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* Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls, part 2Sergeanur2021-08-113-6/+6
* Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-119-21/+21
* Add sprite to the waypoint markerSergeanur2021-08-114-7/+71
* fix steam saveswithmorten2021-08-091-3/+47
* Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2021-08-094-3/+10
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| * Comment out text following #endifBarracuda62021-08-081-1/+1
| * FixSergeanur2021-08-082-2/+2
| * Sync fix from miamiSergeanur2021-08-081-0/+7
* | fix bug in CCurvesNikolay Korolev2021-08-091-5/+15
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* Revert "small fix"Nikolay Korolev2021-08-081-5/+6
* Merge branch 'master' into miamiNikolay Korolev2021-08-081-6/+5
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| * small fixNikolay Korolev2021-08-081-6/+5
* | mergeNikolay Korolev2021-08-083-4/+4
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| * small fixNikolay Korolev2021-08-083-4/+4
* | mergeNikolay Korolev2021-08-088-67/+82
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| * small refactoringNikolay Korolev2021-08-088-42/+73
* | Merge branch 'master' into miamiNikolay Korolev2021-08-081-1/+1
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| * fixed tabNikolay Korolev2021-08-081-1/+1
* | mergeNikolay Korolev2021-08-0826-27/+56
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| * CVehicle fixes and cleanupaap2021-08-042-11/+10
| * CPhysical fixes and cleanupaap2021-08-022-27/+26
| * Merge pull request #1268 from Nick007J/masterSergeanur2021-08-023-1405/+1462
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| | * syncNikolay Korolev2021-08-0125-891/+1034
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| | * | move debug script stuff to a separate fileNikolay Korolev2021-08-013-1405/+1462
| | * | syncNikolay Korolev2021-07-2472-60/+271
| * | | Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
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| * | Fix radio scroll when player controls disablederorcun2021-07-311-1/+1
| * | Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur2021-07-313-2/+12
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| | * | Make cars and peds to not despawn when you look awaySergeanur2021-07-263-2/+12
| * | | Merge pull request #1248 from davicr/radar-cutscene-bugfixSergeanur2021-07-311-3/+15
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| | * | | Properly fix blip rendering during scripted sequencesDavi2021-07-221-3/+15
| * | | | CVisibilityPlugins and CRenderer fixesaap2021-07-296-23/+50
| * | | | Reverse unused audio functions from mobileSergeanur2021-07-294-2/+34
| * | | | Fix commentsSergeanur2021-07-282-5/+5
| * | | | One more type fixSergeanur2021-07-271-1/+1
| * | | | Type fixSergeanur2021-07-272-2/+2
| * | | | cAudioManager::GetCollisionOneShotRatio cleanupSergeanur2021-07-271-9/+10
| * | | | Merge pull request #1257 from Nopey/fixbugs_pedgaplisterorcun2021-07-271-0/+12
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| | * | | | Remove static_assert from previous commitMagnus Larsen2021-07-271-1/+0
| | * | | | Allow sector ped count to exceed gap-list sizeMagnus Larsen2021-07-261-0/+13
| * | | | | fixwithmorten2021-07-261-1/+1
| * | | | | Remove deceiving commentSergeanur2021-07-261-1/+1
| * | | | | Fix smooth spray when shooting with colt or usi while using PC controlsSergeanur2021-07-262-0/+14
| * | | | | Fix ridiculously accurate bullets when you shoot behind with enabled free cameraSergeanur2021-07-261-0/+10
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| * | | | FixSergeanur2021-07-261-1/+1
| * | | | Audio changes:Sergeanur2021-07-269-849/+873
| * | | | Fix aiming with flamethrower with PC controlsSergeanur2021-07-221-0/+8
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| * | | Fixes from miamiSergeanur2021-07-221-6/+6
| * | | fix garbage data written in garage save blockwithmorten2021-07-192-1/+4
| * | | render -> renderer (original name)Sergeanur2021-07-1862-0/+0