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// Copyright 2016 Yahoo Inc. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#pragma once
#include "string.h"
#include "stream.h"
#include "simple_buffer.h"
#include <memory>
class FastOS_SocketInterface;
namespace vbench {
class Socket : public Stream
{
private:
std::unique_ptr<FastOS_SocketInterface> _socket;
SimpleBuffer _input;
SimpleBuffer _output;
Taint _taint;
bool _eof;
public:
Socket(std::unique_ptr<FastOS_SocketInterface> socket);
Socket(const string host, int port);
virtual ~Socket();
virtual bool eof() const { return _eof; }
virtual Memory obtain(size_t bytes, size_t lowMark);
virtual Input &evict(size_t bytes);
virtual WritableMemory reserve(size_t bytes);
virtual Output &commit(size_t bytes, size_t hiMark);
virtual const Taint &tainted() const { return _taint; }
};
} // namespace vbench
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