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* Adjust plane free cam values for sparks to be visible in Dodoerorcun2021-08-231-1/+1
* Make ped comments update position and volumeSergeanur2021-08-234-74/+108
* Add forgotten bit from X11 detectionerorcun2021-08-221-1/+1
* Fix an original bug about entering boat sometimes takes 2 key presserorcun2021-08-211-12/+8
* Fix map teleport Z coordinateerorcun2021-08-211-1/+1
* VC bitserorcun2021-08-212-0/+32
* Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi...Sergeanur2021-08-214-133/+141
* fixNikolay Korolev2021-08-201-2/+2
* small refactoringNikolay Korolev2021-08-201-8/+10
* A few small audio changesSergeanur2021-08-202-7/+7
* Audio refactoring:Sergeanur2021-08-205-788/+828
* CAutomobile fixesaap2021-08-201-23/+24
* update librwwithmorten2021-08-191-0/+0
* Audio: ifdef more things that aren't on ps2Sergeanur2021-08-183-2/+27
* Fix acceleration sound playing when exiting the vehicleSergeanur2021-08-181-1/+1
* One more type fixSergeanur2021-08-181-2/+2
* More type fixes in audioSergeanur2021-08-184-23/+23
* update librwaap2021-08-171-0/+0
* fix opengl; update librwaap2021-08-172-2/+2
* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-1711-211/+313
* Remove FIX_BUGS that wasn't neededSergeanur2021-08-171-4/+0
* Auto-detect X11 dependencyerorcun2021-08-169-8/+501
* Fix impossible bullets & turn speed on heavy gunserorcun2021-08-165-24/+117
* Switch PR & remove X11 part from CMakeListserorcun2021-08-1637-22/+470
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| * Use svcGetInfo definitions from libnxAdrian Graber2021-07-131-1/+1
| * Save current usable memory for Switch applicationAdrian Graber2021-07-131-2/+3
| * Finish cmake stuff for Switch buildAdrian Graber2021-07-133-28/+43
| * Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber2021-07-136-2/+27
| * Add Switch controller asset and configurationAdrian Graber2021-07-1320-2/+58
| * Fix WINDOWS -> WIN32 on cmakeAdrian Graber2021-07-131-1/+1
| * cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten2021-07-132-5/+13
| * Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber2021-07-137-28/+39
| * Add platform specific functions for glfw vibrationAdrian Graber2021-07-131-0/+76
| * Enable Gamepad Menu on SwitchAdrian Graber2021-07-131-1/+1
| * Add Nintendo Switch initial supportAdrian Graber2021-07-1313-12/+273
* | Fix ped comments playing at full volume behind the wallSergeanur2021-08-162-6/+16
* | Remove not needed entry from configSergeanur2021-08-162-3/+2
* | Make UpdateReflections a bit more binary exact + small code changes to sync w...Sergeanur2021-08-162-5/+10
* | some CAutomobile fixesaap2021-08-161-10/+12
* | bruhNikolay Korolev2021-08-151-1/+1
* | actual fixNikolay Korolev2021-08-151-0/+7
* | lil fixNikolay Korolev2021-08-151-1/+4
* | Fix ifdef for audio reflection membersSergeanur2021-08-152-2/+2
* | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...Sergeanur2021-08-154-244/+266
* | Fix CW buildSergeanur2021-08-151-0/+30
* | Fix premature .ini saving leading to missing bindingserorcun2021-08-153-11/+12
* | Revert "map memory usage high default"erorcun2021-08-131-1/+1
* | map memory usage high defaultwithmorten2021-08-121-1/+1
* | Sync fixes from miamiSergeanur2021-08-122-15/+15
* | Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-122-79/+29