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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-07 23:43:19 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-07 23:43:19 +0300
commitf7ac85e4925f6133f359385b9efb35c8d9d63a5a (patch)
tree3a7cd8b02f5ee590538f7ce1628966272ad14999 /src/render/Weather.h
parentf192d7052e9f30f0ba773bf3b07652cd47544ab6 (diff)
weather stuff
Diffstat (limited to 'src/render/Weather.h')
-rw-r--r--src/render/Weather.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/render/Weather.h b/src/render/Weather.h
index 63def9b9..9e4ea378 100644
--- a/src/render/Weather.h
+++ b/src/render/Weather.h
@@ -8,6 +8,14 @@ enum {
class CWeather
{
public:
+ enum {
+ WEATHER_RANDOM = -1,
+ WEATHER_SUNNY = 0,
+ WEATHER_CLOUDY = 1,
+ WEATHER_RAINY = 2,
+ WEATHER_FOGGY = 3,
+ WEATHER_TOTAL = 4
+ };
static int32 &SoundHandle;
static int32 &WeatherTypeInList;
@@ -46,4 +54,18 @@ public:
static void ForceWeatherNow(int16);
static void StoreWeatherState();
static void RestoreWeatherState();
+ static void AddRain();
};
+
+enum {
+ NUM_RAIN_STREAKS = 35
+};
+
+struct tRainStreak
+{
+ CVector position;
+ CVector direction;
+ uint32 timer;
+};
+
+extern RwTexture* (&gpRainDropTex)[4]; \ No newline at end of file