From 8baae4c77ff85e6fb1cacd428162804080998069 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 19 Jan 2021 11:38:51 +0100 Subject: PSP rendering and shader cleanup --- src/extras/shaders/scale.frag | 1 + 1 file changed, 1 insertion(+) (limited to 'src/extras/shaders/scale.frag') diff --git a/src/extras/shaders/scale.frag b/src/extras/shaders/scale.frag index 29165154..7d9d1ff4 100644 --- a/src/extras/shaders/scale.frag +++ b/src/extras/shaders/scale.frag @@ -10,6 +10,7 @@ main(void) { vec4 color; color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y))*u_colorscale; + color.rgb = clamp(color.rgb, 0.0, 1.0); color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog); DoAlphaTest(color.a); -- cgit v1.2.3