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re3
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miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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path:
root
/
src
/
entities
/
Physical.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
CPhysical fixes and cleanup
aap
2021-08-02
1
-25
/
+26
*
Physical: division by zero fix
erorcun
2021-07-10
1
-0
/
+4
*
CEntity and C(Vu)Vector fixes and cleanup
aap
2021-06-24
1
-4
/
+4
*
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-06-24
1
-3
/
+3
*
Revert "First batch of fixes (CallAndMessage)"
Filip Gawin
2021-01-31
1
-16
/
+11
*
First batch of fixes (CallAndMessage)
Filip Gawin
2021-01-31
1
-11
/
+16
*
make building with Codewarrior 7 possible
withmorten
2021-01-21
1
-5
/
+5
*
Fix build without FIX_BUGS, divide to 0 fixes
erorcun
2021-01-13
1
-1
/
+36
*
Fixes from miami Entity/Physical proof-read 1
erorcun
2021-01-04
1
-9
/
+15
*
Add bike leftovers
Sergeanur
2020-12-28
1
-1
/
+6
*
GTA_VERSION define and some config.h cleanup
aap
2020-11-29
1
-1
/
+1
*
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
1
-12
/
+12
*
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-10-18
1
-13
/
+13
*
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2020-07-13
1
-1
/
+1
*
minor fixes
Nikolay Korolev
2020-06-06
1
-0
/
+4
*
fixing some uninitialized stuff
Nikolay Korolev
2020-06-06
1
-0
/
+3
*
eSurfaceType
aap
2020-05-26
1
-1
/
+1
*
fixes for CPhysical and friends
aap
2020-05-22
1
-46
/
+51
*
small fixes
aap
2020-05-19
1
-4
/
+4
*
Fixed arguments for sound collisions
Sergeanur
2020-05-07
1
-2
/
+2
*
IsStatic
Nikolay Korolev
2020-05-06
1
-7
/
+7
*
sorted out object collision enums
aap
2020-05-06
1
-2
/
+2
*
Remove Miami stuff
Sergeanur
2020-05-05
1
-2
/
+0
*
SetPosition, final part
Sergeanur
2020-05-05
1
-4
/
+4
*
implemented most of vice city path system
aap
2020-05-03
1
-0
/
+2
*
Rename m_phy_flagA80 to bSkipLineCol
Sergeanur
2020-04-30
1
-11
/
+11
*
Rename m_ped_flagA2 into bWasStanding
Sergeanur
2020-04-30
1
-2
/
+2
*
Adding getters and setters for type and status
Sergeanur
2020-04-30
1
-17
/
+17
*
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-21
1
-20
/
+20
|
\
|
*
Try to build with mingw
Filip Gawin
2020-04-20
1
-20
/
+20
*
|
sync with master
Nikolay Korolev
2020-04-19
1
-6
/
+6
|
\
|
|
*
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-19
1
-6
/
+6
*
|
1.1 patch stuff
Nikolay Korolev
2020-04-19
1
-0
/
+4
|
/
*
Remove patches
Sergeanur
2020-04-17
1
-56
/
+1
*
Merge pull request #440 from Fire-Head/master
Nikolay Korolev
2020-04-15
1
-1
/
+1
|
\
|
*
CWeapon done, ps2 cheats fix
Fire-Head
2020-04-15
1
-1
/
+1
*
|
Many fixes and cleanup
eray orçunus
2020-04-15
1
-3
/
+3
*
|
finished CBoat
aap
2020-04-13
1
-1
/
+1
|
/
*
Fixes for Serge's review
Filip Gawin
2020-03-22
1
-1
/
+1
*
Fixes and cleanup
eray orçunus
2020-03-02
1
-1
/
+1
*
Fixes for aap review (audio8)
Filip Gawin
2019-10-26
1
-1
/
+1
*
More audio (to hook and test)
Filip Gawin
2019-10-26
1
-1
/
+1
*
Fixes
eray orçunus
2019-10-05
1
-1
/
+1
*
P.e.d.s.
eray orçunus
2019-09-14
1
-1
/
+1
*
finished CPathFind
aap
2019-08-09
1
-12
/
+13
*
RunningScript, part 4, plus some fixes
Nikolay Korolev
2019-08-03
1
-1
/
+1
*
added wrappers around math functions
aap
2019-07-10
1
-16
/
+16
*
Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
eray orçunus
2019-07-10
1
-6
/
+6
|
\
|
*
more CAutomobile
aap
2019-07-09
1
-2
/
+2
|
*
more CAutomobile
aap
2019-07-08
1
-4
/
+4
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