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// Copyright 2016 Yahoo Inc. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.

#include <vespa/fastlib/util/bag.h>
#include <vespa/fastlib/testsuite/test.h>
#include <iostream>

/**

 */
class Tester
{
private:
  bool _isTouched;

  int _i;

protected:
  Tester() : _isTouched(false), _i() { }

public:
  Tester(int i) : _isTouched(false), _i(i) { }

  ~Tester()  { }

  bool IsTouched() const { return _isTouched;  }

  void Touch() {
    if(_isTouched) { _isTouched = false; }
    else           { _isTouched = true;  }
  }

  int GetI() { return _i; }


};

std::ostream& operator<<(std::ostream& s, const Tester* t)
{
  return s << static_cast<const void*>(t) << ": " << (t->IsTouched()?"X":"-");
}


//Print method, not used when thing works
template <typename T> void PrintBag(Fast_Bag<T>* bag) {
  for (Fast_BagIterator<T> bagIterator(bag);
       !bagIterator.End();
       bagIterator.Next()) {
    std::cout << bagIterator.GetCurrent() << " ";
  }
  std::cout << std::endl;
}
//Print method, not used when thing works
template <typename T> void PrintArray(T* array, int n) {
  for(int i = 0; i < n; i++) {
    std::cout << array[i] << " ";
  }
  std::cout << std::endl;
}


class BagTester : public Test
{
private:
  BagTester(const BagTester &other);
  BagTester& operator=(const BagTester &other);

  Tester**           _array;
  Fast_Bag<Tester*>* _bag;

  int _elements;


  void RunTest(void (BagTester::*testFunc)()) {
    StartUp();
    (this->*testFunc)();
    TearDown();
  }


protected:

  /** Touches all elemenets in the bag */
  void TouchBag(Fast_Bag<Tester*>* bag) {
     for(Fast_BagIterator<Tester*> bagIterator(bag);
        !bagIterator.End();
        bagIterator.Next()) {
      bagIterator.GetCurrent()->Touch();
    }
  }


  /** Generate a test bag with num tester and init cap of max */
  void InitArray(int num, int maxCapacity = 0) {
    if (maxCapacity == 0) maxCapacity = num;
    _bag = new Fast_Bag<Tester*>(maxCapacity);
    for(int i = 0; i < num; i++) {
      Tester* tester = new Tester(i);
      _array[i] = tester;
      _bag->Insert(tester);
    }
    _elements = num;
  }

public:

  BagTester(void)
    : _array(NULL),
      _bag(NULL),
      _elements(0)
  {
  }


  /** Checks if the iterator new'ed with a bagpointer works */
  void IterPtrInitTest(void) {
    bool ok = true;
    int num = 10;

    InitArray(num);

    TouchBag(_bag);

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }

  /** Checks if the iterator new'ed with a bagref works */
  void IterRefInitTest(void) {
    bool ok = true;
    int num = 10;

    InitArray(num);

     for(Fast_BagIterator<Tester*> bagIterator(*_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      bagIterator.GetCurrent()->Touch();
    }

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }

  void IterPPOperTest(void) {
    bool ok = true;
    int num = 10;

    InitArray(num);

     for(Fast_BagIterator<Tester*> bagIterator(*_bag);
        !bagIterator.End();
	 ++bagIterator,
	   bagIterator++) {
      bagIterator.GetCurrent()->Touch();
    }

    for(int i = 0 ; i < num; i = i + 2) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }


  /** Checks if the iterator new'ed with a bagref works */
  void IterPtrStartTest(void) {
    bool ok = true;
    int num = 10;

    InitArray(num);

    Fast_BagIterator<Tester*> bagIterator;

     for(bagIterator.Start(*_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      bagIterator.GetCurrent()->Touch();
    }

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }



  /** Checks if the iterator new'ed with a bagref works */
  void IterRefStartTest(void) {
    bool ok = true;
    int num = 10;

    InitArray(num);

    Fast_BagIterator<Tester*> bagIterator;

     for(bagIterator.Start(_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      bagIterator.GetCurrent()->Touch();
    }

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }




  void IterStartOverTest(void) {
    bool ok = true;
    int num = 10;

    InitArray(num);

    int n = 0;
    Fast_BagIterator<Tester*> bagIterator;
    for(bagIterator.Start(_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      if(n>4) break;
      n++;
    }

    for(bagIterator.Start(_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      bagIterator.GetCurrent()->Touch();
    }

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }




  /** Checks if the delete in iterator works */
  void DeleteEnumTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num);

    Tester* del = NULL;

    for(Fast_BagIterator<Tester*> bagIterator(_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      if(bagIterator.GetCurrent()->GetI() == 5) {
        del = bagIterator.GetCurrent();
        bagIterator.RemoveCurrent();
      }
    }

    // <inv: del points to a tester not in the bag anymore>

    TouchBag(_bag);

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        if(_array[i] != del) {
          ok = false;
        }
      }
    }

    delete _bag;

    _test(ok);
  }

  /** Checks is the RemoveElement method in bag.*/
  void RemoveTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num, num+num);

    Tester* del = NULL;

    for(Fast_BagIterator<Tester*> bagIterator(_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      if(bagIterator.GetCurrent()->GetI() == 5) {
        del = bagIterator.GetCurrent();
      }
    }

    _bag->RemoveElement(del);

    // <inv: del points to a tester not in the bag anymore>

    TouchBag(_bag);

    for(int i = 0 ; i < 10; i++) {
      if(!_array[i]->IsTouched()) {
        if(_array[i] != del) {
          ok = false;
        }
      }
    }

    delete _bag;

    _test(ok);
  }


  /**Test the HasElement method in bag.*/
  void HasElementTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num, num+num);

    Tester* current= NULL;

    for(Fast_BagIterator<Tester*> bagIterator(_bag);
        !bagIterator.End();
        bagIterator.Next()) {
      current=bagIterator.GetCurrent();
      if(!_bag->HasElement(current)) {
        ok=false;
      }
    }
    Tester* t=new Tester(4);
    if(_bag->HasElement(t) ) {
        ok=false;
    }

    delete t;
    delete _bag;

    _test(ok);
  }

  void GrowTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num, 2);

    // <inv: now the bag has grown many times>
    TouchBag(_bag);

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }

  void CopyConstTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num);
    Fast_Bag<Tester*> bag(*_bag);
    TouchBag(&bag);

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }

  void AssignTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num);

    Fast_Bag<Tester*> bag;
    bag = *_bag;

    TouchBag(&bag);

    for(int i = 0 ; i < num; i++) {
      if(!_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }


  void EqualTest(void) {
    bool ok = true;
    int num = 10;

    InitArray(num);
    Fast_Bag<Tester*> equalBag;
    equalBag = *_bag;

    if(!(equalBag == *_bag)) { ok = false; }

    Tester *elem1 = new Tester(4);
    equalBag.Insert(elem1);

    if(equalBag == *_bag) { ok = false; }

    equalBag.RemoveElement(elem1);
    delete elem1;
    delete _bag;

    _test(ok);
  }


  void RemoveAllElementsTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num);
    _bag->RemoveAllElements();

    TouchBag(_bag);

    for(int i = 0 ; i < num; i++) {
      if(_array[i]->IsTouched()) {
        ok = false;
      }
    }

    delete _bag;

    _test(ok);
  }

  void GetBlocksizeTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num);
    if(_bag->GetBlocksize() != num) {
      ok = false;
    }

    delete _bag;

    _test(ok);
  }

  void SetBlocksizeTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num);
    _bag->SetBlocksize(19);
    if(_bag->GetBlocksize() != 19) {
      ok = false;
    }

    delete _bag;

    _test(ok);
  }

  void NumberOfElementsTest(void) {
    bool ok = true;
    int num = 10;
    InitArray(num);
    if(_bag->NumberOfElements() != num) {
      ok= false;
    }
    _bag->RemoveAllElements();
    if(_bag->NumberOfElements() != 0) {
      ok = false;
    }

    delete _bag;

    _test(ok);
  }

  void StartUp(void) {
    _array = new Tester*[1024];
  }

  void TearDown(void) {
    for(int i = 0; i < _elements; i++) {
      delete _array[i];
    }
    delete[] _array;
  }

    void Run() override {
        RunTest(&BagTester::IterPtrInitTest);
        RunTest(&BagTester::IterRefInitTest);
        RunTest(&BagTester::IterPtrStartTest);
        RunTest(&BagTester::IterRefStartTest);
        RunTest(&BagTester::IterStartOverTest);
        RunTest(&BagTester::IterPPOperTest);
        RunTest(&BagTester::GrowTest);
        RunTest(&BagTester::AssignTest);
        RunTest(&BagTester::CopyConstTest);
        RunTest(&BagTester::EqualTest);
        RunTest(&BagTester::DeleteEnumTest);
        RunTest(&BagTester::RemoveTest);
        RunTest(&BagTester::HasElementTest);
        RunTest(&BagTester::RemoveAllElementsTest);
        RunTest(&BagTester::GetBlocksizeTest);
        RunTest(&BagTester::SetBlocksizeTest);
        RunTest(&BagTester::NumberOfElementsTest);
    }

};

class BagTest : public FastOS_Application
{
public:
    int Main() override;
};