From 8baae4c77ff85e6fb1cacd428162804080998069 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 19 Jan 2021 11:38:51 +0100 Subject: PSP rendering and shader cleanup --- src/extras/postfx.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/extras/postfx.cpp') diff --git a/src/extras/postfx.cpp b/src/extras/postfx.cpp index b07b5426..360b4f7a 100644 --- a/src/extras/postfx.cpp +++ b/src/extras/postfx.cpp @@ -143,17 +143,17 @@ CPostFX::Open(RwCamera *cam) #ifdef RW_D3D9 -#include "shaders/colourfilterLCS_PS.inc" +#include "shaders/obj/colourfilterLCS_PS.inc" colourfilterLCS_PS = rw::d3d::createPixelShader(colourfilterLCS_PS_cso); -#include "shaders/contrastPS.inc" +#include "shaders/obj/contrastPS.inc" contrast_PS = rw::d3d::createPixelShader(contrastPS_cso); #endif #ifdef RW_OPENGL using namespace rw::gl3; { -#include "shaders/im2d_gl.inc" -#include "shaders/colourfilterLCS_fs_gl.inc" +#include "shaders/obj/im2d_vert.inc" +#include "shaders/obj/colourfilterLCS_frag.inc" const char *vs[] = { shaderDecl, header_vert_src, im2d_vert_src, nil }; const char *fs[] = { shaderDecl, header_frag_src, colourfilterLCS_frag_src, nil }; colourFilterLCS = Shader::create(vs, fs); @@ -161,8 +161,8 @@ CPostFX::Open(RwCamera *cam) } { -#include "shaders/im2d_gl.inc" -#include "shaders/contrast_fs_gl.inc" +#include "shaders/obj/im2d_vert.inc" +#include "shaders/obj/contrast_frag.inc" const char *vs[] = { shaderDecl, header_vert_src, im2d_vert_src, nil }; const char *fs[] = { shaderDecl, header_frag_src, contrast_frag_src, nil }; contrast = Shader::create(vs, fs); -- cgit v1.2.3