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* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-173-0/+9
* Switch PR & remove X11 part from CMakeListserorcun2021-08-167-9/+67
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| * Add Switch controller asset and configurationAdrian Graber2021-07-134-2/+37
| * Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber2021-07-133-9/+25
| * Enable Gamepad Menu on SwitchAdrian Graber2021-07-131-1/+1
| * Add Nintendo Switch initial supportAdrian Graber2021-07-133-4/+11
* | Remove not needed entry from configSergeanur2021-08-161-1/+0
* | Fix premature .ini saving leading to missing bindingserorcun2021-08-151-3/+0
* | Revert "map memory usage high default"erorcun2021-08-131-1/+1
* | map memory usage high defaultwithmorten2021-08-121-1/+1
* | Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-121-0/+2
* | Replace static_assert with #errorSergeanur2021-08-121-2/+2
* | Put more things under ifdefSergeanur2021-08-125-1/+19
* | Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-092-6/+6
* | Add sprite to the waypoint markerSergeanur2021-08-092-5/+58
* | small fixNikolay Korolev2021-08-081-2/+2
* | small refactoringNikolay Korolev2021-08-081-3/+3
* | Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
* | Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur2021-07-311-0/+4
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| * | Make cars and peds to not despawn when you look awaySergeanur2021-07-261-0/+4
* | | Merge pull request #1248 from davicr/radar-cutscene-bugfixSergeanur2021-07-311-3/+15
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| * | | Properly fix blip rendering during scripted sequencesDavi2021-07-221-3/+15
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* | | CVisibilityPlugins and CRenderer fixesaap2021-07-291-3/+3
* | | fixwithmorten2021-07-261-1/+1
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* | fix garbage data written in garage save blockwithmorten2021-07-191-1/+1
* | Make PS2 VB files work together with PC audio filesSergeanur2021-07-151-1/+1
* | Remove stupid castSergeanur2021-07-151-1/+1
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* Vanilla config for Windows and win-x86 onlywithmorten2021-07-121-0/+4
* fixwithmorten2021-07-121-1/+1
* Reorganize config.hSergeanur2021-07-121-131/+50
* switch out current ini_parser.hpp with pulzed/mINIwithmorten2021-07-121-49/+60
* Merge pull request #1149 from withmorten/saveserorcun2021-07-123-8/+84
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| * finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-103-8/+84
* | Unite all sliderserorcun2021-07-121-2/+2
* | Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-07-128-42/+153
* | Merge/sync fixes after threaded audioerorcun2021-07-101-2/+5
* | Multi-threaded audio fixeserorcun2021-07-101-1/+2
* | Multi-threaded audio streamserorcun2021-07-101-0/+1
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* add librw defines to vanilla defines undefswithmorten2021-07-091-0/+5
* Use CPad functions to check key states in script loaderSergeanur2021-07-081-15/+2
* Merge pull request #1187 from mssx86/musl_fixerorcun2021-07-051-0/+1
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| * fix: add missing limits.h includes to enable bulding on musl.mssx862021-07-011-0/+1
* | fix previous PED_SKIN commit, add commentswithmorten2021-07-031-3/+3
* | disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is dis...withmorten2021-07-031-0/+6
* | Sanitizer fixes 2erorcun2021-07-031-1/+1
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* Pause radio when game is pausedSergeanur2021-06-301-0/+1
* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-289-30/+30
* Less invasive red tint on Delete Game pageerorcun2021-06-271-34/+5
* Fix map texture leakerorcun2021-06-271-1/+3
* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-264-189/+28