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* Fix some timer callsSergeanur2021-06-241-1/+1
* fix new rendereraap2021-06-241-0/+9
* add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten2021-02-181-2/+5
* add debug render groupsaap2021-02-181-0/+16
* debugmenu cleanupaap2021-02-131-1/+1
* Merge pull request #1029 from erorcun/mastererorcun2021-02-121-2/+52
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| * Cmake version for hashFilip Gawin2021-02-121-5/+3
| * Remove version text, add toggleable debug info(with commit hash!)erorcun2021-02-121-2/+54
* | Fix RW33Sergeanur2021-02-121-1/+1
* | imrove readme; enable screenshots with F12aap2021-02-121-0/+13
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* Some regular fixes and UB fixeserorcun2021-01-291-0/+5
* fixed uninitialized nearclipaap2021-01-281-0/+3
* how the hell did that happen?aap2021-01-211-1/+1
* fixed anisotropic filtering; updated librwaap2021-01-211-1/+7
* make building with Codewarrior 7 possiblewithmorten2021-01-211-2/+19
* update librwaap2021-01-101-1/+1
* first version of new rendereraap2021-01-051-5/+141
* fix custom pipes mem leakaap2020-12-291-14/+1
* Dynamically add pipelines options, only if neo.txd existserorcun2020-12-271-8/+0
* some more little ps2 fixesaap2020-12-201-4/+11
* ps2 fixesaap2020-12-201-34/+56
* fixes to last HUD commitserorcun2020-12-201-2/+1
* Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-191-15/+68
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| * PreAllocateRwObjectsaap2020-12-171-0/+57
| * AnimViewer fixes, commentary from miamierorcun2020-12-091-15/+11
* | restore original code, fixes, ps2 fontFire-Head2020-12-191-6/+42
* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-071-115/+283
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| * bit more GTA_VERSION and GTA_PS2aap2020-12-041-6/+12
| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-0/+2
| * some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap2020-12-011-0/+1
| * added a few registered pointers and memory debugaap2020-11-301-2/+6
| * start using CMemoryHeapaap2020-11-261-102/+227
| * memory heap starting to workaap2020-11-251-1/+1
| * neo screen dropletsaap2020-11-191-1/+16
| * Fix mouse lock/high-dpierorcun2020-11-161-2/+2
| * changes to RW layer so loading foreign files worksaap2020-11-111-0/+4
| * Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-101-6/+6
| * Revert "Font: Fix text dimensions"erorcun2020-11-081-1/+1
| * Merge pull request #789 from erorcun/mastererorcun2020-11-031-0/+8
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| | * rewrite CFO + postfx/pipeline optionserorcun2020-10-281-0/+8
| * | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add ext...withmorten2020-10-291-0/+3
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* / ps2 hud, restore original codeFire-Head2020-12-071-6/+42
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* Font: Fix text dimensionserorcun2020-10-251-1/+1
* clean up timebar ifdefsaap2020-10-251-43/+8
* Fix OpenGL Z-writeSergeanur2020-09-261-1/+3
* Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-0/+38
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| * Original screen grabberSergeanur2020-08-141-0/+38
* | neo pipelinesaap2020-08-181-2/+25
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* Squeeze performance option, minor fixeseray orçunus2020-08-031-0/+2
* Add cutscene borders switch to the menuSergeanur2020-07-111-2/+10