index
:
re3
lcs
master
miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fixes from master
miami
Sergeanur
2021-09-02
6
-57
/
+80
*
Audio: small refactoring
Sergeanur
2021-09-02
1
-29
/
+30
*
Fix heli sound
Sergeanur
2021-09-02
1
-3
/
+2
*
Audio: add separate buffer for player comments like on PS2 to fix overflow, a...
Sergeanur
2021-09-01
7
-8
/
+197
*
replace ugly else if with switch
Fire-Head
2021-08-30
1
-53
/
+48
*
Audio: ps2 code ifdef
Sergeanur
2021-08-30
2
-7
/
+11
*
Fix Squalo render out poly
Sergeanur
2021-08-29
1
-2
/
+2
*
Audio: fixing bugs, fixing types, making code more accurate to original
Sergeanur
2021-08-29
12
-3257
/
+3378
*
fix
Nikolay
2021-08-28
1
-1
/
+1
*
fix debug teleport
Nikolay Korolev
2021-08-26
1
-8
/
+9
*
Merge remote-tracking branch 'upstream/miami' into miami
Nikolay Korolev
2021-08-26
2
-3
/
+17
|
\
|
*
Fix acceleration sound on exiting the vehicle
Sergeanur
2021-08-26
1
-0
/
+4
|
*
Fix reflections with audio time scale
Sergeanur
2021-08-26
1
-3
/
+13
*
|
fixed debug teleport
Nikolay Korolev
2021-08-26
2
-3
/
+5
|
/
*
keep noinline only for broken vs versions
Nikolay Korolev
2021-08-26
1
-0
/
+2
*
Refactor cPedComments
Sergeanur
2021-08-25
4
-49
/
+49
*
Audio: refactoring, type fixes, renaming cAudioManager fields
Sergeanur
2021-08-25
8
-192
/
+189
*
Audio: fix PS2 ifdefs
Sergeanur
2021-08-24
2
-1
/
+3
*
Merge branch 'master' into miami
Sergeanur
2021-08-24
1
-1
/
+1
|
\
|
*
Audio enhancements:
Sergeanur
2021-08-24
5
-48
/
+164
|
*
Adjust plane free cam values for sparks to be visible in Dodo
erorcun
2021-08-23
1
-1
/
+1
|
*
Make ped comments update position and volume
Sergeanur
2021-08-23
4
-74
/
+108
|
*
Add forgotten bit from X11 detection
erorcun
2021-08-22
1
-1
/
+1
|
*
Fix an original bug about entering boat sometimes takes 2 key press
erorcun
2021-08-21
1
-12
/
+8
|
*
Fix map teleport Z coordinate
erorcun
2021-08-21
1
-1
/
+1
|
*
VC bits
erorcun
2021-08-21
2
-0
/
+32
|
*
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi...
Sergeanur
2021-08-21
4
-133
/
+141
|
*
fix
Nikolay Korolev
2021-08-20
1
-2
/
+2
|
*
small refactoring
Nikolay Korolev
2021-08-20
1
-8
/
+10
|
*
A few small audio changes
Sergeanur
2021-08-20
2
-7
/
+7
|
*
Audio refactoring:
Sergeanur
2021-08-20
5
-788
/
+828
|
*
CAutomobile fixes
aap
2021-08-20
1
-23
/
+24
|
*
update librw
withmorten
2021-08-19
1
-0
/
+0
|
*
Audio: ifdef more things that aren't on ps2
Sergeanur
2021-08-18
3
-2
/
+27
|
*
Fix acceleration sound playing when exiting the vehicle
Sergeanur
2021-08-18
1
-1
/
+1
|
*
One more type fix
Sergeanur
2021-08-18
1
-2
/
+2
|
*
More type fixes in audio
Sergeanur
2021-08-18
4
-23
/
+23
|
*
update librw
aap
2021-08-17
1
-0
/
+0
|
*
fix opengl; update librw
aap
2021-08-17
2
-2
/
+2
|
*
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
Sergeanur
2021-08-17
11
-211
/
+313
|
*
Remove FIX_BUGS that wasn't needed
Sergeanur
2021-08-17
1
-4
/
+0
|
*
Auto-detect X11 dependency
erorcun
2021-08-16
9
-8
/
+501
|
*
Fix impossible bullets & turn speed on heavy guns
erorcun
2021-08-16
5
-24
/
+117
|
*
Switch PR & remove X11 part from CMakeLists
erorcun
2021-08-16
37
-22
/
+470
|
|
\
|
|
*
Use svcGetInfo definitions from libnx
Adrian Graber
2021-07-13
1
-1
/
+1
|
|
*
Save current usable memory for Switch application
Adrian Graber
2021-07-13
1
-2
/
+3
|
|
*
Finish cmake stuff for Switch build
Adrian Graber
2021-07-13
3
-28
/
+43
|
|
*
Move assets to dedicated folder and redefine GLFW mappings for Switch
Adrian Graber
2021-07-13
6
-2
/
+27
|
|
*
Add Switch controller asset and configuration
Adrian Graber
2021-07-13
20
-2
/
+58
|
|
*
Fix WINDOWS -> WIN32 on cmake
Adrian Graber
2021-07-13
1
-1
/
+1
[next]