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authoreray orçunus <erayorcunus@gmail.com>2020-09-27 19:21:16 +0300
committereray orçunus <erayorcunus@gmail.com>2020-09-27 19:22:21 +0300
commit70aac0f460a9e57956de00ae5d84d8bb4bf4643c (patch)
tree92e3d8073b6e9e4ad8ae3ee7d8a2460c7e079cca /src/core/Frontend_PS2.cpp
parent9b7642454006f4c6b93d57297f88b2899e3f0077 (diff)
Fixes: PS2/PS2-like menu, Hud, new sliding text found
Diffstat (limited to 'src/core/Frontend_PS2.cpp')
-rw-r--r--src/core/Frontend_PS2.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/core/Frontend_PS2.cpp b/src/core/Frontend_PS2.cpp
index 8e604978..d474ee65 100644
--- a/src/core/Frontend_PS2.cpp
+++ b/src/core/Frontend_PS2.cpp
@@ -203,6 +203,19 @@ static const char* FrontendFilenames[][2] =
{"fe_radio9", "" },
};
+#ifdef CUTSCENE_BORDERS_SWITCH
+bool CMenuManager::m_PrefsCutsceneBorders = true;
+#endif
+
+#ifdef MULTISAMPLING
+int8 CMenuManager::m_nPrefsMSAALevel = 0;
+int8 CMenuManager::m_nDisplayMSAALevel = 0;
+#endif
+
+#ifdef NO_ISLAND_LOADING
+int8 CMenuManager::m_DisplayIslandLoading = ISLAND_LOADING_LOW;
+int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
+#endif
int32 CMenuManager::m_PrefsSfxVolume = 102;
int32 CMenuManager::m_PrefsMusicVolume = 102;