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// Copyright Vespa.ai. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#pragma once
#include "hit.h"
#include "querynoderesultbase.h"
namespace search { class SimpleQueryStackDumpIterator; }
namespace search::streaming {
class MultiTerm;
class QueryTerm;
class QueryNode;
class QueryNodeResultFactory;
/// Typedef a simple list that contains references to QueryNodes.
using QueryNodeRefList = std::vector<QueryNode *>;
/// Typedef a simple list that contains const references to QueryNodes.
using ConstQueryNodeRefList = std::vector<const QueryNode *>;
/// Typedef a simple list that contains references to QueryTerms.
using QueryTermList = std::vector<QueryTerm *>;
/// Typedef a simple list that contains const references to QueryTerms.
using ConstQueryTermList = std::vector<const QueryTerm *>;
/**
This is the base of any node in the query tree. Both leaf nodes (terms)
and operator nodes (AND, NOT, OR, PHRASE, NEAR, ONEAR, etc).
*/
class QueryNode
{
static std::unique_ptr<QueryNode> build_nearest_neighbor_query_node(const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator& queryRep);
static void populate_multi_term(Normalizing string_normalize_mode, MultiTerm& mt, SimpleQueryStackDumpIterator& queryRep);
static std::unique_ptr<QueryNode> build_dot_product_term(const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator& queryRep);
static std::unique_ptr<QueryNode> build_wand_term(const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator& queryRep);
static std::unique_ptr<QueryNode> build_weighted_set_term(const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator& queryRep);
static std::unique_ptr<QueryNode> build_phrase_term(const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator& queryRep);
static std::unique_ptr<QueryNode> build_equiv_term(const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator& queryRep, bool allow_rewrite);
static std::unique_ptr<QueryNode> build_same_element_term(const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator& queryRep);
static void skip_unknown(SimpleQueryStackDumpIterator& queryRep);
public:
using UP = std::unique_ptr<QueryNode>;
virtual ~QueryNode() = default;
/// This evalutes if the subtree starting here evaluates to true.
virtual bool evaluate() const = 0;
/// This return the hitList for this subtree. Does only give meaning in a
/// phrase search or any other search that requires position info.
virtual const HitList & evaluateHits(HitList & hl) const;
/// Clears all the hitlists so the query tree can be reused.
virtual void reset() = 0;
/// Gives you all leafs of this tree.
virtual void getLeaves(QueryTermList & tl) = 0;
/// Gives you all leafs of this tree. Indicating that they are all const.
virtual void getLeaves(ConstQueryTermList & tl) const = 0;
virtual void setIndex(const vespalib::string & index) = 0;
virtual const vespalib::string & getIndex() const = 0;
/// Return the depth of this tree.
virtual size_t depth() const { return 1; }
/// Return the width of this tree.
virtual size_t width() const { return 1; }
static UP Build(const QueryNode * parent, const QueryNodeResultFactory& factory, SimpleQueryStackDumpIterator & queryRep, bool allowRewrite);
};
/// A list conating the QuerNode objects. With copy/assignment.
using QueryNodeList = std::vector<QueryNode::UP>;
}
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