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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Commit message (
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Author
Age
Files
Lines
*
CPhysical fixes and cleanup
aap
2021-08-02
2
-27
/
+26
*
Merge pull request #1149 from withmorten/saves
erorcun
2021-07-12
1
-2
/
+2
|
\
|
*
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
withmorten
2021-07-10
1
-2
/
+2
*
|
Physical: division by zero fix
erorcun
2021-07-10
1
-0
/
+4
|
/
*
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
1
-2
/
+4
*
Pool fixes
erorcun
2021-06-26
2
-4
/
+4
*
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-26
1
-4
/
+2
*
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-25
1
-2
/
+4
*
CEntity and C(Vu)Vector fixes and cleanup
aap
2021-06-24
3
-18
/
+26
*
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-06-24
2
-14
/
+14
*
Revert "First batch of fixes (CallAndMessage)"
Filip Gawin
2021-01-31
2
-22
/
+11
*
First batch of fixes (CallAndMessage)
Filip Gawin
2021-01-31
2
-11
/
+22
*
Merge remote-tracking branch 'upstream/master' into cw
withmorten
2021-01-21
1
-1
/
+5
|
\
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*
Get rid of RwMatrix in CMatrix
Sergeanur
2021-01-18
1
-1
/
+5
*
|
make building with Codewarrior 7 possible
withmorten
2021-01-21
1
-5
/
+5
|
/
*
Fix build without FIX_BUGS, divide to 0 fixes
erorcun
2021-01-13
1
-1
/
+36
*
fix building with PED_SKIN
aap
2021-01-12
1
-0
/
+2
*
Use original names
Sergeanur
2021-01-08
1
-1
/
+1
*
Fix CEntity::UpdateRwFrame
Sergeanur
2021-01-04
1
-1
/
+1
*
Fixes from miami Entity/Physical proof-read 1
erorcun
2021-01-04
2
-15
/
+17
*
Reorder CEntity functions into their original order
Sergeanur
2020-12-29
2
-547
/
+304
*
Add bike leftovers
Sergeanur
2020-12-28
1
-1
/
+6
*
buildings directory
Sergeanur
2020-12-20
5
-80
/
+0
*
uint8 enums fixed
withmorten
2020-12-07
1
-6
/
+6
*
GTA_VERSION define and some config.h cleanup
aap
2020-11-29
1
-1
/
+1
*
start using CMemoryHeap
aap
2020-11-26
1
-0
/
+5
*
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
1
-12
/
+12
*
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-10-18
2
-14
/
+15
*
fixed hanim for 64 bit
aap
2020-07-24
1
-1
/
+1
*
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2020-07-13
3
-4
/
+4
*
renamed 2dfx shadowRange to Size
aap
2020-06-28
1
-5
/
+5
*
minor fixes
Nikolay Korolev
2020-06-06
1
-0
/
+4
*
fixing some uninitialized stuff
Nikolay Korolev
2020-06-06
1
-0
/
+3
*
eSurfaceType
aap
2020-05-26
1
-1
/
+1
*
fixes for CPhysical and friends
aap
2020-05-22
2
-50
/
+54
*
bla
aap
2020-05-19
1
-1
/
+1
*
small fixes
aap
2020-05-19
2
-5
/
+5
*
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-10
5
-15
/
+8
*
defined out asserts.
bigbossbro08
2020-05-10
5
-0
/
+15
*
Fixed arguments for sound collisions
Sergeanur
2020-05-07
1
-2
/
+2
*
IsStatic
Nikolay Korolev
2020-05-06
2
-7
/
+8
*
sorted out object collision enums
aap
2020-05-06
1
-2
/
+2
*
some work on zones
aap
2020-05-06
1
-1
/
+1
*
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
Sergeanur
2020-05-05
2
-20
/
+0
*
Remove Miami stuff
Sergeanur
2020-05-05
4
-22
/
+0
*
merged master
aap
2020-05-05
3
-5
/
+5
|
\
|
*
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
2
-4
/
+4
|
*
More use of GetModelIndex
Sergeanur
2020-05-05
1
-1
/
+1
*
|
implemented most of streamed collisions and big buildings
aap
2020-05-05
2
-1
/
+37
|
/
*
SetPosition, final part
Sergeanur
2020-05-05
1
-4
/
+4
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