALE_GRUNT_1 = 2953,
+ SFX_GENERIC_FEMALE_GRUNT_2 = 2954,
+ SFX_GENERIC_FEMALE_GRUNT_3 = 2955,
+ SFX_GENERIC_FEMALE_GRUNT_4 = 2956,
+ SFX_GENERIC_FEMALE_GRUNT_5 = 2957,
+ SFX_GENERIC_FEMALE_GRUNT_6 = 2958,
+ SFX_GENERIC_FEMALE_GRUNT_7 = 2959,
+ SFX_GENERIC_FEMALE_GRUNT_8 = 2960,
+ SFX_GENERIC_FEMALE_GRUNT_9 = 2961,
+ SFX_GENERIC_FEMALE_GRUNT_10 = 2962,
+ SFX_GENERIC_FEMALE_GRUNT_11 = 2963,
+ SFX_GENERIC_FEMALE_GRUNT_12 = 2964,
+ SFX_GENERIC_FEMALE_GRUNT_13 = 2965,
+ SFX_GENERIC_FEMALE_GRUNT_14 = 2966,
+ SFX_GENERIC_FEMALE_GRUNT_15 = 2967,
+ SFX_GENERIC_FEMALE_GRUNT_16 = 2968,
+ SFX_GENERIC_FEMALE_GRUNT_17 = 2969,
+ SFX_GENERIC_FEMALE_GRUNT_18 = 2970,
+ SFX_GENERIC_FEMALE_GRUNT_19 = 2971,
+ SFX_GENERIC_FEMALE_GRUNT_20 = 2972,
+ SFX_GENERIC_FEMALE_GRUNT_21 = 2973,
+ SFX_GENERIC_FEMALE_GRUNT_22 = 2974,
+ SFX_GENERIC_FEMALE_GRUNT_23 = 2975,
+ SFX_GENERIC_FEMALE_GRUNT_24 = 2976,
+ SFX_GENERIC_FEMALE_GRUNT_25 = 2977,
+ SFX_GENERIC_FEMALE_GRUNT_26 = 2978,
+ SFX_GENERIC_FEMALE_GRUNT_27 = 2979,
+ SFX_GENERIC_FEMALE_GRUNT_28 = 2980,
+ SFX_GENERIC_FEMALE_GRUNT_29 = 2981,
+ SFX_GENERIC_FEMALE_GRUNT_30 = 2982,
+ SFX_GENERIC_FEMALE_GRUNT_31 = 2983,
+ SFX_GENERIC_FEMALE_GRUNT_32 = 2984,
+ SFX_GENERIC_FEMALE_GRUNT_33 = 2985,
+ SFX_GENERIC_MALE_FIRE_1 = 3013,
+ SFX_GENERIC_MALE_FIRE_2 = 3014,
+ SFX_GENERIC_MALE_FIRE_3 = 3015,
+ SFX_GENERIC_MALE_FIRE_4 = 3016,
+ SFX_GENERIC_MALE_FIRE_5 = 3017,
+ SFX_GENERIC_MALE_FIRE_6 = 3018,
+ SFX_GENERIC_MALE_FIRE_7 = 3019,
+ SFX_GENERIC_MALE_FIRE_8 = 3020,
+ SFX_GENERIC_MALE_FIRE_9 = 3021,
+ SFX_GENERIC_MALE_FIRE_10 = 3022,
+ SFX_GENERIC_MALE_FIRE_11 = 3023,
+ SFX_GENERIC_MALE_FIRE_12 = 3024,
+ SFX_GENERIC_MALE_FIRE_13 = 3025,
+ SFX_GENERIC_MALE_FIRE_14 = 3026,
+ SFX_GENERIC_MALE_FIRE_15 = 3027,
+ SFX_GENERIC_MALE_FIRE_16 = 3028,
+ SFX_GENERIC_MALE_FIRE_17 = 3029,
+ SFX_GENERIC_MALE_FIRE_18 = 3030,
+ SFX_GENERIC_MALE_FIRE_19 = 3031,
+ SFX_GENERIC_MALE_FIRE_20 = 3032,
+ SFX_GENERIC_MALE_FIRE_21 = 3033,
+ SFX_GENERIC_MALE_FIRE_22 = 3034,
+ SFX_GENERIC_MALE_FIRE_23 = 3035,
+ SFX_GENERIC_MALE_FIRE_24 = 3036,
+ SFX_GENERIC_MALE_FIRE_25 = 3037,
+ SFX_GENERIC_MALE_FIRE_26 = 3038,
+ SFX_GENERIC_MALE_FIRE_27 = 3039,
+ SFX_GENERIC_MALE_FIRE_28 = 3040,
+ SFX_GENERIC_MALE_FIRE_29 = 3041,
+ SFX_GENERIC_MALE_FIRE_30 = 3042,
+ SFX_GENERIC_MALE_FIRE_31 = 3043,
+ SFX_GENERIC_MALE_FIRE_32 = 3044,
+ SFX_GENERIC_MALE_DEATH_1 = 3045,
+ SFX_GENERIC_MALE_DEATH_2 = 3046,
+ SFX_GENERIC_MALE_DEATH_3 = 3047,
+ SFX_GENERIC_MALE_DEATH_4 = 3048,
+ SFX_GENERIC_MALE_DEATH_5 = 3049,
+ SFX_GENERIC_MALE_DEATH_6 = 3050,
+ SFX_GENERIC_MALE_DEATH_7 = 3051,
+ SFX_GENERIC_MALE_DEATH_8 = 3052,
+ SFX_GENERIC_MALE_DEATH_9 = 3053,
+ SFX_GENERIC_MALE_DEATH_10 = 3054,
+ SFX_GENERIC_MALE_DEATH_11 = 3055,
+ SFX_GENERIC_MALE_DEATH_12 = 3056,
+ SFX_GENERIC_MALE_DEATH_13 = 3057,
+ SFX_GENERIC_MALE_DEATH_14 = 3058,
+ SFX_GENERIC_MALE_DEATH_15 = 3059,
+ SFX_GENERIC_MALE_DEATH_16 = 3060,
+ SFX_GENERIC_MALE_DEATH_17 = 3061,
+ SFX_GENERIC_MALE_DEATH_18 = 3062,
+ SFX_GENERIC_MALE_DEATH_19 = 3063,
+ SFX_GENERIC_MALE_DEATH_20 = 3064,
+ SFX_GENERIC_MALE_DEATH_21 = 3065,
+ SFX_GENERIC_MALE_DEATH_22 = 3066,
+ SFX_GENERIC_MALE_DEATH_23 = 3067,
+ SFX_GENERIC_MALE_DEATH_24 = 3068,
+ SFX_GENERIC_MALE_DEATH_25 = 3069,
+ SFX_GENERIC_MALE_DEATH_26 = 3070,
+ SFX_GENERIC_MALE_DEATH_27 = 3071,
+ SFX_GENERIC_MALE_DEATH_28 = 3072,
+ SFX_GENERIC_MALE_DEATH_29 = 3073,
+ SFX_GENERIC_MALE_DEATH_30 = 3074,
+ SFX_GENERIC_MALE_DEATH_31 = 3075,
+ SFX_GENERIC_MALE_DEATH_32 = 3076,
+ SFX_GENERIC_MALE_DEATH_33 = 3077,
+ SFX_GENERIC_MALE_DEATH_34 = 3078,
+ SFX_GENERIC_MALE_DEATH_35 = 3079,
+ SFX_GENERIC_MALE_DEATH_36 = 3080,
+ SFX_GENERIC_MALE_DEATH_37 = 3081,
+ SFX_GENERIC_MALE_DEATH_38 = 3082,
+ SFX_GENERIC_MALE_DEATH_39 = 3083,
+ SFX_GENERIC_MALE_DEATH_40 = 3084,
+ SFX_GENERIC_MALE_DEATH_41 = 3085,
+ SFX_GENERIC_MALE_GRUNT_1 = 3086,
+ SFX_GENERIC_MALE_GRUNT_2 = 3087,
+ SFX_GENERIC_MALE_GRUNT_3 = 3088,
+ SFX_GENERIC_MALE_GRUNT_4 = 3089,
+ SFX_GENERIC_MALE_GRUNT_5 = 3090,
+ SFX_GENERIC_MALE_GRUNT_6 = 3091,
+ SFX_GENERIC_MALE_GRUNT_7 = 3092,
+ SFX_GENERIC_MALE_GRUNT_8 = 3093,
+ SFX_GENERIC_MALE_GRUNT_9 = 3094,
+ SFX_GENERIC_MALE_GRUNT_10 = 3095,
+ SFX_GENERIC_MALE_GRUNT_11 = 3096,
+ SFX_GENERIC_MALE_GRUNT_12 = 3097,
+ SFX_GENERIC_MALE_GRUNT_13 = 3098,
+ SFX_GENERIC_MALE_GRUNT_14 = 3099,
+ SFX_GENERIC_MALE_GRUNT_15 = 3100,
+ SFX_GENERIC_MALE_GRUNT_16 = 3101,
+ SFX_GENERIC_MALE_GRUNT_17 = 3102,
+ SFX_GENERIC_MALE_GRUNT_18 = 3103,
+ SFX_GENERIC_MALE_GRUNT_19 = 3104,
+ SFX_GENERIC_MALE_GRUNT_20 = 3105,
+ SFX_GENERIC_MALE_GRUNT_21 = 3106,
+ SFX_GENERIC_MALE_GRUNT_22 = 3107,
+ SFX_GENERIC_MALE_GRUNT_23 = 3108,
+ SFX_GENERIC_MALE_GRUNT_24 = 3109,
+ SFX_GENERIC_MALE_GRUNT_25 = 3110,
+ SFX_GENERIC_MALE_GRUNT_26 = 3111,
+ SFX_GENERIC_MALE_GRUNT_27 = 3112,
+ SFX_GENERIC_MALE_GRUNT_28 = 3113,
+ SFX_GENERIC_MALE_GRUNT_29 = 3114,
+ SFX_GENERIC_MALE_GRUNT_30 = 3115,
+ SFX_GENERIC_MALE_GRUNT_31 = 3116,
+ SFX_GENERIC_MALE_GRUNT_32 = 3117,
+ SFX_GENERIC_MALE_GRUNT_33 = 3118,
+ SFX_GENERIC_MALE_GRUNT_34 = 3119,
+ SFX_GENERIC_MALE_GRUNT_35 = 3120,
+ SFX_GENERIC_MALE_GRUNT_36 = 3121,
+ SFX_GENERIC_MALE_GRUNT_37 = 3122,
+ SFX_GENERIC_MALE_GRUNT_38 = 3123,
+ SFX_GENERIC_MALE_GRUNT_39 = 3124,
+ SFX_GENERIC_MALE_GRUNT_40 = 3125,
+ SFX_GENERIC_MALE_GRUNT_41 = 3126,
+ SFX_GENERIC_MALE_PANIC_1 = 3127,
+ SFX_GENERIC_MALE_PANIC_2 = 3128,
+ SFX_GENERIC_MALE_PANIC_3 = 3129,
+ SFX_GENERIC_MALE_PANIC_4 = 3130,
+ SFX_GENERIC_MALE_PANIC_5 = 3131,
+ SFX_GENERIC_MALE_PANIC_6 = 3132,
+ SFX_GENERIC_MALE_PANIC_7 = 3133,
+ SFX_GENERIC_MALE_PANIC_8 = 3134,
+ SFX_GENERIC_MALE_PANIC_9 = 3135,
+ SFX_GENERIC_MALE_PANIC_10 = 3136,
+ SFX_GENERIC_MALE_PANIC_11 = 3137,
+ SFX_GENERIC_MALE_PANIC_12 = 3138,
+ SFX_GENERIC_MALE_PANIC_13 = 3139,
+ SFX_GENERIC_MALE_PANIC_14 = 3140,
+ SFX_GENERIC_MALE_PANIC_15 = 3141,
+ SFX_GENERIC_MALE_PANIC_16 = 3142,
+ SFX_GENERIC_MALE_PANIC_17 = 3143,
+ SFX_GENERIC_MALE_PANIC_18 = 3144,
+ SFX_GENERIC_MALE_PANIC_19 = 3145,
+ SFX_GENERIC_MALE_PANIC_20 = 3146,
+ SFX_GENERIC_MALE_PANIC_21 = 3147,
+ SFX_GENERIC_MALE_PANIC_22 = 3148,
+ SFX_GENERIC_MALE_PANIC_23 = 3149,
+ SFX_GENERIC_MALE_PANIC_24 = 3150,
+ SFX_GENERIC_MALE_PANIC_25 = 3151,
+ SFX_GENERIC_MALE_PANIC_26 = 3152,
+ SFX_GENERIC_MALE_PANIC_27 = 3153,
+ SFX_GENERIC_MALE_PANIC_28 = 3154,
+ SFX_GENERIC_MALE_PANIC_29 = 3155,
+ SFX_GENERIC_MALE_PANIC_30 = 3156,
+ SFX_GENERIC_MALE_PANIC_31 = 3157,
+ SFX_GENERIC_MALE_PANIC_32 = 3158,
+ SFX_GENERIC_MALE_PANIC_33 = 3159,
+ SFX_GENERIC_MALE_PANIC_34 = 3160,
+ SFX_GENERIC_MALE_PANIC_35 = 3161,
TOTAL_AUDIO_SAMPLES = 9941,
NO_SAMPLE,