From 55320a03f14c473b0fff89585713d2ebd8feb92a Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 12 Jan 2021 14:07:24 +0100 Subject: little cleanup of vehicle rendering --- src/extras/shaders/leedsVehicle_mobile.vert | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/extras/shaders/leedsVehicle_mobile.vert') diff --git a/src/extras/shaders/leedsVehicle_mobile.vert b/src/extras/shaders/leedsVehicle_mobile.vert index e18c2f02..b2123fa4 100644 --- a/src/extras/shaders/leedsVehicle_mobile.vert +++ b/src/extras/shaders/leedsVehicle_mobile.vert @@ -26,11 +26,9 @@ main(void) v_color = in_color; vec4 combinedAmbient = mix(u_emiss, u_amb, Normal.z); -// v_color.rgb += u_ambLight.rgb*surfAmbient; v_color.rgb += combinedAmbient.rgb*surfAmbient; v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse; v_lightingCont = max(0.5, (v_color.r + v_color.g + v_color.b) / 3.0); -// v_color = clamp(v_color, 0.0, 1.0); v_color *= u_matColor; // for fresnel -- cgit v1.2.3