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-rw-r--r--src/render/Renderer.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/render/Renderer.h b/src/render/Renderer.h
index 362741e3..e14f73b1 100644
--- a/src/render/Renderer.h
+++ b/src/render/Renderer.h
@@ -2,11 +2,20 @@
class CEntity;
+#ifdef FIX_BUGS
+#define LOD_DISTANCE (300.0f*TheCamera.LODDistMultiplier)
+#else
+#define LOD_DISTANCE 300.0f
+#endif
+#define FADE_DISTANCE 20.0f
+#define STREAM_DISTANCE 30.0f
+
extern bool gbShowPedRoadGroups;
extern bool gbShowCarRoadGroups;
extern bool gbShowCollisionPolys;
extern bool gbShowCollisionLines;
extern bool gbShowCullZoneDebugStuff;
+extern bool gbDisableZoneCull; // not original
extern bool gbBigWhiteDebugLightSwitchedOn;
extern bool gbDontRenderBuildings;
@@ -18,6 +27,13 @@ extern bool gbDontRenderVehicles;
class CVehicle;
class CPtrList;
+// unused
+struct BlockedRange
+{
+ float a, b; // unknown
+ BlockedRange *prev, *next;
+};
+
class CRenderer
{
static int32 ms_nNoOfVisibleEntities;
@@ -28,6 +44,10 @@ class CRenderer
static CVector ms_vecCameraPosition;
static CVehicle *m_pFirstPersonVehicle;
+ // unused
+ static BlockedRange aBlockedRanges[16];
+ static BlockedRange *pFullBlockedRanges;
+ static BlockedRange *pEmptyBlockedRanges;
public:
static float ms_lodDistScale;
static bool m_loadingPriority;
@@ -46,6 +66,8 @@ public:
static void RenderFirstPersonVehicle(void);
static void RenderCollisionLines(void);
+ // unused
+ static void RenderBlockBuildingLines(void);
static int32 SetupEntityVisibility(CEntity *ent);
static int32 SetupBigBuildingVisibility(CEntity *ent);