index
:
re3
lcs
master
miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
weapons
/
Weapon.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix impossible bullets & turn speed on heavy guns
erorcun
2021-08-16
1
-12
/
+60
*
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
Sergeanur
2021-07-26
1
-0
/
+10
*
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
withmorten
2021-07-10
1
-1
/
+1
*
Sanitizer fixes 2
erorcun
2021-07-03
1
-0
/
+4
*
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-28
1
-1
/
+1
*
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
1
-0
/
+1
*
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-26
1
-1
/
+0
*
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-25
1
-0
/
+1
*
Fix muzzleflash rotation
Sergeanur
2021-02-26
1
-0
/
+17
*
Use original animation names from VCS
Sergeanur
2021-01-26
1
-10
/
+10
*
PlayerInfo functions reordered into original order, FindPlayer... functions m...
Sergeanur
2020-12-18
1
-2
/
+2
*
Reorganize CPed functions into their original cpp files
Sergeanur
2020-11-19
1
-0
/
+10
*
fix FireShotgun missing normalise
Fire-Head
2020-10-28
1
-2
/
+10
*
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-10-18
1
-8
/
+8
*
silentpatch fixes
Nikolay Korolev
2020-09-26
1
-0
/
+3
*
Restored beta police system(disabled), fixes from miami, debug info for CFO c...
erorcun
2020-07-01
1
-1
/
+1
*
some vehicle cleanup
aap
2020-06-02
1
-11
/
+10
*
all my fixes live in exes
eray orçunus
2020-05-24
1
-23
/
+23
*
More save/load alignment fixes
Sergeanur
2020-05-13
1
-12
/
+17
*
Fix linux warnings
Filip Gawin
2020-05-12
1
-0
/
+8
*
fix shotgun
Nikolay Korolev
2020-05-12
1
-1
/
+1
*
Remove odd calculations for bullet hit smoke
Sergeanur
2020-05-12
1
-5
/
+21
*
named anim assoc flags
aap
2020-05-09
1
-1
/
+1
*
IsStatic
Nikolay Korolev
2020-05-06
1
-5
/
+5
*
changed saving compatibility
Nikolay Korolev
2020-05-02
1
-1
/
+27
*
Adding getters and setters for type and status
Sergeanur
2020-04-30
1
-14
/
+14
*
fixed shooting target
aap
2020-04-25
1
-2
/
+2
*
implemented skinned peds, no cutscene hands yet
aap
2020-04-24
1
-2
/
+1
*
Try to build with mingw
Filip Gawin
2020-04-20
1
-15
/
+18
*
Remove patches
Sergeanur
2020-04-17
1
-36
/
+2
*
Various fixes
eray orçunus
2020-04-16
1
-1
/
+1
*
fixed crash
Fire-Head
2020-04-15
1
-1
/
+1
*
fixed uzi/ak47/m16 trace
Fire-Head
2020-04-15
1
-1
/
+1
*
'fix' fix
Fire-Head
2020-04-15
1
-16
/
+15
*
weapon cosmetic fix
Fire-Head
2020-04-15
1
-483
/
+484
*
Update Weapon.cpp
Fire_Head
2020-04-15
1
-1
/
+1
*
CWeapon done, ps2 cheats fix
Fire-Head
2020-04-15
1
-26
/
+2209
*
vehicles missing functions + fixes
Nikolay Korolev
2020-04-01
1
-0
/
+1
*
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*...
Fire-Head
2020-03-28
1
-0
/
+1
*
CPlayerPed & CMenuManager (#286)
erorcun
2020-01-07
1
-2
/
+14
*
CGame::Process() && CGame::ReloadIPLs
nmzik
2019-10-19
1
-0
/
+1
*
AnimViewer!
eray orçunus
2019-08-15
1
-0
/
+1
*
Ped & fixes, including peds dive into danger fix
eray orçunus
2019-07-25
1
-0
/
+37
*
implemented CAutomobile::TankControl
aap
2019-07-25
1
-0
/
+1
*
bit more CAutomobile
aap
2019-07-23
1
-0
/
+2
*
Phone, World, Ped
eray orçunus
2019-07-15
1
-0
/
+6
*
CPed...
eray orçunus
2019-07-06
1
-0
/
+6
*
More CPed
eray orçunus
2019-07-01
1
-1
/
+36
*
Big CPed update
eray orçunus
2019-06-20
1
-0
/
+2
*
implemented some of CCam and dependencies
aap
2019-05-29
1
-0
/
+4