aboutsummaryrefslogtreecommitdiffstats
path: root/src/rw/RwHelper.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/rw/RwHelper.h')
-rw-r--r--src/rw/RwHelper.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h
index 0e04aece..a3a1928c 100644
--- a/src/rw/RwHelper.h
+++ b/src/rw/RwHelper.h
@@ -2,6 +2,7 @@
extern bool bDebugRenderGroups;
extern bool gPS2alphaTest;
+extern bool gBackfaceCulling;
void OpenCharsetSafe();
void CreateDebugFont();
@@ -9,23 +10,22 @@ void DestroyDebugFont();
void ObrsPrintfString(const char *str, short x, short y);
void FlushObrsPrintfs();
void DefinedState(void);
-void SetAlphaRef(int ref);
void SetCullMode(uint32 mode);
RwFrame *GetFirstChild(RwFrame *frame);
RwObject *GetFirstObject(RwFrame *frame);
RpAtomic *GetFirstAtomic(RpClump *clump);
RwTexture *GetFirstTexture(RwTexDictionary *txd);
-#ifdef PED_SKIN
-RpAtomic *IsClumpSkinned(RpClump *clump);
+bool IsClumpSkinned(RpClump *clump);
RpHAnimHierarchy *GetAnimHierarchyFromSkinClump(RpClump *clump); // get from atomic
RpHAnimHierarchy *GetAnimHierarchyFromClump(RpClump *clump); // get from frame
-RwFrame *GetHierarchyFromChildNodesCB(RwFrame *frame, void *data);
void SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable);
RpHAnimAnimation *HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier);
RpAtomic *AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data);
void RenderSkeleton(RpHAnimHierarchy *hier);
-#endif
+
+RwBool Im2DRenderQuad(RwReal x1, RwReal y1, RwReal x2, RwReal y2, RwReal z, RwReal recipCamZ, RwReal uvOffset);
+RpClump *RpClumpGetBoundingSphere(RpClump *clump, RwSphere *sphere, bool useLTM);
RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream);
RwTexDictionary *RwTexDictionaryGtaStreamRead1(RwStream *stream);
@@ -33,6 +33,7 @@ RwTexDictionary *RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary
void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&);
bool CheckVideoCardCaps(void);
void WriteVideoCardCapsFile(void);
+bool CanVideoCardDoDXT(void);
void ConvertingTexturesScreen(uint32, uint32, const char*);
void DealWithTxdWriteError(uint32, uint32, const char*);
bool CreateTxdImageForVideoCard();