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path: root/src/core/PlayerInfo.cpp
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* Merge branch 'miami' into lcsSergeanur2021-06-301-1/+1
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| * rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for con...withmorten2021-06-281-1/+1
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-4/+2
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| * get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
| * m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
* | some more scriptNikolay Korolev2021-01-201-2/+4
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* rename m_vehEnterType -> m_vehDooraap2021-01-131-2/+2
* bug of the decadeaap2021-01-121-1/+1
* merge attemptNikolay Korolev2020-12-191-2/+2
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| * PlayerInfo functions reordered into original order, FindPlayer... functions m...Sergeanur2020-12-181-270/+370
| * Use SetPedStateSergeanur2020-12-151-1/+1
* | PlayerInfo functions reordered into original order, FindPlayer... functions m...Sergeanur2020-12-181-271/+355
* | FixSergeanur2020-08-241-1/+1
* | Wheelie opcodeeray orçunus2020-08-141-18/+18
* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-67/+296
* | Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
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| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+1
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-2/+2
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| * updated player control namesNikolay Korolev2020-06-211-2/+2
| * fixes, mostly from miamieray orçunus2020-06-041-1/+1
* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-1/+1
* | killing peds increase chaos leveleray orçunus2020-06-201-0/+2
* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-1/+1
* | game logicNikolay Korolev2020-05-311-0/+2
* | new script commands - mostly stubsNikolay Korolev2020-05-221-2/+3
* | script revisionNikolay Korolev2020-05-191-2/+2
* | sync with upstreamNikolay Korolev2020-05-171-0/+1
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| * | Weapon fixes and thingieseray orçunus2020-05-171-0/+1
* | | more script stuffNikolay Korolev2020-05-161-0/+1
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* | Merge branch 'master' into miamiSergeanur2020-05-141-36/+30
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| * Changing save/load for CPlayerInfo because of alignment crapSergeanur2020-05-131-36/+30
* | VC vehicles just barely working nowaap2020-05-071-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-2/+2
* SetPosition, final partSergeanur2020-05-051-3/+3
* Adding getters and setters for type and statusSergeanur2020-04-301-5/+5
* Try to build with mingwFilip Gawin2020-04-201-22/+22
* Merge pull request #474 from Nick007J/mastererorcun2020-04-191-0/+8
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| * replays bug fixNikolay Korolev2020-04-181-0/+8
* | Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-2/+2
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
* Part oneFilip Gawin2020-04-171-1/+1
* Remove patchesSergeanur2020-04-171-18/+1
* normalized line endings to LFaap2020-04-091-450/+450
* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+3
* CPopulation done, CCopPed and fixeseray orçunus2020-03-121-1/+1
* Fixes and cleanuperay orçunus2020-03-021-1/+1
* some changesNikolay Korolev2020-02-231-2/+2
* CPlayerPed continues (#294)erorcun2020-01-231-10/+10
* fixed vehicle enter crashNikolay Korolev2020-01-011-1/+1