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// Copyright 2017 Yahoo Holdings. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#include "threadpool.h"
namespace storage {
namespace framework {
ThreadProperties::ThreadProperties(uint64_t waitTimeMs,
uint64_t maxProcessTimeMs,
int ticksBeforeWait)
{
_waitTimeMs.store(waitTimeMs);
_maxProcessTimeMs.store(maxProcessTimeMs);
_ticksBeforeWait.store(ticksBeforeWait);
}
uint64_t ThreadProperties::getMaxProcessTime() const {
return _maxProcessTimeMs.load(std::memory_order_relaxed);
}
uint64_t ThreadProperties::getWaitTime() const {
return _waitTimeMs.load(std::memory_order_relaxed);
}
int ThreadProperties::getTicksBeforeWait() const {
return _ticksBeforeWait.load(std::memory_order_relaxed);
}
void ThreadProperties::setMaxProcessTime(uint64_t maxProcessingTimeMs) {
_maxProcessTimeMs.store(maxProcessingTimeMs);
}
void ThreadProperties::setWaitTime(uint64_t waitTimeMs) {
_waitTimeMs.store(waitTimeMs);
}
void ThreadProperties::setTicksBeforeWait(int ticksBeforeWait) {
_ticksBeforeWait.store(ticksBeforeWait);
}
} // framework
} // storage
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