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* Use original animation names from VCSSergeanur2021-01-272-15/+15
* make building with Codewarrior 7 possiblewithmorten2021-01-242-48/+47
* get rid of most --MIAMI commentswithmorten2021-01-224-7/+0
* add the bad crack "features" behind SECUROM definewithmorten2021-01-141-0/+15
* fixed weapon LOS checkaap2021-01-131-9/+9
* Fix UB in ProjectileInfo.cppshfil2020-12-311-1/+5
* fix UBaap2020-12-311-0/+5
* Ped: WeaponInfo: little fixes and renamingserorcun2020-12-281-3/+2
* Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-264-61/+35
* signed/unsigned fixes, and some other fixeserorcun2020-12-251-2/+0
* PlayerInfo functions reordered into original order, FindPlayer... functions m...Sergeanur2020-12-182-8/+8
* sync with upstreamNikolay Korolev2020-12-081-1/+2
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| * FixesSergeanur2020-12-081-3/+4
* | garages revision + some fixesNikolay Korolev2020-12-061-5/+5
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* Merge pull request #853 from erorcun/miamierorcun2020-12-021-3/+1
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| * PlayerPed and "Redefine controls" menu done, fixeserorcun2020-12-021-3/+1
* | cAudioManager::ProcessPedOneShots + fixesSergeanur2020-12-011-15/+1
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* Some TODOs done in Peds codeSergeanur2020-11-251-0/+1
* Reorganize CPed functions into their original cpp filesSergeanur2020-11-201-0/+15
* Merge pull request #812 from Nick007J/miamiaap2020-11-121-3/+1
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| * CWorld doneNikolay Korolev2020-11-111-3/+1
* | fix wrong blend mode (original bug)aap2020-11-111-0/+4
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* Fluff done, FireInstantHit fixmajestic2020-10-231-5/+4
* Merge branch 'master' into miamiSergeanur2020-10-182-10/+10
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| * Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-182-11/+11
| * Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-041-11/+11
| * silentpatch fixesNikolay Korolev2020-09-261-0/+3
* | Control updatesNikolay Korolev2020-10-111-1/+11
* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into neweray orçunus2020-10-082-145/+250
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| * \ Merge pull request #750 from erorcun/miamierorcun2020-10-082-145/+250
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| | * | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-082-145/+250
* | | | Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-081-22/+22
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* | | rename varRoman Masanin2020-10-052-4/+4
* | | fix mistakesRoman Masanin2020-10-052-10/+11
* | | CExplosion doneRoman Masanin2020-10-052-22/+25
* | | some audio and part of CExplosionRoman Masanin2020-10-052-59/+89
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-09-302-4/+11
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| * | VC replaysNikolay Korolev2020-09-262-4/+11
* | | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-0/+2
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* | fix melee car damageFire-Head2020-08-301-1/+1
* | bike shooting fix + trace temp fixFire-Head2020-08-271-1/+1
* | weaponsFire-Head2020-08-276-301/+570
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-073-3/+102
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| * Squeeze performance option, minor fixeseray orçunus2020-08-033-3/+102
| * 64-bit on Windowseray orçunus2020-07-221-1/+1
| * Restored beta police system(disabled), fixes from miami, debug info for CFO c...erorcun2020-07-011-1/+1
* | 64-bit on Windowseray orçunus2020-07-241-1/+1
* | CPlane doneaap2020-07-192-0/+4
* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-4/+4
* | more weapon fixeseray orçunus2020-06-201-10/+22