Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 1 | -2449/+2580 |
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* | Fix acceleration sound on exiting the vehicle | Sergeanur | 2021-08-26 | 1 | -0/+4 |
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* | Refactor cPedComments | Sergeanur | 2021-08-25 | 1 | -35/+36 |
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* | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 2021-08-25 | 1 | -141/+133 |
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* | Audio: fix PS2 ifdefs | Sergeanur | 2021-08-24 | 1 | -0/+2 |
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* | Audio enhancements: | Sergeanur | 2021-08-24 | 1 | -2/+8 |
| | | | | | | | * redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | ||||
* | Make ped comments update position and volume | Sergeanur | 2021-08-23 | 1 | -73/+87 |
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* | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* ↵ | Sergeanur | 2021-08-21 | 1 | -55/+55 |
| | | | | vision) | ||||
* | Audio refactoring: | Sergeanur | 2021-08-20 | 1 | -664/+667 |
| | | | | | | | | * renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits | ||||
* | Audio: ifdef more things that aren't on ps2 | Sergeanur | 2021-08-18 | 1 | -2/+18 |
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* | Fix acceleration sound playing when exiting the vehicle | Sergeanur | 2021-08-18 | 1 | -1/+1 |
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* | More type fixes in audio | Sergeanur | 2021-08-18 | 1 | -1/+1 |
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* | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 2021-08-17 | 1 | -169/+223 |
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* | Remove FIX_BUGS that wasn't needed | Sergeanur | 2021-08-17 | 1 | -4/+0 |
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* | Fix ped comments playing at full volume behind the wall | Sergeanur | 2021-08-16 | 1 | -5/+12 |
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* | Make UpdateReflections a bit more binary exact + small code changes to sync ↵ | Sergeanur | 2021-08-16 | 1 | -2/+2 |
| | | | | with miami | ||||
* | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵ | Sergeanur | 2021-08-15 | 1 | -230/+234 |
| | | | | rename Sound Intensity | ||||
* | Sync fixes from miami | Sergeanur | 2021-08-12 | 1 | -1/+1 |
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* | Put more things under ifdef | Sergeanur | 2021-08-12 | 1 | -78/+85 |
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* | Add define to enable/disable external 3d audio simulation | Sergeanur | 2021-08-12 | 1 | -0/+9 |
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* | Fix unset emitting volume for sawmill | Sergeanur | 2021-08-11 | 1 | -0/+3 |
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* | Fix unset emitting volume for moan sound | Sergeanur | 2021-08-11 | 1 | -0/+3 |
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* | Audio changes: | Sergeanur | 2021-07-26 | 1 | -333/+330 |
| | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | ||||
* | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -2/+2 |
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* | Revert "Use PS2-y global names on SampMan" | erorcun | 2021-06-27 | 1 | -61/+61 |
| | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | ||||
* | Use PS2-y global names on SampMan | erorcun | 2021-06-27 | 1 | -61/+61 |
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* | Fix use of enum in ped comment banks switch | Sergeanur | 2021-06-24 | 1 | -5/+5 |
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* | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -156/+80 |
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* | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -21/+23 |
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* | This means sound should be panned right, not volume | Sergeanur | 2021-06-24 | 1 | -2/+2 |
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* | Fix cAudioManager::SetupJumboFlySound | Sergeanur | 2021-06-24 | 1 | -6/+7 |
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* | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -572/+572 |
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* | MusicManager fixes | erorcun | 2021-02-03 | 1 | -1/+1 |
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* | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -2/+2 |
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* | Use original names | Sergeanur | 2021-01-08 | 1 | -1/+1 |
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* | More audio fix | Sergeanur | 2021-01-05 | 1 | -25/+25 |
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* | Audio fixes | Sergeanur | 2021-01-05 | 1 | -74/+74 |
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* | cVehicleParams ctor | Sergeanur | 2020-12-25 | 1 | -4/+3 |
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* | Use intensity in ProcessBoatEngine | Sergeanur | 2020-12-25 | 1 | -4/+4 |
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* | cAudioManager::ProcessBoatEngine fixes | Sergeanur | 2020-12-25 | 1 | -4/+4 |
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* | cPedParams fixes | Sergeanur | 2020-12-25 | 1 | -49/+26 |
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* | Fix cAudioManager::ProcessSpecial | Sergeanur | 2020-12-25 | 1 | -2/+1 |
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* | Small type use fixes | Sergeanur | 2020-12-25 | 1 | -9/+9 |
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* | int8 enums fixed | withmorten | 2020-12-07 | 1 | -1/+1 |
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* | uint8 enums fixed | withmorten | 2020-12-07 | 1 | -2/+2 |
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* | More audio fix | Sergeanur | 2020-11-22 | 1 | -27/+27 |
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* | Audio fixes | Sergeanur | 2020-11-22 | 1 | -210/+35 |
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* | easy way to safe few petaseconds | Roman Masanin | 2020-11-08 | 1 | -0/+8 |
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* | return bad code, becouse no one knows what to do with it | Roman Masanin | 2020-11-08 | 1 | -2/+2 |
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* | pointers to referencies too | Roman Masanin | 2020-11-08 | 1 | -195/+195 |
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