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re3
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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Commit message (
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Author
Age
Files
Lines
*
CVisibilityPlugins and CRenderer fixes
aap
2021-07-29
2
-17
/
+40
*
Pool fixes
erorcun
2021-06-26
1
-4
/
+4
*
CEntity and C(Vu)Vector fixes and cleanup
aap
2021-06-24
1
-1
/
+0
*
fix new renderer
aap
2021-06-24
1
-0
/
+3
*
fix postfx fix
aap
2021-06-24
1
-7
/
+6
*
fix postfx
aap
2021-02-28
1
-0
/
+8
*
make debug render groups optional
aap
2021-02-19
2
-0
/
+6
*
update librw; render groups only if extension supported
aap
2021-02-18
1
-2
/
+4
*
d3d9 debug render groups
aap
2021-02-18
1
-0
/
+24
*
add debug render groups
aap
2021-02-18
1
-0
/
+3
*
renderer fix from miami
withmorten
2021-01-31
1
-0
/
+4
*
Fix texture conversion box
GaryOderNichts
2021-01-27
1
-0
/
+1
*
fixed anisotropic filtering; updated librw
aap
2021-01-21
1
-0
/
+9
*
Includes overhaul, fix some compiler warnings
erorcun
2021-01-17
1
-2
/
+0
*
Fix build without FIX_BUGS, divide to 0 fixes
erorcun
2021-01-13
2
-5
/
+6
*
fix building with PED_SKIN
aap
2021-01-12
1
-0
/
+1
*
first version of new renderer
aap
2021-01-05
2
-0
/
+23
*
Reorder CEntity functions into their original order
Sergeanur
2020-12-29
1
-20
/
+0
*
signed/unsigned fixes, and some other fixes
erorcun
2020-12-27
2
-6
/
+6
*
core/FileLoader.cpp
aap
2020-12-21
1
-23
/
+0
*
Merge branch 'master' of https://github.com/GTAmodding/re3
Fire-Head
2020-12-19
1
-5
/
+14
|
\
|
*
sync vis-plugins with miami
aap
2020-12-13
1
-5
/
+14
*
|
Merge branch 'master' of https://github.com/GTAmodding/re3
Fire-Head
2020-12-07
12
-81
/
+1499
|
\
|
|
*
fix pMemoryTop
aap
2020-12-05
1
-7
/
+7
|
*
typo
aap
2020-12-04
1
-1
/
+1
|
*
bit more GTA_VERSION and GTA_PS2
aap
2020-12-04
1
-0
/
+5
|
*
bla
aap
2020-12-02
1
-2
/
+1
|
*
rpDefaultGeometryInstance
aap
2020-12-02
1
-6
/
+85
|
*
TexturePools
Sergeanur
2020-12-01
4
-7
/
+263
|
*
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
aap
2020-12-01
2
-1
/
+2
|
*
Merge pull request #841 from aap/master
aap
2020-11-28
7
-166
/
+270
|
|
\
|
|
*
moved some stuff to MemoryMgr
aap
2020-11-28
4
-137
/
+142
|
|
*
start using CMemoryHeap
aap
2020-11-26
5
-108
/
+207
|
*
|
Make texture conversion work a bit faster
Sergeanur
2020-11-28
1
-0
/
+16
|
|
/
|
*
memory heap starting to work
aap
2020-11-25
2
-6
/
+22
|
*
implemented CMemoryHeap, not used or tested yet
aap
2020-11-25
2
-0
/
+736
|
*
two unused functions
aap
2020-11-23
2
-0
/
+43
|
*
finished cullzones
aap
2020-11-22
1
-2
/
+0
|
*
more fixes to librw stuff
aap
2020-11-18
1
-3
/
+3
|
*
changes to librw layer, GLES now runtime choice
aap
2020-11-18
1
-4
/
+88
|
*
changes to RW layer so loading foreign files works
aap
2020-11-11
2
-0
/
+79
|
*
Merge pull request #792 from withmorten/master
aap
2020-10-31
1
-2
/
+4
|
|
\
|
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*
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add ext...
withmorten
2020-10-29
1
-2
/
+4
*
|
|
ps2 hud, restore original code
Fire-Head
2020-12-07
1
-0
/
+1
|
/
/
*
|
few more fixes to last commit
aap
2020-10-29
1
-1
/
+1
*
|
implemented extra model flags for backface culling and alpha test from mobile
aap
2020-10-29
3
-2
/
+33
|
/
*
librw update
erorcun
2020-10-24
1
-1
/
+1
*
Messages and CameraSize fix
erorcun
2020-10-24
1
-2
/
+4
*
Fixes and style changes from miami
erorcun
2020-10-18
1
-1
/
+10
*
small fixes
aap
2020-08-20
3
-14
/
+7
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