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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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path:
root
/
src
/
render
/
Clouds.cpp
Commit message (
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)
Author
Age
Files
Lines
*
add debug render groups
aap
2021-02-18
1
-0
/
+13
*
fix clouds
aap
2021-02-09
1
-2
/
+2
*
PlayerInfo functions reordered into original order, FindPlayer... functions m...
Sergeanur
2020-12-18
1
-1
/
+1
*
GTA_VERSION define and some config.h cleanup
aap
2020-11-29
1
-5
/
+5
*
fixed clouds render
aap
2020-08-14
1
-41
/
+43
*
fixes for braking and cloud rotation at high fps
aap
2020-05-18
1
-0
/
+5
*
little fixes to CClouds; disabled object clipping for SA cam
aap
2020-05-12
1
-6
/
+5
*
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-21
1
-4
/
+4
|
\
|
*
Try to build with mingw
Filip Gawin
2020-04-20
1
-4
/
+4
*
|
1.1 patch stuff
Nikolay Korolev
2020-04-19
1
-0
/
+15
|
/
*
Remove patches
Sergeanur
2020-04-17
1
-10
/
+1
*
Ped fixes and ref removal
eray orçunus
2020-04-17
1
-7
/
+7
*
fixed clouds and sprites
aap
2020-04-15
1
-1
/
+1
*
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2020-04-09
1
-7
/
+7
*
and of course the last commit didnt fix everything
aap
2019-07-10
1
-1
/
+1
*
added wrappers around math functions
aap
2019-07-10
1
-7
/
+7
*
misc classes finished
aap
2019-07-06
1
-1
/
+11
*
Update Frontend.
_AG
2019-07-03
1
-23
/
+23
*
finished CSprite(2d)
aap
2019-05-21
1
-0
/
+1
*
first commit
aap
2019-05-15
1
-0
/
+430