From eda2c054489e83a03a14976747cd19e3ac60d7a4 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 18 Aug 2021 21:07:33 +0300 Subject: Audio: ifdef more things that aren't on ps2 --- src/audio/PolRadio.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/audio/PolRadio.cpp') diff --git a/src/audio/PolRadio.cpp b/src/audio/PolRadio.cpp index b5df5c14..b1460b3c 100644 --- a/src/audio/PolRadio.cpp +++ b/src/audio/PolRadio.cpp @@ -271,8 +271,10 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel) SampleManager.SetChannelFrequency(CHANNEL_POLICE_RADIO, freq); SampleManager.SetChannelVolume(CHANNEL_POLICE_RADIO, 100); SampleManager.SetChannelPan(CHANNEL_POLICE_RADIO, 63); +#ifndef GTA_PS2 SampleManager.SetChannelLoopCount(CHANNEL_POLICE_RADIO, 1); SampleManager.SetChannelLoopPoints(CHANNEL_POLICE_RADIO, 0, -1); +#endif SampleManager.StartChannel(CHANNEL_POLICE_RADIO); } if (processed) ResetPoliceRadio(); -- cgit v1.2.3