| Commit message (Expand) | Author | Age | Files | Lines |
* | Use our synonyms for attack anims again | erorcun | 2021-02-07 | 2 | -15/+31 |
* | Use original animation names from VCS | Sergeanur | 2021-01-27 | 2 | -444/+442 |
* | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -7/+11 |
* | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 10 | -21/+0 |
* | anim velocity union | aap | 2021-01-13 | 4 | -25/+27 |
* | Use original names | Sergeanur | 2021-01-08 | 2 | -10/+10 |
* | Train anims in enum | Sergeanur | 2021-01-08 | 2 | -4/+4 |
* | small cleanup | aap | 2021-01-08 | 1 | -2/+2 |
* | option for PC controls | aap | 2020-12-21 | 2 | -2/+8 |
* | fix name shadowing | aap | 2020-12-21 | 1 | -3/+3 |
* | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-12-19 | 4 | -0/+42 |
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| * | merge attempt | Nikolay Korolev | 2020-12-19 | 4 | -4/+44 |
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| | * | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 2020-12-01 | 4 | -0/+42 |
| | * | moved some stuff to MemoryMgr | aap | 2020-11-28 | 2 | -2/+2 |
| | * | start using CMemoryHeap | aap | 2020-11-26 | 3 | -2/+14 |
| | * | animation compression from PS2 | aap | 2020-11-16 | 5 | -10/+132 |
| | * | small fix | Sergeanur | 2020-08-24 | 1 | -1/+1 |
| | * | fixed hanim for 64 bit | aap | 2020-07-24 | 3 | -5/+5 |
* | | | anim compression | aap | 2020-12-18 | 14 | -86/+639 |
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* | | get rid of all PED_SKIN defines | aap | 2020-12-18 | 4 | -21/+2 |
* | | added MemoryHeap from III, MemoryMgr | aap | 2020-12-18 | 2 | -2/+2 |
* | | cam fix; forgot some shaders | aap | 2020-11-24 | 1 | -2/+0 |
* | | VC replays | Nikolay Korolev | 2020-09-26 | 1 | -0/+1 |
* | | Fix crash on assert | Sergeanur | 2020-09-09 | 1 | -1/+1 |
* | | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -0/+1 |
* | | Compilation fix | Sergeanur | 2020-08-24 | 1 | -2/+3 |
* | | CutsceneMgr done | Sergeanur | 2020-08-24 | 4 | -39/+263 |
* | | new opcodes, buyable properties, minor fixes | eray orçunus | 2020-07-30 | 3 | -26/+81 |
* | | fixed hanim for 64 bit | aap | 2020-07-24 | 3 | -6/+6 |
* | | Add compatibility with RW 3.4 | Sergeanur | 2020-07-18 | 1 | -0/+4 |
* | | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 2020-07-09 | 2 | -2/+3 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -2/+2 |
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| * | updated player control names | Nikolay Korolev | 2020-06-21 | 1 | -2/+2 |
* | | fix anims again | eray orçunus | 2020-06-25 | 1 | -4/+4 |
* | | Merge pull request #638 from erorcun/miami | aap | 2020-06-25 | 3 | -7/+6 |
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| * | | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 2020-06-22 | 3 | -8/+6 |
* | | | anim fix | aap | 2020-06-22 | 1 | -2/+1 |
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* | | ducking & anim fix | eray orçunus | 2020-06-20 | 3 | -7/+11 |
* | | fixed bar brawl | Nikolay Korolev | 2020-06-17 | 1 | -0/+4 |
* | | some cutscene opcodes and heli guns | eray orçunus | 2020-06-16 | 2 | -6/+22 |
* | | Peds & fixes continues | eray orçunus | 2020-06-15 | 1 | -0/+1 |
* | | cleaned up and updated animviewer; fixed animation bug | aap | 2020-06-08 | 1 | -7/+10 |
* | | Bike riding anims, SA bike/heli cam | eray orçunus | 2020-06-05 | 1 | -1/+1 |
* | | Peds, eSound and PedState enum, fixes | eray orçunus | 2020-06-03 | 2 | -2/+2 |
* | | some CBike code; vehicle cleanup | aap | 2020-06-02 | 1 | -4/+4 |
* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 2 | -2/+2 |
* | | Support of original mp3/wav/adf | Sergeanur | 2020-05-27 | 1 | -79/+75 |
* | | only one sunbathe anim group | aap | 2020-05-18 | 1 | -1/+1 |
* | | some debug changes | Nikolay Korolev | 2020-05-18 | 1 | -2/+0 |
* | | sync with upstream | Nikolay Korolev | 2020-05-17 | 3 | -70/+72 |
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