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miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Commit message (
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Author
Age
Files
Lines
*
Audio: some PS2 code
Sergeanur
2021-09-01
3
-3
/
+71
*
Audio: ps2 code ifdef
Sergeanur
2021-08-30
2
-6
/
+10
*
ps2 fix
Nikolay Korolev
2021-08-29
2
-0
/
+4
*
fix PS2 script
Nikolay Korolev
2021-08-29
3
-1
/
+5
*
Audio: fixing bugs, fixing types, making code more accurate to original
Sergeanur
2021-08-29
12
-2631
/
+2767
*
fix debug teleport
Nikolay Korolev
2021-08-26
1
-6
/
+10
*
Fix acceleration sound on exiting the vehicle
Sergeanur
2021-08-26
1
-0
/
+4
*
keep noinline only for broken vs versions
Nikolay Korolev
2021-08-26
1
-0
/
+2
*
Refactor cPedComments
Sergeanur
2021-08-25
4
-50
/
+48
*
Audio: refactoring, type fixes, renaming cAudioManager fields
Sergeanur
2021-08-25
8
-240
/
+230
*
Audio: fix PS2 ifdefs
Sergeanur
2021-08-24
2
-1
/
+3
*
Audio enhancements:
Sergeanur
2021-08-24
5
-48
/
+164
*
Adjust plane free cam values for sparks to be visible in Dodo
erorcun
2021-08-23
1
-1
/
+1
*
Make ped comments update position and volume
Sergeanur
2021-08-23
4
-74
/
+108
*
Fix an original bug about entering boat sometimes takes 2 key press
erorcun
2021-08-21
1
-12
/
+8
*
Fix map teleport Z coordinate
erorcun
2021-08-21
1
-1
/
+1
*
VC bits
erorcun
2021-08-21
2
-0
/
+32
*
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi...
Sergeanur
2021-08-21
4
-133
/
+141
*
fix
Nikolay Korolev
2021-08-20
1
-2
/
+2
*
small refactoring
Nikolay Korolev
2021-08-20
1
-8
/
+10
*
A few small audio changes
Sergeanur
2021-08-20
2
-7
/
+7
*
Audio refactoring:
Sergeanur
2021-08-20
5
-788
/
+828
*
CAutomobile fixes
aap
2021-08-20
1
-23
/
+24
*
Audio: ifdef more things that aren't on ps2
Sergeanur
2021-08-18
3
-2
/
+27
*
Fix acceleration sound playing when exiting the vehicle
Sergeanur
2021-08-18
1
-1
/
+1
*
One more type fix
Sergeanur
2021-08-18
1
-2
/
+2
*
More type fixes in audio
Sergeanur
2021-08-18
4
-23
/
+23
*
fix opengl; update librw
aap
2021-08-17
1
-2
/
+2
*
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
Sergeanur
2021-08-17
11
-211
/
+313
*
Remove FIX_BUGS that wasn't needed
Sergeanur
2021-08-17
1
-4
/
+0
*
Auto-detect X11 dependency
erorcun
2021-08-16
2
-5
/
+17
*
Fix impossible bullets & turn speed on heavy guns
erorcun
2021-08-16
5
-24
/
+117
*
Switch PR & remove X11 part from CMakeLists
erorcun
2021-08-16
12
-18
/
+342
|
\
|
*
Use svcGetInfo definitions from libnx
Adrian Graber
2021-07-13
1
-1
/
+1
|
*
Save current usable memory for Switch application
Adrian Graber
2021-07-13
1
-2
/
+3
|
*
Finish cmake stuff for Switch build
Adrian Graber
2021-07-13
1
-24
/
+1
|
*
Move assets to dedicated folder and redefine GLFW mappings for Switch
Adrian Graber
2021-07-13
2
-1
/
+26
|
*
Add Switch controller asset and configuration
Adrian Graber
2021-07-13
4
-2
/
+37
|
*
Fix WINDOWS -> WIN32 on cmake
Adrian Graber
2021-07-13
1
-1
/
+1
|
*
cmake: fix OpenAL on Switch + using X11 on Linux
Anonymous Maarten
2021-07-13
1
-4
/
+12
|
*
Replace GTA_SWITCH macro and use GAMEPAD_MENU
Adrian Graber
2021-07-13
6
-27
/
+39
|
*
Add platform specific functions for glfw vibration
Adrian Graber
2021-07-13
1
-0
/
+76
|
*
Enable Gamepad Menu on Switch
Adrian Graber
2021-07-13
1
-1
/
+1
|
*
Add Nintendo Switch initial support
Adrian Graber
2021-07-13
7
-10
/
+205
*
|
Fix ped comments playing at full volume behind the wall
Sergeanur
2021-08-16
2
-6
/
+16
*
|
Remove not needed entry from config
Sergeanur
2021-08-16
2
-3
/
+2
*
|
Make UpdateReflections a bit more binary exact + small code changes to sync w...
Sergeanur
2021-08-16
2
-5
/
+10
*
|
some CAutomobile fixes
aap
2021-08-16
1
-10
/
+12
*
|
bruh
Nikolay Korolev
2021-08-15
1
-1
/
+1
*
|
actual fix
Nikolay Korolev
2021-08-15
1
-0
/
+7
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