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// Copyright Yahoo. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#pragma once
#include <vespa/messagebus/common.h>
#include <memory>
namespace mbus {
class Reply;
class IProtocol;
class IReplyHandler;
class Message;
/**
* A network owner is the object that instantiates and uses a network. The API to send messages
* across the network is part of the Network interface, whereas this interface exposes the required
* functionality of a network owner to be able to decode and deliver incoming messages.
*/
class INetworkOwner {
public:
/**
* Required for inheritance.
*/
virtual ~INetworkOwner() { }
/**
* All messages are sent across the network with its accompanying protocol name so that it can be decoded at the
* receiving end. The network queries its owner through this function to resolve the protocol from its name.
*
* @param name The name of the protocol to return.
* @return The named protocol.
*/
virtual IProtocol * getProtocol(const string &name) = 0;
/**
* All messages that arrive in the network layer is passed to its owner through this function.
*
* @param message The message that just arrived from the network.
* @param session The name of the session that is the recipient of the request.
*/
virtual void deliverMessage(std::unique_ptr<Message> message, const string &session) = 0;
/**
* All replies that arrive in the network layer is passed through this to unentangle it from the network thread.
*
* @param reply The reply that just arrived from the network.
* @param handler The handler that is to receive the reply.
*/
virtual void deliverReply(std::unique_ptr<Reply> reply, IReplyHandler &handler) = 0;
};
} // namespace mbus
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