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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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src
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core
/
World.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
Sergeanur
2021-08-09
1
-4
/
+4
*
Use bool8 in audio code
Sergeanur
2021-06-24
1
-2
/
+2
*
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-06-24
1
-2
/
+2
*
Merge pull request #1001 from Sergeanur/animNames
Sergeanur
2021-02-03
1
-1
/
+1
|
\
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*
Use original animation names from VCS
Sergeanur
2021-01-26
1
-1
/
+1
*
|
Use previous naming & fix LineOfSightSectorList too
erorcun
2021-01-28
1
-6
/
+6
*
|
Fix some Collision NaN/inf's
erorcun
2021-01-28
1
-4
/
+4
|
/
*
Includes overhaul, fix some compiler warnings
erorcun
2021-01-17
1
-5
/
+0
*
small CWorld fixes
Sergeanur
2021-01-01
1
-34
/
+34
*
remove superfluous CWorld::
aap
2020-12-31
1
-82
/
+82
*
mult -> div
aap
2020-12-31
1
-1
/
+1
*
Reorder CEntity functions into their original order
Sergeanur
2020-12-29
1
-2
/
+12
*
PlayerInfo functions reordered into original order, FindPlayer... functions m...
Sergeanur
2020-12-18
1
-96
/
+0
*
Fix
erorcun
2020-12-17
1
-5
/
+4
*
Merge pull request #871 from withmorten/sized-enums
erorcun
2020-12-09
1
-1
/
+1
|
\
|
*
uint8 enums fixed
withmorten
2020-12-07
1
-1
/
+1
*
|
Add NUM_LEVELS
Sergeanur
2020-12-08
1
-4
/
+4
|
/
*
more PS2 stuff; memory movement done
aap
2020-12-03
1
-19
/
+19
*
Merge pull request #854 from Nick007J/master
aap
2020-12-01
1
-0
/
+8
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\
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*
small garages revision + small template stuff
Nikolay Korolev
2020-11-30
1
-0
/
+8
*
|
some more GTA_VERSION
aap
2020-12-01
1
-1
/
+4
|
/
*
start using CMemoryHeap
aap
2020-11-26
1
-0
/
+3
*
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-10-18
1
-9
/
+9
*
Squeeze performance option, minor fixes
eray orçunus
2020-08-03
1
-0
/
+5
*
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2020-07-13
1
-1
/
+1
*
more cleanup
aap
2020-06-14
1
-17
/
+17
*
little CCam cleanup; fix in CWorld sphere test
aap
2020-06-12
1
-0
/
+4
*
fix
Nikolay Korolev
2020-05-28
1
-2
/
+2
*
small fixes
aap
2020-05-25
1
-14
/
+14
*
small fixes
aap
2020-05-19
1
-1
/
+1
*
Fix linux warnings
Filip Gawin
2020-05-12
1
-0
/
+1
*
IsStatic
Nikolay Korolev
2020-05-06
1
-7
/
+7
*
little cworld bugfix
aap
2020-05-06
1
-1
/
+1
*
merged master
aap
2020-05-05
1
-10
/
+8
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\
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*
More use of GetModelIndex
Sergeanur
2020-05-05
1
-10
/
+8
*
|
implemented most of streamed collisions and big buildings
aap
2020-05-05
1
-2
/
+2
|
/
*
SetPosition, final part
Sergeanur
2020-05-05
1
-10
/
+5
*
implemented most of vice city path system
aap
2020-05-03
1
-2
/
+2
*
SetPosition, part 1
Sergeanur
2020-05-02
1
-2
/
+2
*
Adding getters and setters for type and status
Sergeanur
2020-04-30
1
-7
/
+7
*
implemented skinned peds, no cutscene hands yet
aap
2020-04-24
1
-0
/
+5
*
Try to build with mingw
Filip Gawin
2020-04-20
1
-38
/
+38
*
replays bug fix
Nikolay Korolev
2020-04-18
1
-0
/
+15
*
Remove patches
Sergeanur
2020-04-17
1
-43
/
+14
*
Fix CWorld::FindObjectsOfTypeInRangeSectorList bug
saml1er
2020-04-17
1
-8
/
+10
*
Apply clang format to CWorld
saml1er
2020-04-17
1
-938
/
+1031
*
CWorld fixes
saml1er
2020-04-17
1
-220
/
+151
*
More CWorld fixes
saml1er
2020-04-17
1
-24
/
+24
*
Fix CWorld::RepositionOneObject bugs
saml1er
2020-04-17
1
-16
/
+45
*
CWorld complete
saml1er
2020-04-17
1
-22
/
+125
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