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* fixNikolay Korolev2021-08-201-2/+2
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* small refactoringNikolay Korolev2021-08-201-8/+10
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* bruhNikolay Korolev2021-08-151-1/+1
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* actual fixNikolay Korolev2021-08-151-0/+7
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* lil fixNikolay Korolev2021-08-151-1/+4
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* Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-094-6/+6
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* Revert "small fix"Nikolay Korolev2021-08-081-5/+6
| | | | This reverts commit bd9658443381d91dd0bb1ded544617f2f0e3f1e0.
* small fixNikolay Korolev2021-08-081-6/+5
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* small fixNikolay Korolev2021-08-082-2/+2
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* small refactoringNikolay Korolev2021-08-085-38/+59
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* syncNikolay Korolev2021-08-011-1/+4
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| * Make cars and peds to not despawn when you look awaySergeanur2021-07-261-1/+4
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| * fix garbage data written in garage save blockwithmorten2021-07-191-0/+3
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| * Merge pull request #1217 from Nopey/masterwithmorten2021-07-153-13/+20
| |\ | | | | | | Fix debug script loader crashing missions
| | * Fix Cheat menu debug script loaderMagnus Larsen2021-07-101-0/+4
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| | * Fix debug script loader crashing missionsMagnus Larsen2021-07-103-13/+16
| | | | | | | | | | | | | | | | | | | | | * open_script is now exposed in Script.h, perhaps it should be namespaced as a static method on CTheScripts? I'm unsure what is preferred. * I've moved the joypad code out of open_script to prevent buttons held down at mission load time from changing the scriptToLoad.
* | | move debug script stuff to a separate fileNikolay Korolev2021-08-013-1405/+1462
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* | | syncNikolay Korolev2021-07-244-13/+23
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* | Merge pull request #1149 from withmorten/saveserorcun2021-07-126-79/+230
|\ \ | | | | | | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
| * | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-106-79/+230
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* / Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-07-121-1/+1
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* Use CPad functions to check key states in script loaderSergeanur2021-07-081-9/+4
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* fix macro redefinition warnings on win-glfw buildwithmorten2021-07-081-1/+2
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* Refactor OnscreenTimerSergeanur2021-07-021-59/+63
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* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-282-18/+18
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* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-266-99/+120
| | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-266-120/+99
| | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-256-99/+120
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* Fix some timer callsSergeanur2021-06-241-1/+1
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* Fix sin & cos callsSergeanur2021-06-243-8/+8
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* Use bool8 in audio codeSergeanur2021-06-243-4/+4
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* small RoadBlock fixSergeanur2021-06-241-3/+1
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* Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur2021-06-243-13/+25
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* nil -> falsewithmorten2021-02-191-1/+1
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* add debug render groupsaap2021-02-181-0/+4
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* fixNikolay Korolev2021-02-032-6/+6
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* Fix compilationSergeanur2021-02-031-1/+1
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* Merge pull request #1001 from Sergeanur/animNamesSergeanur2021-02-037-21/+21
|\ | | | | Use original animation names from VCS
| * Use original animation names from VCSSergeanur2021-01-267-21/+21
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* | Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-314-26/+7
| | | | | | | | This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
* | First batch of fixes (CallAndMessage)Filip Gawin2021-01-314-7/+26
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* | Some regular fixes and UB fixeserorcun2021-01-291-0/+8
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* | fixNikolay Korolev2021-01-281-0/+1
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* another backportNikolay Korolev2021-01-231-0/+2
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* added some missing functionsNikolay Korolev2021-01-232-0/+45
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* Peds reporting to phone changes for GTA3Derorcun2021-01-221-1/+0
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* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-227-29/+29
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* codewarrior: finishing toucheswithmorten2021-01-213-7/+7
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* Merge remote-tracking branch 'upstream/master' into cwwithmorten2021-01-212-5/+5
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| * Merge pull request #971 from Sergeanur/PoolFlagsSergeanur2021-01-201-4/+4
| |\ | | | | | | Get rid of bitfields in CPool