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+# Copyright 2017 Yahoo Holdings. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
+#
+# This def file should test most aspects of def files that makes a difference
+# for the autogenerated config classes. The goal is to trigger all blocks of
+# code in the code generators. This includes:
+#
+# - Use all legal special characters in the def file name, to ensure that those
+# that needs to be replaced in type names are actually replaced.
+# - Use the same enum type twice to verify that we dont declare or define it
+# twice.
+# - Use the same struct type twice for the same reason.
+# - Include arrays of primitives and structs.
+# - Include enum primitives and array of enums. Arrays of enums must be handled
+# specially by the C++ code.
+# - Include enums both with and without default values.
+# - Include primitive string, numbers & doubles both with and without default
+# values.
+# - Have an array within a struct, to verify that we correctly recurse.
+# - Reuse type name further within to ensure that this works.
+
+
+namespace=foo
+
+# Some random bool without a default value. These comments exist to check
+ # that comment parsing works.
+bool_val bool
+ ## A bool with a default value set.
+bool_with_def bool default=false
+int_val int
+int_with_def int default=-545
+long_val long
+long_with_def long default=-50000000000
+double_val double
+double_with_def double default=-6.43
+# Another comment
+string_val string
+stringwithdef string default="foobar"
+enum_val enum { FOO, BAR, FOOBAR }
+enumwithdef enum { FOO2, BAR2, FOOBAR2 } default=BAR2
+onechoice enum { ONLYFOO } default=ONLYFOO
+refval reference
+refwithdef reference default=":parent:"
+fileVal file
+pathVal path
+
+boolarr[] bool
+intarr[] int
+longarr[] long
+doublearr[] double
+stringarr[] string
+enumarr[] enum { ARRAY, VALUES }
+refarr[] reference
+fileArr[] file
+pathArr[] path
+
+intMap{} int
+stringMap{} string
+filemap{} file
+pathMap{} path
+
+# A basic struct
+basicStruct.foo string default="basic"
+basicStruct.bar int
+basicStruct.intArr[] int
+
+# A struct of struct
+rootStruct.inner0.name string default="inner0"
+rootStruct.inner0.index int
+rootStruct.inner1.name string default="inner1"
+rootStruct.inner1.index int
+rootStruct.innerArr[].boolVal bool default=false
+rootStruct.innerArr[].stringVal string
+
+myarray[].intval int default=14
+myarray[].stringval[] string
+myarray[].enumval enum { INNER, ENUM, TYPE } default=TYPE
+myarray[].refval reference # Value in array without default
+myarray[].fileVal file
+myarray[].anotherarray[].foo int default=-4
+myarray[].myStruct.a int
+myarray[].myStruct.b int default=2
+
+myStructMap{}.myInt int
+myStructMap{}.myString string
+myStructMap{}.myIntDef int default=56
+myStructMap{}.myStringDef string default="g"
+myStructMap{}.anotherMap{}.anInt int
+myStructMap{}.anotherMap{}.anIntDef int default=11