From ae388c48d00677dde3c9c20c6a516ae7fb377e53 Mon Sep 17 00:00:00 2001 From: erorcun Date: Mon, 4 Jan 2021 16:05:49 +0300 Subject: cfo fix --- src/extras/frontendoption.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/extras/frontendoption.h') diff --git a/src/extras/frontendoption.h b/src/extras/frontendoption.h index 6670c323..2719f076 100644 --- a/src/extras/frontendoption.h +++ b/src/extras/frontendoption.h @@ -78,7 +78,7 @@ void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false); // var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0 void FrontendOptionAddBuiltinAction(const char* gxtKey, uint16 x, uint16 y, uint8 align, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE); -void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil); +void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil, bool disableIfGameLoaded = false); void FrontendOptionAddDynamic(const char* gxtKey, uint16 x, uint16 y, uint8 align, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil); // lineHeight = 0 means game will use MENU_DEFAULT_LINE_HEIGHT -- cgit v1.2.3