aboutsummaryrefslogtreecommitdiffstats
path: root/src/audio/PolRadio.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/audio/PolRadio.cpp')
-rw-r--r--src/audio/PolRadio.cpp709
1 files changed, 339 insertions, 370 deletions
diff --git a/src/audio/PolRadio.cpp b/src/audio/PolRadio.cpp
index d6079191..28c18256 100644
--- a/src/audio/PolRadio.cpp
+++ b/src/audio/PolRadio.cpp
@@ -22,8 +22,6 @@ struct tPoliceRadioZone {
};
tPoliceRadioZone ZoneSfx[NUMAUDIOZONES];
-char SubZo2Label[8];
-char SubZo3Label[8];
uint32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
int8 g_nMissionAudioPlayingStatus = 2;
@@ -40,46 +38,22 @@ cAudioManager::InitialisePoliceRadioZones()
strcpy(ZoneSfx[i].m_aName, name); \
ZoneSfx[i].m_nSampleIndex = sample;
- SETZONESFX(0, "HOSPI_2", SFX_POLICE_RADIO_ROCKFORD);
- SETZONESFX(1, "CONSTRU", SFX_POLICE_RADIO_FORT_STAUNTON);
- SETZONESFX(2, "STADIUM", SFX_POLICE_RADIO_ASPATRIA);
- SETZONESFX(3, "YAKUSA", SFX_POLICE_RADIO_TORRINGTON);
- SETZONESFX(4, "SHOPING", SFX_POLICE_RADIO_BEDFORD_POINT);
- SETZONESFX(5, "COM_EAS", SFX_POLICE_RADIO_NEWPORT);
- SETZONESFX(6, "PARK", SFX_POLICE_RADIO_BELLEVILLE_PARK);
- SETZONESFX(7, "UNIVERS", SFX_POLICE_RADIO_LIBERTY_CAMPUS);
- SETZONESFX(8, "BIG_DAM", SFX_POLICE_RADIO_COCHRANE_DAM);
- SETZONESFX(9, "SUB_IND", SFX_POLICE_RADIO_PIKE_CREEK);
- SETZONESFX(10, "SWANKS", SFX_POLICE_RADIO_CEDAR_GROVE);
- SETZONESFX(11, "PROJECT", SFX_POLICE_RADIO_WICHITA_GARDENS);
- SETZONESFX(12, "AIRPORT", SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT);
- SETZONESFX(13, "PORT_W", SFX_POLICE_RADIO_CALLAHAN_POINT);
- SETZONESFX(14, "PORT_S", SFX_POLICE_RADIO_ATLANTIC_QUAYS);
- SETZONESFX(15, "PORT_E", SFX_POLICE_RADIO_PORTLAND_HARBOUR);
- SETZONESFX(16, "PORT_I", SFX_POLICE_RADIO_TRENTON);
- SETZONESFX(17, "CHINA", SFX_POLICE_RADIO_CHINATOWN);
- SETZONESFX(18, "REDLIGH", SFX_POLICE_RADIO_RED_LIGHT_DISTRICT);
- SETZONESFX(19, "TOWERS", SFX_POLICE_RADIO_HEPBURN_HEIGHTS);
- SETZONESFX(20, "LITTLEI", SFX_POLICE_RADIO_SAINT_MARKS);
- SETZONESFX(21, "HARWOOD", SFX_POLICE_RADIO_HARWOOD);
- SETZONESFX(22, "EASTBAY", SFX_POLICE_RADIO_PORTLAND_BEACH);
- SETZONESFX(23, "S_VIEW", SFX_POLICE_RADIO_PORTLAND_STRAIGHTS);
- SETZONESFX(24, "CITYZON", SFX_POLICE_RADIO_LIBERTY_CITY);
- SETZONESFX(25, "IND_ZON", SFX_POLICE_RADIO_PORTLAND);
- SETZONESFX(26, "COM_ZON", SFX_POLICE_RADIO_STAUNTON_ISLAND);
- SETZONESFX(27, "SUB_ZON", SFX_POLICE_RADIO_SHORESIDE_VALE);
- SETZONESFX(28, "SUB_ZO2", SFX_POLICE_RADIO_SHORESIDE_VALE);
- SETZONESFX(29, "SUB_ZO3", SFX_POLICE_RADIO_SHORESIDE_VALE);
- SETZONESFX(30, "A", SFX_POLICE_RADIO_ROCKFORD);
- SETZONESFX(31, "A", SFX_POLICE_RADIO_ROCKFORD);
- SETZONESFX(32, "A", SFX_POLICE_RADIO_ROCKFORD);
- SETZONESFX(33, "A", SFX_POLICE_RADIO_ROCKFORD);
- SETZONESFX(34, "A", SFX_POLICE_RADIO_ROCKFORD);
+ SETZONESFX(0, "VICE_C", SFX_POLICE_RADIO_VICE_CITY);
+ SETZONESFX(1, "IND_ZON", SFX_POLICE_RADIO_VICE_CITY_BEACH);
+ SETZONESFX(2, "COM_ZON", SFX_POLICE_RADIO_VICE_CITY_MAINLAND);
+ SETZONESFX(3, "BEACH1", SFX_POLICE_RADIO_OCEAN_BEACH);
+ SETZONESFX(4, "BEACH2", SFX_POLICE_RADIO_WASHINGTON_BEACH);
+ SETZONESFX(5, "BEACH3", SFX_POLICE_RADIO_VICE_POINT);
+ SETZONESFX(6, "GOLFC", SFX_POLICE_RADIO_LEAF_LINKS);
+ SETZONESFX(7, "STARI", SFX_POLICE_RADIO_STARFISH_ISLAND);
+ SETZONESFX(8, "DOCKS", SFX_POLICE_RADIO_VICEPORT);
+ SETZONESFX(9, "HAVANA", SFX_POLICE_RADIO_LITTLE_HAVANA);
+ SETZONESFX(10, "HAITI", SFX_POLICE_RADIO_LITTLE_HAITI);
+ SETZONESFX(11, "PORNI", SFX_POLICE_RADIO_PRAWN_ISLAND);
+ SETZONESFX(12, "DTOWN", SFX_POLICE_RADIO_DOWNTOWN);
+ SETZONESFX(13, "A_PORT", SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL);
#undef SETZONESFX
-
- strcpy(SubZo2Label, "SUB_ZO2");
- strcpy(SubZo3Label, "SUB_ZO3");
}
void
@@ -157,18 +131,21 @@ cAudioManager::ServicePoliceRadio()
if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted)
return;
#endif
- wantedLevel = FindPlayerPed()->m_pWanted->GetWantedLevel();
- if(!crimeReport) {
- if(wantedLevel != 0) {
- if(nLastSeen != 0) {
+ CPlayerPed *playerPed = FindPlayerPed();
+ if (playerPed) {
+ wantedLevel = playerPed->m_pWanted->GetWantedLevel();
+ if (!crimeReport) {
+ if (wantedLevel != 0) {
+ if (nLastSeen != 0)
#ifdef FIX_BUGS
- nLastSeen -= CTimer::GetLogicalFramesPassed();
+ nLastSeen -= CTimer::GetLogicalFramesPassed();
#else
- --nLastSeen;
+ --nLastSeen;
#endif
- } else {
- nLastSeen = m_anRandomTable[1] % 1000 + 2000;
- SetupSuspectLastSeenReport();
+ else {
+ nLastSeen = m_anRandomTable[1] % 1000 + 2000;
+ SetupSuspectLastSeenReport();
+ }
}
}
}
@@ -186,18 +163,18 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
static int cWait = 0;
static bool8 bChannelOpen = FALSE;
static uint8 bMissionAudioPhysicalPlayingStatus = 0;
- static int32 PoliceChannelFreq = 5500;
+ static int32 PoliceChannelFreq = 22050;
if (!m_bIsInitialised) return;
if (m_nUserPause != 0) {
if (SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO)) SampleManager.StopChannel(CHANNEL_POLICE_RADIO);
- if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 &&
+ if (g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == 1 &&
SampleManager.IsStreamPlaying(1)) {
SampleManager.PauseStream(TRUE, 1);
}
} else {
- if (m_nPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES &&
+ if (m_nPreviousUserPause && g_nMissionAudioSfx != NO_SAMPLE &&
bMissionAudioPhysicalPlayingStatus == 1) {
SampleManager.PauseStream(FALSE, 1);
}
@@ -210,7 +187,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
#endif
return;
}
- if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) {
+ if (g_nMissionAudioSfx != NO_SAMPLE && !bChannelOpen) {
if (g_nMissionAudioPlayingStatus) {
if (g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus &&
SampleManager.IsStreamPlaying(1)) {
@@ -222,7 +199,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
} else {
bMissionAudioPhysicalPlayingStatus = 2;
g_nMissionAudioPlayingStatus = 2;
- g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
+ g_nMissionAudioSfx = NO_SAMPLE;
cWait = 30;
}
return;
@@ -237,31 +214,29 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
}
}
if (bChannelOpen) DoPoliceRadioCrackle();
- if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) &&
+ if ((g_nMissionAudioSfx == NO_SAMPLE || g_nMissionAudioPlayingStatus != 1) &&
!SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.policeChannelTimer) {
if (m_sPoliceRadioQueue.policeChannelTimer) {
sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds];
m_sPoliceRadioQueue.policeChannelTimer--;
m_sPoliceRadioQueue.policeChannelCounterSeconds = (m_sPoliceRadioQueue.policeChannelCounterSeconds + 1) % 60;
} else {
- sample = TOTAL_AUDIO_SAMPLES;
+ sample = NO_SAMPLE;
}
if (wantedLevel == 0) {
if (gSpecialSuspectLastSeenReport) {
gSpecialSuspectLastSeenReport = 0;
- } else if (((sample >= SFX_POLICE_RADIO_MESSAGE_NOISE_1) && (sample <= SFX_POLICE_RADIO_MESSAGE_NOISE_3)) || sample == TOTAL_AUDIO_SAMPLES) {
+ } else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1) {
bChannelOpen = FALSE;
processed = TRUE;
}
}
- if (sample == TOTAL_AUDIO_SAMPLES) {
+ if (sample == NO_SAMPLE) {
if (!processed) cWait = 30;
} else {
SampleManager.InitialiseChannel(CHANNEL_POLICE_RADIO, sample, SFX_BANK_0);
switch (sample) {
case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
- case SFX_POLICE_RADIO_MESSAGE_NOISE_2:
- case SFX_POLICE_RADIO_MESSAGE_NOISE_3:
freq = m_anRandomTable[4] % 2000 + 10025;
bChannelOpen = bChannelOpen == FALSE;
break;
@@ -314,49 +289,54 @@ cAudioManager::SetupCrimeReport()
for (int j = 0; j < NUMAUDIOZONES; j++) {
if (strcmp(zone->name, ZoneSfx[j].m_aName) == 0) {
sampleIndex = ZoneSfx[j].m_nSampleIndex;
- m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT);
- m_sPoliceRadioQueue.Add(m_anRandomTable[1] % 2 + SFX_A_10_1);
+ m_sPoliceRadioQueue.Add(SFX_A_10);
switch (m_sPoliceRadioQueue.crimes[i].type) {
- case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break;
- case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break;
+ case CRIME_PED_BURNED:
+ case CRIME_HIT_PED_NASTYWEAPON:
+ m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED;
+ break;
+ case CRIME_COP_BURNED:
+ case CRIME_HIT_COP_NASTYWEAPON:
+ m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP;
+ break;
case CRIME_VEHICLE_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break;
case CRIME_DESTROYED_CESSNA: m_sPoliceRadioQueue.crimes[i].type = CRIME_SHOOT_HELI; break;
+ case CRIME_EXPLOSION: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break; // huh?
default: break;
}
+#ifdef FIX_BUGS
m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1);
+#else
+ m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1);
+#endif
m_sPoliceRadioQueue.Add(SFX_IN);
- if (sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE &&
- (strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) {
+ rangeX = zone->maxx - zone->minx;
+ rangeY = zone->maxy - zone->miny;
+ halfX = 0.5f * rangeX + zone->minx;
+ halfY = 0.5f * rangeY + zone->miny;
+ quarterX = 0.25f * rangeX;
+ quarterY = 0.25f * rangeY;
+
+ if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
m_sPoliceRadioQueue.Add(SFX_NORTH);
- m_sPoliceRadioQueue.Add(SFX_EAST);
- } else {
- rangeX = zone->maxx - zone->minx;
- rangeY = zone->maxy - zone->miny;
- halfX = 0.5f * rangeX + zone->minx;
- halfY = 0.5f * rangeY + zone->miny;
- quarterX = 0.25f * rangeX;
- quarterY = 0.25f * rangeY;
-
- if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
- m_sPoliceRadioQueue.Add(SFX_NORTH);
- processed = TRUE;
- } else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
- m_sPoliceRadioQueue.Add(SFX_SOUTH);
- processed = TRUE;
- }
-
- if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
- m_sPoliceRadioQueue.Add(SFX_EAST);
- else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX)
- m_sPoliceRadioQueue.Add(SFX_WEST);
- else if (!processed)
- m_sPoliceRadioQueue.Add(SFX_CENTRAL);
-
- m_sPoliceRadioQueue.Add(sampleIndex);
- m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ processed = TRUE;
+ } else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
+ m_sPoliceRadioQueue.Add(SFX_SOUTH);
+ processed = TRUE;
}
+
+ if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
+ m_sPoliceRadioQueue.Add(SFX_EAST);
+ else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX)
+ m_sPoliceRadioQueue.Add(SFX_WEST);
+ else if (!processed)
+ m_sPoliceRadioQueue.Add(SFX_CENTRAL);
+
+ m_sPoliceRadioQueue.Add(sampleIndex);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
break;
}
}
@@ -378,161 +358,105 @@ cAudioManager::SetupSuspectLastSeenReport()
int32 color_post_modifier;
const int32 gCarColourTable[][3] = {
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLACK, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_WHITE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLACK, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_WHITE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_GREY},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_BLUE},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_GREY},
-#else
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#else
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#endif
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}
};
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) {
- veh = FindPlayerVehicle();
+ veh = FindVehicleOfPlayer();
if (veh != nil) {
if (60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
color1 = veh->m_currentColour1;
@@ -543,136 +467,189 @@ cAudioManager::SetupSuspectLastSeenReport()
color_pre_modifier = gCarColourTable[color1][0];
color_post_modifier = gCarColourTable[color1][2];
switch (veh->GetModelIndex()) {
-#ifdef FIX_BUGS
- case MI_COLUMB:
- main_color = SFX_POLICE_RADIO_BLUE;
- color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES;
-#endif
case MI_LANDSTAL:
- case MI_BLISTA: sample = SFX_POLICE_RADIO_CRUISER; break;
-#ifdef FIX_BUGS
- case MI_YARDIE:
- color_pre_modifier = TOTAL_AUDIO_SAMPLES;
- main_color = SFX_POLICE_RADIO_RED;
- color_post_modifier = SFX_POLICE_RADIO_YELLOW;
- sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
- case MI_DIABLOS:
- main_color = SFX_POLICE_RADIO_BLACK;
-#endif
+ case MI_PATRIOT:
+ case MI_RANCHER:
+ case MI_FBIRANCH:
+ case MI_SANDKING:
+ sample = SFX_POLICE_RADIO_OFFROAD;
+ break;
case MI_IDAHO:
- case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
-#ifdef FIX_BUGS
- case MI_YAKUZA:
- color_pre_modifier = TOTAL_AUDIO_SAMPLES;
- main_color = SFX_POLICE_RADIO_SILVER;
- color_post_modifier = SFX_POLICE_RADIO_RED;
-#endif
+ case MI_MANANA:
+ case MI_ESPERANT:
+ case MI_CUBAN:
+ case MI_STALLION:
+ case MI_SABRE:
+ case MI_SABRETUR:
+ case MI_VIRGO:
+ case MI_BLISTAC:
+ sample = SFX_POLICE_RADIO_TUDOOR;
+ break;
case MI_STINGER:
case MI_INFERNUS:
case MI_CHEETAH:
- case MI_BANSHEE: sample = SFX_POLICE_RADIO_SPORTS_CAR; break;
-#ifdef FIX_BUGS
- case MI_MAFIA:
- color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES;
- main_color = SFX_POLICE_RADIO_GREY;
- case MI_KURUMA:
-#endif
+ case MI_BANSHEE:
+ case MI_PHEONIX:
+ case MI_COMET:
+ case MI_DELUXO:
+ case MI_HOTRING:
+ sample = SFX_POLICE_RADIO_SPORTS_CAR;
+ break;
+ case MI_LINERUN:
+ sample = SFX_POLICE_RADIO_RIG;
+ break;
case MI_PEREN:
+ case MI_REGINA:
+ sample = SFX_POLICE_RADIO_STATION_WAGON;
+ break;
case MI_SENTINEL:
- case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break;
- case MI_PATRIOT:
- case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break;
- case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break;
-#ifdef FIX_BUGS
- case MI_LINERUN:
- case MI_FLATBED:
-#endif
+ case MI_FBICAR:
+ case MI_WASHING:
+ case MI_SENTXS:
+ case MI_ADMIRAL:
+ case MI_GLENDALE:
+ case MI_OCEANIC:
+ case MI_HERMES:
+ case MI_GREENWOO:
+ sample = SFX_POLICE_RADIO_SEDAN;
+ break;
+ case MI_RIO:
+ sample = SFX_POLICE_RADIO_CRUISER;
+ break;
+ case MI_FIRETRUCK:
+ sample = SFX_POLICE_RADIO_FIRE_TRUCK;
+ break;
case MI_TRASH:
- case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break;
- case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break;
-#ifdef FIX_BUGS
- case MI_CORPSE:
-#endif
- case MI_MANANA:
- case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break;
-#ifdef FIX_BUGS
- case MI_HOODS:
- color_pre_modifier = TOTAL_AUDIO_SAMPLES;
- main_color = SFX_POLICE_RADIO_BLUE;
- color_post_modifier = SFX_POLICE_RADIO_GREEN;
- case MI_BELLYUP:
- case MI_YANKEE:
- case MI_TOYZ:
- case MI_MRWONGS:
- case MI_PANLANT:
-#endif
+ sample = SFX_POLICE_RADIO_GARBAGE_TRUCK;
+ break;
+ case MI_STRETCH:
+ case MI_LOVEFIST:
+ sample = SFX_POLICE_RADIO_STRETCH;
+ break;
+ case MI_VOODOO:
+ sample = SFX_POLICE_RADIO_LOWRIDER;
+ break;
case MI_PONY:
- case MI_MULE:
case MI_MOONBEAM:
- case MI_ENFORCER:
case MI_SECURICA:
- case MI_RUMPO: sample = SFX_POLICE_RADIO_VAN; break;
- case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break;
+ case MI_RUMPO:
+ case MI_GANGBUR:
+ case MI_YANKEE:
+ case MI_TOPFUN:
+ case MI_BURRITO:
+ case MI_SPAND:
+ sample = SFX_POLICE_RADIO_VAN;
+ break;
+ case MI_MULE:
+ case MI_BARRACKS:
+ case MI_PACKER:
+ case MI_FLATBED:
+ sample = SFX_POLICE_RADIO_TRUCK;
+ break;
+ case MI_AMBULAN:
+ sample = SFX_POLICE_RADIO_AMBULANCE;
+ break;
case MI_TAXI:
case MI_CABBIE:
- case MI_BORGNINE: sample = SFX_POLICE_RADIO_TAXI; break;
+ case MI_ZEBRA:
+ case MI_KAUFMAN:
+ sample = SFX_POLICE_RADIO_TAXI;
+ break;
+ case MI_BOBCAT:
+ case MI_WALTON:
+ sample = SFX_POLICE_RADIO_PICKUP;
+ break;
case MI_MRWHOOP:
sample = SFX_POLICE_RADIO_ICE_CREAM_VAN;
break;
- case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break;
- case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break;
-#ifdef FIX_BUGS
+ case MI_BFINJECT:
+ sample = SFX_POLICE_RADIO_BUGGY;
+ break;
+ case MI_HUNTER:
+ case MI_CHOPPER:
+ case MI_SEASPAR:
+ case MI_SPARROW:
+ case MI_MAVERICK:
+ case MI_VCNMAV:
+ case MI_POLMAV:
+ sample = SFX_POLICE_RADIO_HELICOPTER;
+ break;
+ case MI_POLICE:
+ sample = SFX_POLICE_RADIO_POLICE_CAR;
+ break;
+ case MI_ENFORCER:
+ sample = SFX_POLICE_RADIO_SWAT_VAN;
+ break;
+ case MI_PREDATOR:
+ case MI_SQUALO:
case MI_SPEEDER:
- case MI_REEFER:
- case MI_GHOST:
-#endif
- case MI_PREDATOR: sample = SFX_POLICE_RADIO_BOAT; break;
+ sample = SFX_POLICE_RADIO_SPEEDBOAT;
+ break;
case MI_BUS:
- case MI_COACH: sample = SFX_POLICE_RADIO_BUS; break;
+ sample = SFX_POLICE_RADIO_BUS;
+ break;
case MI_RHINO:
sample = SFX_POLICE_RADIO_TANK;
- main_color = TOTAL_AUDIO_SAMPLES;
- color_post_modifier = TOTAL_AUDIO_SAMPLES;
break;
- case MI_TRAIN:
- sample = SFX_POLICE_RADIO_SUBWAY_CAR;
- main_color = TOTAL_AUDIO_SAMPLES;
- color_post_modifier = TOTAL_AUDIO_SAMPLES;
-
+ case MI_ANGEL:
+ case MI_PCJ600:
+ case MI_FREEWAY:
+ case MI_SANCHEZ:
+ sample = SFX_POLICE_RADIO_MOTOBIKE;
+ break;
+ case MI_COACH:
+ sample = SFX_POLICE_RADIO_COACH;
+ break;
+ case MI_ROMERO:
+ sample = SFX_POLICE_RADIO_HEARSE;
+ break;
+ case MI_PIZZABOY:
+ case MI_FAGGIO:
+ sample = SFX_POLICE_RADIO_MOPED;
+ break;
+ case MI_DEADDODO:
+ case MI_SKIMMER:
+ sample = SFX_POLICE_RADIO_PLANE;
+ break;
+ case MI_REEFER:
+ case MI_TROPIC:
+ case MI_COASTG:
+ case MI_MARQUIS:
+ case MI_JETMAX:
+ sample = SFX_POLICE_RADIO_BOAT;
+ break;
+ case MI_CADDY:
+ sample = SFX_POLICE_RADIO_GOLF_CART;
+ break;
+ case MI_DINGHY:
+ sample = SFX_POLICE_RADIO_DINGHY;
break;
default:
- debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex());
+ //debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex());
return;
}
- m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
if (m_anRandomTable[3] % 2)
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
-#ifdef FIX_BUGS
- if (main_color == SFX_POLICE_RADIO_ORANGE && color_pre_modifier == TOTAL_AUDIO_SAMPLES)
-#else
- if (main_color == SFX_POLICE_RADIO_ORANGE)
-#endif
- m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_AN);
- else
- m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A);
- if (color_pre_modifier != TOTAL_AUDIO_SAMPLES)
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A);
+ if (color_pre_modifier != NO_SAMPLE)
m_sPoliceRadioQueue.Add(color_pre_modifier);
- if (main_color != TOTAL_AUDIO_SAMPLES)
+ if (main_color != NO_SAMPLE)
m_sPoliceRadioQueue.Add(main_color);
- if (color_post_modifier != TOTAL_AUDIO_SAMPLES)
+ if (color_post_modifier != NO_SAMPLE)
m_sPoliceRadioQueue.Add(color_post_modifier);
m_sPoliceRadioQueue.Add(sample);
- m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
}
}
} else if (60 - m_sPoliceRadioQueue.policeChannelTimer > 4) {
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT);
- m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
}
}
}
@@ -684,15 +661,14 @@ cAudioManager::ReportCrime(eCrimeType type, const CVector &pos)
if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 &&
(type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) {
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
- if (m_sPoliceRadioQueue.crimes[i].type) {
+ if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) {
if (m_sPoliceRadioQueue.crimes[i].type == type) {
m_sPoliceRadioQueue.crimes[i].position = pos;
m_sPoliceRadioQueue.crimes[i].timer = 0;
return;
}
- } else {
+ } else
lastCrime = i;
- }
}
if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) {
@@ -716,7 +692,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
float quarterX;
float quarterY;
int32 sample;
- bool8 processed = false;
+ bool8 processed = FALSE;
CVector vec = CVector(x, y, z);
if (!m_bIsInitialised) return;
@@ -728,41 +704,34 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
for (int i = 0; i < NUMAUDIOZONES; i++) {
if (strcmp(zone->name, ZoneSfx[i].m_aName) == 0) {
sample = ZoneSfx[i].m_nSampleIndex;
- m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
m_sPoliceRadioQueue.Add(SFX_IN);
- if (sample == SFX_POLICE_RADIO_SHORESIDE_VALE &&
- (strcmp(zone->name, SubZo2Label) == 0 ||
- strcmp(zone->name, SubZo3Label) == 0)) {
+ rangeX = zone->maxx - zone->minx;
+ rangeY = zone->maxy - zone->miny;
+ halfX = 0.5f * rangeX + zone->minx;
+ halfY = 0.5f * rangeY + zone->miny;
+ quarterX = 0.25f * rangeX;
+ quarterY = 0.25f * rangeY;
+
+ if (vec.y > halfY + quarterY) {
m_sPoliceRadioQueue.Add(SFX_NORTH);
- m_sPoliceRadioQueue.Add(SFX_EAST);
- } else {
- rangeX = zone->maxx - zone->minx;
- rangeY = zone->maxy - zone->miny;
- halfX = 0.5f * rangeX + zone->minx;
- halfY = 0.5f * rangeY + zone->miny;
- quarterX = 0.25f * rangeX;
- quarterY = 0.25f * rangeY;
-
- if (vec.y > halfY + quarterY) {
- m_sPoliceRadioQueue.Add(SFX_NORTH);
- processed = TRUE;
- } else if (vec.y < halfY - quarterY) {
- m_sPoliceRadioQueue.Add(SFX_SOUTH);
- processed = TRUE;
- }
-
- if (vec.x > halfX + quarterX)
- m_sPoliceRadioQueue.Add(SFX_EAST);
- else if (vec.x < halfX - quarterX)
- m_sPoliceRadioQueue.Add(SFX_WEST);
- else if (!processed)
- m_sPoliceRadioQueue.Add(SFX_CENTRAL);
+ processed = TRUE;
+ } else if (vec.y < halfY - quarterY) {
+ m_sPoliceRadioQueue.Add(SFX_SOUTH);
+ processed = TRUE;
}
+
+ if (vec.x > halfX + quarterX)
+ m_sPoliceRadioQueue.Add(SFX_EAST);
+ else if (vec.x < halfX - quarterX)
+ m_sPoliceRadioQueue.Add(SFX_WEST);
+ else if (!processed)
+ m_sPoliceRadioQueue.Add(SFX_CENTRAL);
m_sPoliceRadioQueue.Add(sample);
- m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
gSpecialSuspectLastSeenReport = TRUE;
break;
}
@@ -776,7 +745,7 @@ cAudioManager::AgeCrimes()
{
for (uint8 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) {
- if (++m_sPoliceRadioQueue.crimes[i].timer > 1500) m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
+ if (++m_sPoliceRadioQueue.crimes[i].timer > 1200) m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
}
}
}