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miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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core
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Author
Age
Files
Lines
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*
Pause radio when game is paused
Sergeanur
2021-06-30
1
-0
/
+1
*
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-28
9
-30
/
+30
*
Less invasive red tint on Delete Game page
erorcun
2021-06-27
1
-34
/
+5
*
Fix map texture leak
erorcun
2021-06-27
1
-1
/
+3
*
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
4
-189
/
+28
*
fix screenshot name space
withmorten
2021-06-26
1
-1
/
+1
*
Fix premature CTimer calls
Sergeanur
2021-06-26
1
-0
/
+6
*
Small timer fix
Sergeanur
2021-06-26
1
-3
/
+4
*
Pool fixes
erorcun
2021-06-26
1
-1
/
+1
*
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-26
4
-28
/
+189
*
Merge pull request #1147 from withmorten/githash
withmorten
2021-06-25
1
-1
/
+2
|
\
|
*
add no-git-hash option to premake
withmorten
2021-06-25
1
-1
/
+2
*
|
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-25
4
-189
/
+28
|
/
*
Refactor CTimer::Update
Sergeanur
2021-06-25
1
-54
/
+81
*
Remove frameTime, fix pause mode timer
Sergeanur
2021-06-24
4
-57
/
+39
*
Make times more accurate
Sergeanur
2021-06-24
1
-0
/
+30
*
Fix redone + add hud fix
Sergeanur
2021-06-24
2
-2
/
+10
*
Fix cut off sfx on high framerates
Sergeanur
2021-06-24
2
-0
/
+28
*
Fix some timer calls
Sergeanur
2021-06-24
1
-1
/
+1
*
Fix sin & cos calls
Sergeanur
2021-06-24
1
-9
/
+9
*
Fix IsSphereVisible calls
Sergeanur
2021-06-24
2
-3
/
+3
*
CEntity and C(Vu)Vector fixes and cleanup
aap
2021-06-24
4
-13
/
+15
*
Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
Sergeanur
2021-06-24
1
-0
/
+2
*
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
1
-1
/
+1
*
Use bool8 in audio code
Sergeanur
2021-06-24
4
-23
/
+23
*
Fix C3dMarkers::PlaceMarker calls in Radar
Sergeanur
2021-06-24
1
-4
/
+4
*
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-06-24
3
-6
/
+8
*
fix new renderer
aap
2021-06-24
2
-0
/
+10
*
proper radar clipping
aap
2021-02-28
1
-73
/
+117
*
update librw; little fix
aap
2021-02-28
2
-2
/
+13
*
make debug render groups optional
aap
2021-02-19
1
-0
/
+1
*
add NoMovies ini option, rename gDrawVersionText, always save ini after loading
withmorten
2021-02-18
5
-13
/
+27
*
d3d9 debug render groups
aap
2021-02-18
1
-3
/
+6
*
fix last commit
aap
2021-02-18
1
-0
/
+2
*
add debug render groups
aap
2021-02-18
2
-0
/
+22
*
Fix endless vibration in pause menu
Sergeanur
2021-02-17
1
-0
/
+3
*
Merge pull request #1050 from swills/controller_config_segfault_fix
erorcun
2021-02-16
1
-0
/
+4
|
\
|
*
Fix mistake
Steve Wills
2021-02-16
1
-1
/
+1
|
*
Put fix behind ifdef
Steve Wills
2021-02-16
1
-0
/
+4
|
*
Fix seg fault when configuring controller
Steve Wills
2021-02-14
1
-1
/
+1
*
|
Fix buffer overflow on re3_sem_open/close
Adrian Graber
2021-02-16
1
-2
/
+2
*
|
Merge pull request #986 from AGraber/nx-upstream
erorcun
2021-02-16
1
-18
/
+64
|
\
\
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*
|
Only include sys/syscall.h when __linux__ is defined
Adrian Graber
2021-01-31
1
-1
/
+4
|
*
|
Add unnamed semaphore define toggle for CdStreamPosix
Adrian Graber
2021-01-31
1
-17
/
+60
*
|
|
Fix rare stream deadlock on Windows
erorcun
2021-02-16
1
-14
/
+27
|
|
/
|
/
|
*
|
Disable RANDOMSPLASH only if loading screen is disabled
Sergeanur
2021-02-13
1
-1
/
+5
*
|
Disable RANDOMSPLASH
Sergeanur
2021-02-13
1
-1
/
+1
*
|
dbg menu again
aap
2021-02-13
1
-2
/
+7
*
|
debugmenu cleanup
aap
2021-02-13
1
-43
/
+57
*
|
debugmenu cleanup
aap
2021-02-13
2
-51
/
+13
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