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// Copyright Yahoo. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#include "debug_attribute_wait.h"
#include <vespa/vespalib/util/time.h>
#include <vespa/vespalib/util/stash.h>
using search::attribute::IAttributeVector;
using namespace search::fef;
namespace search::features {
//-----------------------------------------------------------------------------
class DebugAttributeWaitExecutor : public FeatureExecutor
{
private:
const IAttributeVector *_attribute;
attribute::FloatContent _buf;
DebugAttributeWaitParams _params;
public:
DebugAttributeWaitExecutor(const IQueryEnvironment &env,
const IAttributeVector * attribute,
const DebugAttributeWaitParams ¶ms);
void execute(uint32_t docId) override;
};
DebugAttributeWaitExecutor::DebugAttributeWaitExecutor(const IQueryEnvironment &,
const IAttributeVector *attribute,
const DebugAttributeWaitParams ¶ms)
: _attribute(attribute),
_buf(),
_params(params)
{ }
void
DebugAttributeWaitExecutor::execute(uint32_t docId)
{
double waitTime = 0.0;
if (_attribute != nullptr) {
_buf.fill(*_attribute, docId);
waitTime = _buf[0];
}
vespalib::Timer timer;
vespalib::Timer::waitAtLeast(vespalib::from_s(waitTime), _params.busyWait);
outputs().set_number(0, vespalib::to_s(timer.elapsed()));
}
//-----------------------------------------------------------------------------
DebugAttributeWaitBlueprint::DebugAttributeWaitBlueprint()
: Blueprint("debugAttributeWait"),
_params()
{
}
void
DebugAttributeWaitBlueprint::visitDumpFeatures(const IIndexEnvironment &, IDumpFeatureVisitor &) const
{
}
Blueprint::UP
DebugAttributeWaitBlueprint::createInstance() const
{
return std::make_unique<DebugAttributeWaitBlueprint>();
}
bool
DebugAttributeWaitBlueprint::setup(const IIndexEnvironment &, const ParameterList ¶ms)
{
_attribute = params[0].getValue();
_params.busyWait = (params[1].asDouble() == 1.0);
describeOutput("out", "actual time waited");
return true;
}
FeatureExecutor &
DebugAttributeWaitBlueprint::createExecutor(const IQueryEnvironment &env, vespalib::Stash &stash) const
{
// Get attribute vector
const IAttributeVector * attribute = env.getAttributeContext().getAttribute(_attribute);
return stash.create<DebugAttributeWaitExecutor>(env, attribute, _params);
}
fef::ParameterDescriptions
DebugAttributeWaitBlueprint::getDescriptions() const
{
return fef::ParameterDescriptions().desc().attribute(ParameterDataTypeSet::normalTypeSet(), ParameterCollection::ANY).number();
}
}
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