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path: root/src/render/Hud.cpp
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* Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-1/+1
* fixed radar renderingaap2020-06-021-8/+2
* R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-2/+1
* Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-22/+19
* Merge pull request #574 from Xinerki/miamierorcun2020-05-221-2/+36
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| * wasted/busted text colorXinerki2020-05-211-1/+1
| * make reloadables optionalXinerki2020-05-211-0/+2
| * fancy HUD.TXD reloaderXinerki2020-05-211-0/+22
| * radardisc shadowXinerki2020-05-211-1/+11
* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-29/+59
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* Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-05-191-4/+14
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| * Zone and Vehicle text slantXinerki2020-05-191-4/+14
* | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-58/+238
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* some HUD colorsaap2020-05-171-21/+46
* Weapon layer in Pedseray orçunus2020-05-151-21/+45
* Ceil health and armor values in hud (fix 99 health)Sergeanur2020-05-021-0/+8
* FixesSergeanur2020-04-271-10/+14
* Merge branch 'master' into MoreLanguagesSergeanur2020-04-261-63/+62
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| * Merge pull request #477 from ShFil119/mingwshfil2020-04-201-4/+4
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| | * Try to build with mingwFilip Gawin2020-04-201-4/+4
| * | beta OddJob(unique jump etc) sliding textFire-Head2020-04-201-0/+7
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| * Hide Vehicle/Zone name during Wasted/Busted...gennariarmando2020-04-181-0/+9
| * Remove patchesSergeanur2020-04-171-16/+1
| * rem refsFire-Head2020-04-171-39/+39
| * Fix misplaced targetingSergeanur2020-04-161-4/+2
* | More japaneseSergeanur2020-04-161-2/+5
* | Merge branch 'master' into MoreLanguagesSergeanur2020-04-151-122/+153
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| * CMenuManager done and CHud fixeseray orçunus2020-04-121-121/+158
| * PS2 Cheats, restored R*namesFire-Head2020-04-091-2/+2
* | JapaneseSergeanur2020-04-051-11/+19
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* fixesSergeanur2020-04-021-2/+4
* Wrappers cleanupSergeanur2020-03-291-41/+1
* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
* Finished CCam; various smaller thingsaap2020-03-271-21/+18
* Fixes for Serge's reviewFilip Gawin2020-03-221-29/+29
* CPopulation done, CCopPed and fixeseray orçunus2020-03-121-6/+3
* Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysi...Sergeanur2020-02-011-8/+8
* Fix damage bar assert crashSergeanur2020-02-011-1/+5
* Fixeseray orçunus2020-01-111-2/+0
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-25/+31
* Merge branch 'master' into masterFire_Head2019-10-271-7/+7
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| * ControllerConfig doneFire-Head2019-10-271-7/+7
* | Fixes&Pedseray orçunus2019-10-251-1/+2
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* Gangs save and missed sound enumsSergeanur2019-10-171-1/+1
* CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur2019-10-071-8/+3
* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-3/+3
* CHud: timer and damage fixesSergeanur2019-10-061-46/+70
* Fixed a bunch of calculation mistakes in CHudSergeanur2019-10-051-127/+153
* Fixed disappearing ammo countSergeanur2019-10-041-17/+13
* More more more audioFilip Gawin2019-08-271-10/+10