From 8baae4c77ff85e6fb1cacd428162804080998069 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 19 Jan 2021 11:38:51 +0100 Subject: PSP rendering and shader cleanup --- src/extras/shaders/obj/leedsBuilding_vert.inc | 30 +++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 src/extras/shaders/obj/leedsBuilding_vert.inc (limited to 'src/extras/shaders/obj/leedsBuilding_vert.inc') diff --git a/src/extras/shaders/obj/leedsBuilding_vert.inc b/src/extras/shaders/obj/leedsBuilding_vert.inc new file mode 100644 index 00000000..33c5eccc --- /dev/null +++ b/src/extras/shaders/obj/leedsBuilding_vert.inc @@ -0,0 +1,30 @@ +const char *leedsBuilding_vert_src = +"uniform vec4 u_amb;\n" +"uniform vec4 u_emiss;\n" + +"#define surfEmissive (u_surfProps.w)\n" + +"VSIN(ATTRIB_POS) vec3 in_pos;\n" + +"VSOUT vec4 v_color;\n" +"VSOUT vec2 v_tex0;\n" +"VSOUT float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n" +" gl_Position = u_proj * u_view * Vertex;\n" +" vec3 Normal = mat3(u_world) * in_normal;\n" + +" v_tex0 = in_tex0;\n" + +" v_color = in_color;\n" +" v_color.rgb *= u_amb.rgb;\n" +" v_color.rgb += u_emiss.rgb*surfEmissive;\n" +" v_color = clamp(v_color, 0.0, 1.0);\n" +" v_color.a *= u_matColor.a;\n" + +" v_fog = DoFog(gl_Position.w);\n" +"}\n" +; -- cgit v1.2.3