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re3
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master
miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Author
Age
Files
Lines
*
core/FileLoader.cpp
aap
2020-12-21
1
-23
/
+0
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Merge branch 'master' of https://github.com/GTAmodding/re3
Fire-Head
2020-12-19
1
-5
/
+14
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sync vis-plugins with miami
aap
2020-12-13
1
-5
/
+14
*
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Merge branch 'master' of https://github.com/GTAmodding/re3
Fire-Head
2020-12-07
12
-81
/
+1499
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fix pMemoryTop
aap
2020-12-05
1
-7
/
+7
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*
typo
aap
2020-12-04
1
-1
/
+1
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*
bit more GTA_VERSION and GTA_PS2
aap
2020-12-04
1
-0
/
+5
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*
bla
aap
2020-12-02
1
-2
/
+1
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*
rpDefaultGeometryInstance
aap
2020-12-02
1
-6
/
+85
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*
TexturePools
Sergeanur
2020-12-01
4
-7
/
+263
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*
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
aap
2020-12-01
2
-1
/
+2
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*
Merge pull request #841 from aap/master
aap
2020-11-28
7
-166
/
+270
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*
moved some stuff to MemoryMgr
aap
2020-11-28
4
-137
/
+142
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start using CMemoryHeap
aap
2020-11-26
5
-108
/
+207
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*
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Make texture conversion work a bit faster
Sergeanur
2020-11-28
1
-0
/
+16
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/
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*
memory heap starting to work
aap
2020-11-25
2
-6
/
+22
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*
implemented CMemoryHeap, not used or tested yet
aap
2020-11-25
2
-0
/
+736
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*
two unused functions
aap
2020-11-23
2
-0
/
+43
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*
finished cullzones
aap
2020-11-22
1
-2
/
+0
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*
more fixes to librw stuff
aap
2020-11-18
1
-3
/
+3
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*
changes to librw layer, GLES now runtime choice
aap
2020-11-18
1
-4
/
+88
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changes to RW layer so loading foreign files works
aap
2020-11-11
2
-0
/
+79
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*
Merge pull request #792 from withmorten/master
aap
2020-10-31
1
-2
/
+4
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*
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add ext...
withmorten
2020-10-29
1
-2
/
+4
*
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ps2 hud, restore original code
Fire-Head
2020-12-07
1
-0
/
+1
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/
/
*
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few more fixes to last commit
aap
2020-10-29
1
-1
/
+1
*
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implemented extra model flags for backface culling and alpha test from mobile
aap
2020-10-29
3
-2
/
+33
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/
*
librw update
erorcun
2020-10-24
1
-1
/
+1
*
Messages and CameraSize fix
erorcun
2020-10-24
1
-2
/
+4
*
Fixes and style changes from miami
erorcun
2020-10-18
1
-1
/
+10
*
small fixes
aap
2020-08-20
3
-14
/
+7
*
txd.img bug
aap
2020-08-19
1
-0
/
+5
*
neo pipelines
aap
2020-08-18
2
-0
/
+11
*
rename shit
aap
2020-07-29
2
-3
/
+3
*
Add forgotten file
Sergeanur
2020-07-29
1
-0
/
+247
*
Dual pass rendering for RW 3.3
Sergeanur
2020-07-29
2
-4
/
+8
*
The real pickup reflection fix
Sergeanur
2020-07-29
2
-1
/
+43
*
Add ps2 audio paths
Sergeanur
2020-07-23
1
-3
/
+3
*
64-bit on Windows
eray orçunus
2020-07-22
3
-6
/
+6
*
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
Sergeanur
2020-07-22
1
-15
/
+98
*
tiny cleanup
aap
2020-07-16
1
-1
/
+1
*
Revert "FONT_BANK renamed to FONT_STANDARD"
Fire-Head
2020-06-07
1
-1
/
+1
*
FONT_BANK renamed to FONT_STANDARD
Sergeanur
2020-06-07
1
-1
/
+1
*
hanim fix
aap
2020-06-01
1
-2
/
+8
*
fixes for 64 bit build
aap
2020-05-16
1
-0
/
+11
*
Fix linux warnings
Filip Gawin
2020-05-12
1
-6
/
+9
*
Merge pull request #533 from erorcun/master
erorcun
2020-05-12
3
-24
/
+25
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*
Linux build support
eray orçunus
2020-05-11
3
-24
/
+25
*
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RenderPedCB from VC
aap
2020-05-11
1
-5
/
+9
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/
*
some fixes and cosmetic changes
aap
2020-05-10
1
-0
/
+8
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