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authorSergeanur <s.anureev@yandex.ua>2020-04-17 16:31:11 +0300
committerSergeanur <s.anureev@yandex.ua>2020-04-17 16:31:11 +0300
commit599164006a9e7eb7328fc194c9bae1acbb2c887d (patch)
treec4dc5a5e2bf370e74ffc8ab4b9220ea6e066e952 /src/control/GameLogic.cpp
parentc8af08330aadf92a1ddf54d966c96193ae7266c1 (diff)
Remove patches
Diffstat (limited to 'src/control/GameLogic.cpp')
-rw-r--r--src/control/GameLogic.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 0cfaac17..e7f642fe 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "GameLogic.h"
#include "Clock.h"
#include "Stats.h"
@@ -284,11 +284,3 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
CWorld::Remove(pPlayerPed);
CWorld::Add(pPlayerPed);
}
-
-STARTPATCHES
- InjectHook(0x4213F0, &CGameLogic::InitAtStartOfGame, PATCH_JUMP);
- InjectHook(0x421C00, &CGameLogic::PassTime, PATCH_JUMP);
- InjectHook(0x421A20, &CGameLogic::SortOutStreamingAndMemory, PATCH_JUMP);
- InjectHook(0x421400, &CGameLogic::Update, PATCH_JUMP);
- InjectHook(0x421A60, &CGameLogic::RestorePlayerStuffDuringResurrection, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file