From 08f0f275afe9e575a3a7f953c3df66da396b9b4d Mon Sep 17 00:00:00 2001 From: aap Date: Mon, 15 Feb 2021 15:08:11 +0100 Subject: removed some f suffixes from shaders --- src/extras/shaders/neoVehicle_VS.hlsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/extras/shaders/neoVehicle_VS.hlsl') diff --git a/src/extras/shaders/neoVehicle_VS.hlsl b/src/extras/shaders/neoVehicle_VS.hlsl index de75e745..fb730092 100644 --- a/src/extras/shaders/neoVehicle_VS.hlsl +++ b/src/extras/shaders/neoVehicle_VS.hlsl @@ -52,7 +52,7 @@ VS_out main(in VS_in input) output.TexCoord1 = uv2.xy*0.5 + 0.5; float b = 1.0 - saturate(dot(viewVec, Normal)); output.ReflColor = float4(0.0, 0.0, 0.0, 1.0); - output.ReflColor.a = lerp(b*b*b*b*b, 1.0f, fresnel)*shininess; + output.ReflColor.a = lerp(b*b*b*b*b, 1.0, fresnel)*shininess; //Light mainLight = lights[0]; for(i = 0; i < 5; i++) -- cgit v1.2.3