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* CVisibilityPlugins and CRenderer fixes; pulled MLO back inaap2021-07-293-0/+56
* forgotten field in CBaseModelInfo::Shutdownmajestic2021-06-241-0/+1
* CEntity and C(Vu)Vector fixes and cleanupaap2021-06-241-0/+3
* Fix FPEserorcun2021-03-021-0/+6
* modelinfo and visibility plg fixesaap2021-01-243-14/+23
* Includes overhaul, fix some compiler warningserorcun2021-01-234-3/+4
* get rid of most --MIAMI commentswithmorten2021-01-227-16/+2
* fixNikolay Korolev2021-01-211-1/+1
* fix CreateInstance virtual overload orderaap2021-01-121-1/+1
* Use original namesSergeanur2021-01-085-9/+9
* Fix use of strncmpSergeanur2020-12-252-8/+9
* fixed review stuffNikolay Korolev2020-12-191-12/+0
* merge attemptNikolay Korolev2020-12-193-3/+15
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| * little cleanup of templatesaap2020-12-181-25/+25
| * PlayerInfo functions reordered into original order, FindPlayer... functions m...Sergeanur2020-12-181-1/+1
| * uint8 enums fixedwithmorten2020-12-071-4/+3
| * bit more GTA_VERSION and GTA_PS2aap2020-12-041-1/+8
| * more PS2 stuff; memory movement doneaap2020-12-032-2/+14
| * GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
| * start using CMemoryHeapaap2020-11-261-1/+1
| * Add some TODO stubs for unused code to be reversedSergeanur2020-11-231-1/+1
| * Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-1/+0
| * implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+8
| * fixed skin on player headaap2020-10-281-5/+12
| * Small CPedModelInfo fixesSergeanur2020-10-231-32/+14
| * Merge pull request #688 from aap/masteraap2020-08-193-1/+14
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| | * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-12/+16
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| | * | neo pipelinesaap2020-08-183-1/+14
| * | | Island loading cleanup and fixSergeanur2020-08-191-3/+1
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| * | Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-12/+16
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| * Small fixes for linux buildFilip Gawin2020-07-251-1/+1
* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-12-181-1/+1
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions m...Sergeanur2020-12-181-1/+1
* | | little cleanup and synch on templates and configaap2020-12-182-23/+23
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* | uint8 enums fixedwithmorten2020-12-072-5/+4
* | Original enum nameSergeanur2020-11-241-2/+2
* | Reorganize CPed functions into their original cpp filesSergeanur2020-11-201-1/+0
* | Model indices editsSergeanur2020-10-241-18/+49
* | Small CPedModelInfo fixesSergeanur2020-10-231-19/+8
* | Partial PickupsSergeanur2020-10-172-3/+4
* | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-082-1/+4
* | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-302-0/+29
* | Credits & fixeseray orçunus2020-09-271-1/+19
* | CPed and CCivilianPed funcs doneeray orçunus2020-09-241-9/+12
* | just more cleanup...Roman Masanin2020-09-181-1/+1
* | fixes to zones and vehicle comp rulesaap2020-08-241-2/+2
* | neo pipelines; postfx fixaap2020-08-193-0/+17
* | 90% fixes, 10% skel refactoringeray orçunus2020-07-241-0/+4
* | make game load all platform dffsaap2020-07-161-1/+1
* | Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
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