blob: a76f29656aa9eb676559342c3032994d1bd505ad (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
|
// Copyright Vespa.ai. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#include "reprocessingrunner.h"
#include "i_reprocessing_task.h"
#include <mutex>
namespace proton {
ReprocessingRunner::ReprocessingRunner()
: _lock(),
_tasks(),
_state(NOT_STARTED)
{
}
void
ReprocessingRunner::addTasks(const ReprocessingTasks &tasks)
{
std::lock_guard<std::mutex> guard(_lock);
for (auto task : tasks) {
_tasks.push_back(task);
}
}
void
ReprocessingRunner::run()
{
{
std::lock_guard<std::mutex> guard(_lock);
_state = RUNNING;
}
for (auto &task : _tasks) {
task->run();
}
std::lock_guard<std::mutex> guard(_lock);
_tasks.clear();
_state = DONE;
}
void
ReprocessingRunner::reset()
{
std::lock_guard<std::mutex> guard(_lock);
_tasks.clear();
_state = NOT_STARTED;
}
bool
ReprocessingRunner::empty() const
{
std::lock_guard<std::mutex> guard(_lock);
return _tasks.empty();
}
double
ReprocessingRunner::getProgress() const
{
std::lock_guard<std::mutex> guard(_lock);
switch (_state) {
case State::NOT_STARTED:
return 0.0;
case State::DONE:
return 1.0;
default:
;
}
double weightedProgress = 0.0;
double weight = 0.0;
for (auto task : _tasks) {
IReprocessingTask::Progress progress = task->getProgress();
weightedProgress += progress._progress * progress._weight;
weight += progress._weight;
}
if (weight == 0.0)
return 1.0;
return weightedProgress / weight;
}
} // namespace proton
|