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authornmzik <nmzik@mail.ru>2019-10-19 14:20:51 +0300
committernmzik <nmzik@mail.ru>2019-10-19 14:20:51 +0300
commit86284ee7f9fbed53145e46c9d71e02cdda429055 (patch)
tree6104b73e7e57aa71985d2775213264a22e09a6a6 /src
parent49ce64d6acee45e23150afed2effc6d8cec57f9b (diff)
typo fix
Diffstat (limited to 'src')
-rw-r--r--src/core/Game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index fd8c93a4..3ac4acb0 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -84,7 +84,7 @@ void CGame::Process(void)
CPad::UpdatePads();
TheCamera.SetMotionBlurAlpha(0);
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
- TheCamera.SetMotionBlur(0, 0, 0, 0, 0);
+ TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
CCutsceneMgr::Update();
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();