aboutsummaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Merge pull request #1233 from madebr/cmake-fixesHEADmasterwithmorten2021-09-032-1/+2
|\ | | | | Fix cmake installation with conan
| * conan: copy gamefiles to source folder so cmake install succeedsAnonymous Maarten2021-07-121-1/+1
| |
| * cmake: add _INSTALL cmake optionAnonymous Maarten2021-07-121-0/+1
| |
* | Fix ped comments on oalSergeanur2021-09-021-0/+3
| |
* | Fix reflection counterSergeanur2021-09-021-1/+2
| |
* | Audio: small refactoringSergeanur2021-09-021-25/+25
| |
* | Audio: a bit more PS2 changesSergeanur2021-09-022-0/+12
| |
* | PS2 ProcessReverbSergeanur2021-09-021-4/+12
| |
* | PS2 mission audio lengthSergeanur2021-09-021-0/+5
| |
* | Audio: PS2 cAudioManager::ServicePoliceRadioChannelSergeanur2021-09-021-4/+29
| |
* | Ped comments fixesSergeanur2021-09-022-9/+11
| |
* | Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ↵Sergeanur2021-09-025-206/+243
| | | | | | | | ProcessSpecial from PS2
* | fix librw to be most recentwithmorten2021-09-011-0/+0
| |
* | Audio: PS2 mission audioSergeanur2021-09-014-154/+366
| |
* | Audio: PS2 pager codeSergeanur2021-09-011-1/+21
| |
* | Audio: some PS2 codeSergeanur2021-09-013-3/+71
| |
* | Audio: ps2 code ifdefSergeanur2021-08-302-6/+10
| |
* | ps2 fixNikolay Korolev2021-08-292-0/+4
| |
* | fix PS2 scriptNikolay Korolev2021-08-293-1/+5
| |
* | Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-2912-2631/+2767
| |
* | Merge pull request #1322 from x87/masterNikolay2021-08-281-1/+3
|\ \ | | | | | | Mention CLEO Redux
| * | Mention CLEO Reduxx872021-08-271-1/+3
|/ /
* | fix debug teleportNikolay Korolev2021-08-261-6/+10
| |
* | Fix acceleration sound on exiting the vehicleSergeanur2021-08-261-0/+4
| |
* | keep noinline only for broken vs versionsNikolay Korolev2021-08-261-0/+2
| |
* | Refactor cPedCommentsSergeanur2021-08-254-50/+48
| |
* | Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur2021-08-258-240/+230
| |
* | Audio: fix PS2 ifdefsSergeanur2021-08-242-1/+3
| |
* | Audio enhancements:Sergeanur2021-08-245-48/+164
| | | | | | | | | | | | | | * redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed
* | Adjust plane free cam values for sparks to be visible in Dodoerorcun2021-08-231-1/+1
| |
* | Make ped comments update position and volumeSergeanur2021-08-234-74/+108
| |
* | Add forgotten bit from X11 detectionerorcun2021-08-221-1/+1
| |
* | Fix an original bug about entering boat sometimes takes 2 key presserorcun2021-08-211-12/+8
| |
* | Fix map teleport Z coordinateerorcun2021-08-211-1/+1
| |
* | VC bitserorcun2021-08-212-0/+32
| |
* | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* ↵Sergeanur2021-08-214-133/+141
| | | | | | | | vision)
* | fixNikolay Korolev2021-08-201-2/+2
| |
* | small refactoringNikolay Korolev2021-08-201-8/+10
| |
* | A few small audio changesSergeanur2021-08-202-7/+7
| |
* | Audio refactoring:Sergeanur2021-08-205-788/+828
| | | | | | | | | | | | | | | | * renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits
* | CAutomobile fixesaap2021-08-201-23/+24
| |
* | update librwwithmorten2021-08-191-0/+0
| |
* | Audio: ifdef more things that aren't on ps2Sergeanur2021-08-183-2/+27
| |
* | Fix acceleration sound playing when exiting the vehicleSergeanur2021-08-181-1/+1
| |
* | One more type fixSergeanur2021-08-181-2/+2
| |
* | More type fixes in audioSergeanur2021-08-184-23/+23
| |
* | update librwaap2021-08-171-0/+0
| |
* | fix opengl; update librwaap2021-08-172-2/+2
| |
* | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-1711-211/+313
| |
* | Remove FIX_BUGS that wasn't neededSergeanur2021-08-171-4/+0
| |