From 08f0f275afe9e575a3a7f953c3df66da396b9b4d Mon Sep 17 00:00:00 2001 From: aap Date: Mon, 15 Feb 2021 15:08:11 +0100 Subject: removed some f suffixes from shaders --- src/extras/shaders/neoVehicle.vert | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/extras/shaders/neoVehicle.vert') diff --git a/src/extras/shaders/neoVehicle.vert b/src/extras/shaders/neoVehicle.vert index f0224ddb..6985a689 100644 --- a/src/extras/shaders/neoVehicle.vert +++ b/src/extras/shaders/neoVehicle.vert @@ -42,7 +42,7 @@ main(void) v_tex1 = uv2.xy*0.5 + 0.5; float b = 1.0 - clamp(dot(viewVec, Normal), 0.0, 1.0); v_reflcolor = vec4(0.0, 0.0, 0.0, 1.0); - v_reflcolor.a = mix(b*b*b*b*b, 1.0f, fresnel)*shininess; + v_reflcolor.a = mix(b*b*b*b*b, 1.0, fresnel)*shininess; for(int i = 0; i < 5; i++) v_reflcolor.rgb += DoDirLightSpec(u_specDir[i].xyz, u_specColor[i].rgb, Normal, viewVec, u_specDir[i].w)*specularity*lightStrength; -- cgit v1.2.3