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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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weapons
Commit message (
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Author
Age
Files
Lines
*
Fix impossible bullets & turn speed on heavy guns
erorcun
2021-08-16
1
-12
/
+60
*
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
Sergeanur
2021-07-26
1
-0
/
+10
*
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
withmorten
2021-07-10
1
-1
/
+1
*
Sanitizer fixes 2
erorcun
2021-07-03
1
-0
/
+4
*
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-28
1
-1
/
+1
*
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
1
-0
/
+1
*
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-26
1
-1
/
+0
*
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-25
1
-0
/
+1
*
Use bool8 in audio code
Sergeanur
2021-06-24
1
-1
/
+1
*
Fix muzzleflash rotation
Sergeanur
2021-02-26
1
-0
/
+17
*
add debug render groups
aap
2021-02-18
1
-0
/
+5
*
Use original animation names from VCS
Sergeanur
2021-01-26
3
-16
/
+16
*
make building with Codewarrior 7 possible
withmorten
2021-01-21
2
-26
/
+25
*
Fix UB in ProjectileInfo.cpp
shfil
2020-12-31
1
-1
/
+5
*
fix UB
aap
2020-12-31
1
-0
/
+5
*
Ped: WeaponInfo: little fixes and renamings
erorcun
2020-12-28
1
-3
/
+2
*
Weapon flags changed from bit fields to bit mask (R* vision)
Sergeanur
2020-12-26
3
-32
/
+22
*
Fix use of strncmp
Sergeanur
2020-12-25
1
-1
/
+1
*
PlayerInfo functions reordered into original order, FindPlayer... functions m...
Sergeanur
2020-12-18
1
-2
/
+2
*
GTA_VERSION define and some config.h cleanup
aap
2020-11-29
1
-1
/
+1
*
Reorganize CPed functions into their original cpp files
Sergeanur
2020-11-19
1
-0
/
+10
*
fix FireShotgun missing normalise
Fire-Head
2020-10-28
1
-2
/
+10
*
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-10-18
2
-11
/
+11
*
Fix some sanitizer errors, improve POSIX streamer
eray orçunus
2020-10-04
1
-11
/
+11
*
silentpatch fixes
Nikolay Korolev
2020-09-26
1
-0
/
+3
*
Squeeze performance option, minor fixes
eray orçunus
2020-08-03
3
-3
/
+102
*
64-bit on Windows
eray orçunus
2020-07-22
1
-1
/
+1
*
Restored beta police system(disabled), fixes from miami, debug info for CFO c...
erorcun
2020-07-01
1
-1
/
+1
*
small fixes
Sergeanur
2020-06-13
1
-1
/
+2
*
some vehicle cleanup
aap
2020-06-02
1
-11
/
+10
*
all my fixes live in exes
eray orçunus
2020-05-24
3
-27
/
+27
*
More save/load alignment fixes
Sergeanur
2020-05-13
1
-12
/
+17
*
Fix linux warnings
Filip Gawin
2020-05-12
4
-5
/
+17
*
fix shotgun
Nikolay Korolev
2020-05-12
1
-1
/
+1
*
Remove odd calculations for bullet hit smoke
Sergeanur
2020-05-12
1
-5
/
+21
*
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-10
1
-1
/
+1
*
named anim assoc flags
aap
2020-05-09
2
-2
/
+2
*
IsStatic
Nikolay Korolev
2020-05-06
2
-7
/
+7
*
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-05-02
1
-1
/
+1
|
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*
SetPosition, part 1
Sergeanur
2020-05-02
1
-1
/
+1
*
|
changed saving compatibility
Nikolay Korolev
2020-05-02
2
-1
/
+32
|
/
*
Adding getters and setters for type and status
Sergeanur
2020-04-30
3
-16
/
+16
*
Changing prefixes for some audio fields
Sergeanur
2020-04-28
1
-1
/
+1
*
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-25
1
-2
/
+2
|
\
|
*
fixed shooting target
aap
2020-04-25
1
-2
/
+2
*
|
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-25
1
-2
/
+1
|
\
|
|
*
implemented skinned peds, no cutscene hands yet
aap
2020-04-24
1
-2
/
+1
*
|
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-21
9
-82
/
+90
|
\
|
|
*
Try to build with mingw
Filip Gawin
2020-04-20
9
-82
/
+90
*
|
sync with master
Nikolay Korolev
2020-04-19
1
-1
/
+0
|
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