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// Copyright Vespa.ai. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#pragma once
#include "andsearch.h"
namespace search::queryeval {
/**
* A simple implementation of the And search operation.
**/
template <typename Unpack>
class AndSearchNoStrict : public AndSearch
{
public:
/**
* Create a new And Search with the given children.
* A And Search has no strictness assumptions about
* its children.
*
* @param children the search objects we are and'ing
* ownership of the children is taken by the MultiSearch base class.
**/
AndSearchNoStrict(Children children, const Unpack & unpacker) :
AndSearch(std::move(children)),
_unpacker(unpacker)
{ }
protected:
void doSeek(uint32_t docid) override {
const Children & children(getChildren());
for (uint32_t i = 0; i < children.size(); ++i) {
if (!children[i]->seek(docid)) {
return;
}
}
setDocId(docid);
}
Trinary is_strict() const override { return Trinary::False; }
void doUnpack(uint32_t docid) override {
_unpacker.unpack(docid, *this);
}
void onRemove(size_t index) override {
_unpacker.onRemove(index);
}
void onInsert(size_t index) override {
_unpacker.onInsert(index);
}
bool needUnpack(size_t index) const override {
return _unpacker.needUnpack(index);
}
private:
Unpack _unpacker;
};
}
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